effect effects/vehicles/anansi/groundeffect_dirt_simple { size 0 cutOffDistance 2000 } effect effects/vehicles/anansi/groundeffect_grass_simple { size 0 cutOffDistance 2000 } effect effects/vehicles/anansi/groundeffect_stone_simple { size 0 cutOffDistance 2000 } effect effects/vehicles/anansi/groundeffect_pavement_simple { size 0 cutOffDistance 2000 } effect effects/vehicles/anansi/groundeffect_sand_simple { size 0 cutOffDistance 2000 } effect effects/vehicles/anansi/groundeffect_snow_simple { size 0 cutOffDistance 2000 } effect effects/vehicles/anansi/downdraft_simple { size 0 cutOffDistance 2000 } effect effects/vehicles/anansi/thruster_simple { size 384 cutOffDistance 700 emitter "unnamed0" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 500,700 line { duration 1,1 persist material "textures/sfx/vp1particle" trailRepeat 1 start { size { point 128 } length { point 0,0,256 } } lineHit } } }effect effects/vehicles/anansi/thruster_right_simple { size 180 cutOffDistance 2000 emitter "unnamed3" { duration 1,1 count 3,3 locked attenuateEmitter attenuation 500,500 line { duration 1,3 blend add persist material "particles/explosion/explode07" gravity 0.02,0.02 trailRepeat 1 start { position { line 4,15,-8,-2,15,-8 } velocity { point 30,0,0 } size { point 15 } tint { point 0.501961,0.376471,0 } fade { point 0 } offset { point 0,-10,0 } length { point 0,-1,15 } } motion { size { envelope shamus_exp_1minusx/x2 offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout offset 0.05 } length { envelope jrad_concavefade } } end { size { point 20 } fade { point 0.2 } length { point 0,-1,100 } } lineHit } } emitter "flame explode" { start 0,1 duration 1,1 count 1,1 attenuateEmitter attenuation 1000,1200 sprite { duration 0.1,0.2 blend add persist material "particles/explosion/explode07" parentvelocity gravity -0.05,-0.05 trailRepeat 1 start { position { line 5,0,0,10,0,0 cone } velocity { box 50,0,0,60,0,0 } friction { point 0.001,0,0 } size { line 10,10,30,30 } tint { line 1,0.74902,0,0.501961,0.376471,0 } fade { point 0 } rotate { box -0.25,0.25 } } motion { size { envelope linear } tint { envelope rr2_convexfade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 3,3,3 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 40,40,80,80 } fade { line 0.5,1 } offset { line 0,0,0,60,0,0 } rotate { box -1,1 } } lineHit } } } effect effects/vehicles/anansi/thruster_left_simple { size 180 cutOffDistance 2000 emitter "unnamed3" { duration 1,1 count 3,3 locked attenuateEmitter attenuation 500,500 line { duration 1,3 blend add persist material "particles/explosion/explode07" gravity 0.02,0.02 trailRepeat 1 start { position { line 4,15,-8,-2,15,-8 } velocity { point 30,0,0 } size { point 15 } tint { point 0.501961,0.376471,0 } fade { point 0 } offset { point 0,-10,0 } length { point 0,-1,15 } } motion { size { envelope shamus_exp_1minusx/x2 offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout offset 0.05 } length { envelope jrad_concavefade } } end { size { point 20 } fade { point 0.2 } length { point 0,-1,100 } } lineHit } } emitter "flame explode" { start 0,1 duration 1,1 count 1,1 attenuateEmitter attenuation 1000,1200 sprite { duration 0.1,0.2 blend add persist material "particles/explosion/explode07" parentvelocity gravity -0.05,-0.05 trailRepeat 1 start { position { line 5,0,0,10,0,0 cone } velocity { box 50,0,0,60,0,0 } friction { point 0.001,0,0 } size { line 10,10,30,30 } tint { line 1,0.74902,0,0.501961,0.376471,0 } fade { point 0 } rotate { box -0.25,0.25 } } motion { size { envelope linear } tint { envelope rr2_convexfade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 3,3,3 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 40,40,80,80 } fade { line 0.5,1 } offset { line 0,0,0,60,0,0 } rotate { box -1,1 } } lineHit } } } effect effects/vehicles/anansi/thruster_base_left_simple { size 