effect effects/vehicles/dust/tire_spin { size 227 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,50,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large { size 277 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,100,0,0,150 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_grass { size 180 cutOffDistance 2000 emitter "spray" { duration 1,1 count 4,8 attenuateEmitter attenuation 1000,1500 sprite { duration 0.3,0.6 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.25,0.5 } offset { line 0,0,40,0,0,80 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 1,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.419608,0.380392,0.294118,0.870588,0.882353,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.678431,0.705882,0.572549,0.278431,0.278431,0.188235 } fade { line 0.25,0.5 } offset { line 50,0,40,50,0,80 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_grass { size 230 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.494118,0.529412,0.313726,0.8,0.815686,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,150,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_metal { size 227 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,50,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_metal { size 227 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,150,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_stone { size 176 cutOffDistance 2000 emitter "spray2" { duration 1,1 count 8,16 attenuateEmitter attenuation 1000,1500 sprite { duration 0.3,0.6 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.713726,0.560784,0.286275,0.92549,0.815686,0.592157 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { box 8,8,24,24 } fade { line 1,0.5 } offset { line 0,0,40,0,0,80 } rotate { box -0.5,0.5 } } lineHit } } emitter "core dust2" { duration 1,1 count 1,3 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.5 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.317647,0.313726,0.2,0.756863,0.713726,0.658824 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { line 20,20,40,40 } tint { line 0.501961,0.501961,0.501961,0.262745,0.262745,0.129412 } fade { line 0.5,0.25 } offset { line 0,0,40,0,0,80 } rotate { box -0.5,0.5 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_stone { size 227 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,150,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_wood { size 227 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,50,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_wood { size 230 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,150,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_pavement { size 183 cutOffDistance 2000 emitter "spray" { duration 1,1 count 6,8 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.32549,0.305882,0.266667,0.827451,0.756863,0.686275 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { box 8,8,24,24 } fade { line 0.25,0.5 } offset { line 0,0,60,0,0,120 } rotate { box -0.5,0.5 } } lineHit } } emitter "core dust3" { duration 1,1 count 6,8 attenuateEmitter attenuation 1000,1500 sprite { duration 0.1,0.3 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.356863,0.356863,0.356863,0.580392,0.501961,0.329412 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { line 15,15,30,30 } tint { line 0.407843,0.368627,0.282353,0.333333,0.333333,0.333333 } fade { line 0.5,0.25 } offset { line 0,0,40,0,0,80 } rotate { box -0.5,0.5 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_pavement { size 227 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,150,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_sand { size 201 cutOffDistance 2000 emitter "spray" { duration 1,1 count 15,15 attenuateEmitter attenuation 1000,1500 sprite { duration 0.3,0.6 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.713726,0.560784,0.286275,0.92549,0.815686,0.592157 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout offset 0.05 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { box 8,8,24,24 } fade { line 0.125,0.25 } offset { line 0,0,60,0,0,120 } rotate { box -0.5,0.5 } } lineHit } } emitter "core dust" { duration 1,1 count 16,32 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope fastinslowout offset 0.05 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { line 15,15,30,30 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.25,0.125 } offset { line 0,0,40,0,0,80 } rotate { box -0.5,0.5 } } lineHit } } } effect effects/vehicles/dust/tire_spin_snow { size 201 cutOffDistance 2000 emitter "spray" { duration 1,1 count 15,15 attenuateEmitter attenuation 1000,1500 sprite { duration 0.3,0.6 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.458824,0.501961,0.541176,0.741176,0.752941,0.776471 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout offset 0.05 } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 8,8,24,24 } fade { line 0.25,0.125 } offset { line 0,0,60,0,0,120 } rotate { box -0.5,0.5 } } lineHit } } emitter "core dust" { duration 1,1 count 16,32 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.341176,0.356863,0.376471,0.835294,0.843137,0.85098 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope fastinslowout offset 0.05 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 15,15,30,30 } tint { line 0.74902,0.74902,0.74902,0.309804,0.337255,0.356863 } fade { line 0.125,0.25 } offset { line 0,0,40,0,0,80 } rotate { box -0.5,0.5 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_sand { size 230 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,150,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_snow { size 230 cutOffDistance 2000 emitter "spray" { duration 1,1 count 5,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.5,1 persist material "textures/effects/dust2bits_heavy" trailRepeat 10 start { velocity { box -40,-40,-100,40,40,-200 } size { box 4,4,2,2 } tint { line 0.529412,0.458824,0.313726,0.811765,0.784314,0.701961 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_x2 } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { box 8,8,32,32 } fade { line 0.75,0.5 } offset { line 0,0,150,0,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "core dust" { duration 0.25,1 count 10,10 attenuateEmitter attenuation 1000,1500 sprite { duration 0.2,0.4 persist material "particles/debris/debris_dirtfly02" gravity 0.1,0.1 trailRepeat 1 start { position { point 2,0,0 } velocity { box -70,-70,-200,70,70,-100 } size { line 4,4,8,8 } tint { line 0.435294,0.360784,0.290196,0.890196,0.862745,0.8 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { line 0.752941,0.752941,0.752941,0.411765,0.321569,0.254902 } fade { line 0.15,0.3 } offset { line 50,0,50,50,0,100 } rotate { box -0.166667,0.166667 } } lineHit } } }effect effects/vehicles/dust/tire_spin_water { size 71 cutOffDistance 1500 emitter "splash - right" { duration 5,5 count 4,4 sprite { duration 0.5,2 material "particles/water/splash_dir_03" gravity 0.01,0.01 trailRepeat 1 start { size { line 5,5,15,15 } fade { line 0.1,0.5 } rotate { box 0.5,-0.5 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } fade { envelope rr2_concavefade_start_at_1 } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 40,40,50,50 } offset { point 0,0,0 cone } rotate { box -0.5,0.5 } } lineHit } } emitter "splash - left" { duration 5,5 count 4,4 sprite { duration 0.5,2 material "particles/water/splash_dir_03" gravity 0.01,0.01 trailRepeat 1 start { size { line 5,5,15,15 } fade { line 0.1,0.5 } rotate { box -0.5,0.5 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } fade { envelope rr2_concavefade_start_at_1 } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 40,40,50,50 } offset { point 0,0,0 cone } rotate { box 0.5,-0.5 } } lineHit } } } effect effects/vehicles/dust/tire_spin_large_water { size 71 cutOffDistance 1500 emitter "splash - right" { duration 5,5 count 4,4 sprite { duration 0.5,2 material "particles/water/splash_dir_03" gravity 0.01,0.01 trailRepeat 1 start { size { line 5,5,15,15 } fade { line 0.1,0.5 } rotate { box 0.5,-0.5 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } fade { envelope rr2_concavefade_start_at_1 } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 40,40,50,50 } offset { point 0,0,0 cone } rotate { box -0.5,0.5 } } lineHit } } emitter "splash - left" { duration 5,5 count 4,4 sprite { duration 0.5,2 material "particles/water/splash_dir_03" gravity 0.01,0.01 trailRepeat 1 start { size { line 5,5,15,15 } fade { line 0.1,0.5 } rotate { box -0.5,0.5 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } fade { envelope rr2_concavefade_start_at_1 } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 40,40,50,50 } offset { point 0,0,0 cone } rotate { box 0.5,-0.5 } } lineHit } } }