53 cutOffDistance 1200 emitter "outerfire emiter2" { duration 2,2 count 1,1 locked attenuateEmitter attenuation 500,1200 sprite { duration 0.01,0.1 persist material "particles/explosion/explode07" gravity -0.1,-0.01 trailRepeat 1 start { velocity { box 250,0,0,500,0,0 } size { line 50,50,10,10 } tint { point 1,0.501961,0.25098 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 } tint { envelope rr2_convexfade_start_at_1 } fade { envelope shamus_fastinholdslowout } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { line 8,8,12,12 } fade { line 0.5,0.1 } rotate { box -1,1 } } lineHit } } emitter "unnamed1" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 500,1200 line { duration 1,1 blend add persist material "karateka_temp01" trailRepeat 1 start { position { point -2,4,-8 } velocity { point 30,0,0 } size { point 4 } tint { line 0.12549,0.25098,0.376471,0,0,0.25098 } fade { point 0 } offset { point 0,-10,0 } length { point 0,1,12 } } motion { size { envelope fastinslowout offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout count 2 offset 0.15 } length { envelope jrad_concavefade } } end { size { point 8 } tint { line 0.247059,0,0,0,0,0 } fade { line 0.7,1 } length { point 0,0,20 } } lineHit } } emitter "unnamed2" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 500,1200 line { duration 1,1 blend add persist material "karateka_temp01" trailRepeat 1 start { position { point -2,9,-8 } velocity { point 30,0,0 } size { point 4 } tint { line 0.12549,0.25098,0.376471,0,0,0.25098 } fade { point 0 } offset { point 0,-10,0 } length { point 0,1,12 } } motion { size { envelope fastinslowout offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout count 1.5 offset 0.15 } length { envelope jrad_concavefade } } end { size { point 8 } tint { line 0.247059,0,0,0,0,0 } fade { line 0.7,1 } length { point 0,0,20 } } lineHit } } emitter "unnamed3" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 500,1200 line { duration 1,1 blend add persist material "karateka_temp01" trailRepeat 1 start { position { point -2,15,-8 } velocity { point 30,0,0 } size { point 4 } tint { line 0.12549,0.25098,0.376471,0,0,0.25098 } fade { point 0 } offset { point 0,-10,0 } length { point 0,1,12 } } motion { size { envelope fastinslowout offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout count 2 offset 0.15 } length { envelope jrad_concavefade } } end { size { point 8 } tint { line 0.247059,0,0,0,0,0 } fade { line 0.7,1 } length { point 0,0,20 } } lineHit } } } effect effects/vehicles/anansi/thruster_base_right_simple { size 53 cutOffDistance 1200 emitter "outerfire emiter2" { duration 2,2 count 1,1 locked attenuateEmitter attenuation 500,1200 sprite { duration 0.01,0.1 persist material "particles/explosion/explode07" gravity -0.1,-0.01 trailRepeat 1 start { velocity { box 250,0,0,500,0,0 } size { line 50,50,10,10 } tint { point 1,0.501961,0.25098 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 } tint { envelope rr2_convexfade_start_at_1 } fade { envelope shamus_fastinholdslowout } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { line 8,8,12,12 } fade { line 0.5,0.1 } rotate { box -1,1 } } lineHit } } emitter "unnamed1" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 500,1200 line { duration 1,1 blend add persist material "karateka_temp01" trailRepeat 1 start { position { point -2,4,-8 } velocity { point 30,0,0 } size { point 4 } tint { line 0.12549,0.25098,0.376471,0,0,0.25098 } fade { point 0 } offset { point 0,-10,0 } length { point 0,1,12 } } motion { size { envelope fastinslowout offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout count 2 offset 0.15 } length { envelope jrad_concavefade } } end { size { point 8 } tint { line 0.247059,0,0,0,0,0 } fade { line 0.7,1 } length { point 0,0,20 } } lineHit } } emitter "unnamed2" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 500,1200 line { duration 1,1 blend add persist material "karateka_temp01" trailRepeat 1 start { position { point -2,9,-8 } velocity { point 30,0,0 } size { point 4 } tint { line 0.12549,0.25098,0.376471,0,0,0.25098 } fade { point 0 } offset { point 0,-10,0 } length { point 0,1,12 } } motion { size { envelope fastinslowout offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout count 1.5 offset 0.15 } length { envelope jrad_concavefade } } end { size { point 8 } tint { line 0.247059,0,0,0,0,0 } fade { line 0.7,1 } length { point 0,0,20 } } lineHit } } emitter "unnamed3" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 500,1200 line { duration 1,1 blend add persist material "karateka_temp01" trailRepeat 1 start { position { point -2,15,-8 } velocity { point 30,0,0 } size { point 4 } tint { line 0.12549,0.25098,0.376471,0,0,0.25098 } fade { point 0 } offset { point 0,-10,0 } length { point 0,1,12 } } motion { size { envelope fastinslowout offset 0.1 } tint { envelope jrad_concavefade } fade { envelope fastinslowout count 2 offset 0.15 } length { envelope jrad_concavefade } } end { size { point 8 } tint { line 0.247059,0,0,0,0,0 } fade { line 0.7,1 } length { point 0,0,20 } } lineHit } } } effect effects/vehicles/anansi/groundeffect_simple { size 0 } effect effects/vehicles/anansi_explosion_simple { size 1980 cutOffDistance 15000 sound "Medium Distance Explosion Sound" { start 0.1,0.1 soundShader "sounds/deployables/artillery/impact_medium" } sound "Far Distance Explosion Sound" { start 0.1,0.1 soundShader "sounds/deployables/artillery/impact_far" } sound "Close Sound" { start 0.1,0.1 soundShader "sounds/vehicles/misc/explode" freqshift 0.7,0.7 } spawner "smoke2" { start 0.2,0.2 count 17,17 useMaterialColor attenuateEmitter attenuation 2000,2500 sprite { duration 5,9 persist material "textures/particles/smoke_test1" gravity -0.02,-0.002 trailRepeat 1 start { velocity { box -15,-15,-15,15,15,15 } size { line 5,5,20,20 } tint { line 0.0941177,0.0941177,0.0823529,0.270588,0.247059,0.227451 } fade { point 0 } offset { sphere -200,-200,-200,200,200,200 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 } rotate { envelope exp_1minusx/x2 } } end { size { line 150,150,175,175 } tint { point 0.419608,0.419608,0.419608 } fade { point 1 } offset { sphere -400,-400,-400,400,400,400 cone } rotate { box 0.125,-0.125 } } lineHit } } spawner "flash" { count 1,1 locked sprite { duration 1.2,1.2 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { line 900,900,1100,1100 } tint { line 0.239216,0.0901961,0,0.34902,0.101961,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } lineHit } } spawner "flash2" { start 0.2,0.2 count 1,1 locked sprite { duration 0.5,0.5 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { line 1200,1200,1400,1400 } tint { point 0.282353,0.109804,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 1000,1000 } } lineHit } } spawner "flames3" { start 0.15,0.15 count 5,5 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 50,0,0 } velocity { box 25,0,0,100,0,0 } size { line 175,175,400,400 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -300,-300,-300,300,300,300 } rotate { box -1,1 } } lineHit } } spawner "dirt streaks3" { start 0.1,0.2 count 20,20 useMaterialColor attenuateEmitter attenuation 1000,1500 line { duration 2,3 persist material "particles/dust_spike2" gravity 0.005,0.02 generatedOriginNormal trailRepeat 1 start { position { sphere -2,-2,-2,2,2,2 cone } velocity { box -1,-1,-1,1,1,1 } size { box 1,2 } tint { line 1,1,1,0.164706,0.14902,0.109804 } fade { line 0.5,1 } offset { sphere -10,-10,-10,10,10,10 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 4,4,4 } } end { size { box 20,40 } tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 } length { box 350,0,0,650,0,0 } } lineHit } } } effect effects/vehicles/anansi_explosion_impact_simple { size 3029 cutOffDistance 15000 sound "Medium Distance Explosion Sound" { start 0.1,0.1 soundShader "sounds/deployables/artillery/impact_medium" } sound "Far Distance Explosion Sound" { start 0.1,0.1 soundShader "sounds/deployables/artillery/impact_far" } sound "Close Sound" { start 0.1,0.1 soundShader "sounds/vehicles/misc/explode" freqshift 0.5,0.5 } spawner "smoke" { start 0.1,0.1 count 20,20 useMaterialColor attenuateEmitter attenuation 2000,2500 sprite { duration 5,9 persist material "particles/dustcloud_02_litsmoke" gravity -0.02,-0.002 trailRepeat 1 start { position { point 50,0,0 } size { line 100,100,150,150 } tint { line 0,0,0,0.301961,0.290196,0.266667 } fade { point 0 } offset { sphere 50,-500,-500,100,500,500 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope shamus_exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 200,200,350,350 } tint { line 0.376471,0.376471,0.376471,0.733333,0.733333,0.733333 } fade { point 1 } offset { sphere 200,-1000,-1000,1500,1000,1000 cone } rotate { box -0.166667,0.166667 } } lineHit } } spawner "flash2" { start 0.2,0.2 count 1,1 locked sprite { duration 2,2 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 400,0,0 } size { point 2000,2000 } tint { point 0.282353,0.109804,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 1000,1000 } } lineHit } } spawner "flash3" { start 0.3,0.3 count 1,1 locked sprite { duration 0.7,0.7 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 300,0,0 } size { line 900,900,1100,1100 } tint { point 1,0.427451,0.0823529 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 400,400 } } lineHit } } spawner "flames4" { start 0.15,0.15 count 8,8 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 300,0,0 } velocity { point 200,0,0 } size { line 200,200,300,300 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -450,-450,-450,450,450,450 } rotate { box -1,1 } } lineHit } } spawner "flames5" { start 0.2,0.2 count 8,8 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 600,0,0 } velocity { box 75,0,0,150,0,0 } size { line 250,250,300,300 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -650,-650,-650,650,650,650 } rotate { box -1,1 } } lineHit } } spawner "flash4" { start 0.1,0.1 count 1,1 locked sprite { duration 3,3 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 900,300,0 } size { point 1000,1000 } tint { point 0.282353,0.109804,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 800,800 } } lineHit } } spawner "dirt streaks3" { start 0.1,0.2 count 15,15 useMaterialColor attenuateEmitter attenuation 900,1200 line { duration 2,6 persist material "particles/dust_spike2" gravity 0.005,0.02 generatedOriginNormal trailRepeat 1 start { position { sphere 0,-1.2,-1.2,3,1.2,1.2 cone } velocity { box 0.5,-0.5,-0.5,0.5,0.5,0.5 } size { box 15,20 } tint { line 0.827451,0.827451,0.827451,0.647059,0.607843,0.486275 } fade { line 0.4,0.8 } offset { sphere -10,-10,-10,40,10,10 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 6,6,6 } } end { size { box 150,200 } tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 } length { box 600,0,0,2500,0,0 } } lineHit } } }effect effects/vehicles/anansi/groundeffect_water_simple { size 1424 cutOffDistance 2000 emitter "center" { duration 1,1 density 1,4 attenuateEmitter attenuation 1000,1024 oriented { duration 0.6,1.5 blend add material "textures/effects/shockwave" trailRepeat 1 start { position { line 15,0,-10,15,0,10 } size { point 0,0 } tint { point 0.0509804,0.0509804,0.0509804 } fade { point 0 } offset { point 0,0,50 } rotate { box 0,0,0,0,0,0.5 } } motion { size { envelope convexfade } tint { envelope exp_xoverx2 } fade { envelope fadeintable } offset { envelope aa_testblasttable2 } rotate { envelope exp_x2 } } end { size { line 300,300,1000,1000 } tint { point 1,1,1 } fade { point 0.4 } offset { point 1,1,50 } rotate { box 0,0,0.5,0,0,1 relative } } lineHit } } }