effect effects/impacts/frag/explosion_default { size 1015 cutOffDistance 10000 sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode/far" } sound "Debris Sound" { start 0.3,0.5 soundShader "sounds/weapons/impacts/debris_small" } decal "stain2" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 200,200,200 } rotate { line -1,1 } } lineHit } } spawner "smoke" { count 10,14 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,4 persist material "particles/dustcloud_02_litsmoke" gravity -0.01,-0.002 trailRepeat 1 start { position { point 50,0,0 } velocity { box -15,-15,0,15,15,0 } size { line 5,5,20,20 } tint { line 0.156863,0.14902,0.133333,0.552941,0.517647,0.478431 } fade { point 0 } offset { sphere -90,-90,-90,90,90,90 } rotate { box -0.194444,0.194444 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 } rotate { envelope linear } } end { size { line 50,50,70,70 } tint { point 0.501961,0.501961,0.501961 } fade { point 1 } offset { sphere -75,-135,-135,125,135,135 cone } rotate { box 0.194444,-0.194444 } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flash" { count 1,1 locked sprite { duration 0.8,0.8 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 50,0,0 } size { line 300,300,400,400 } tint { line 0.239216,0.0901961,0,0.34902,0.101961,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } lineHit } } spawner "flash2" { count 1,1 locked sprite { duration 0.1,0.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 50,0,0 } size { line 550,550,700,700 } tint { line 0.517647,0.196078,0,0.666667,0.25098,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } lineHit } } spawner "afterburn" { start 0.2,0.2 count 1,1 attenuateEmitter attenuation 1200,1400 sprite { duration 0.6,0.6 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 75,0,0 cone } size { line 80,80,100,100 } tint { point 0.439216,0.258824,0.0666667 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } lineHit } } spawner "flames" { count 2,2 attenuateEmitter attenuation 1000,1200 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 15,0,0 } velocity { box 0,0,0,50,0,0 } size { line 25,25,35,35 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -20,-20,-20,20,20,20 } rotate { box -1,1 } } lineHit } } spawner "flames2" { start 0.08,0.08 count 2,2 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 45,45,90,90 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -60,-60,-60,60,60,60 } rotate { box -1,1 } } lineHit } } light "Light2" { light { duration 0.7,0.7 material "lights/squarelight1" trailRepeat 1 start { position { point 50,0,0 } size { point 300,300,300 } tint { line 0.996078,0.337255,0.0196078,0.94902,0.45098,0 } } motion { tint { envelope linear } } lineHit } } spawner "dirt streaks3" { count 8,10 useMaterialColor attenuateEmitter attenuation 500,700 line { duration 0.4,0.7 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-2,-2,3,2,2 cone } velocity { box 1,-1,-1,5,1,1 } size { box 1,2 } tint { line 1,1,1,0.168627,0.14902,0.109804 } fade { line 0.4,1 } offset { sphere -1,-10,-10,-1,10,10 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 13,18 } tint { line 0.615686,0.580392,0.54902,0.721569,0.717647,0.537255 } length { box 30,0,0,300,0,0 } } lineHit } } } effect effects/impacts/frag/explosion_sand { size 1015 cutOffDistance 10000 sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" freqshift 0.7,1.3 } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode/far" } sound "Debris Sound" { start 0.2,0.2 soundShader "sounds/weapons/impacts/debris_small" } decal "stain2" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 200,200,200 } rotate { line -1,1 } } lineHit } } spawner "dirt rain down" { count 10,10 useMaterialColor attenuateEmitter attenuation 600,800 sprite { duration 2.5,4 persist material "particles/debris/debris_snow" gravity 0.3,0.6 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 300,-40,-40,300,40,40 } size { point 10,10 } tint { line 0.545098,0.521569,0.439216,0.521569,0.494118,0.419608 } fade { point 0 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinslowout count 1.6 } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 50,50,150,150 } tint { line 0.54902,0.513726,0.435294,0.6,0.603922,0.494118 } fade { line 0.125,0.5 } offset { line 150,0,0,50,0,0 } rotate { box -1.05556,1.05556 } } lineHit } } spawner "smoke" { count 10,14 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,4 persist material "particles/dustcloud_02_litsmoke" gravity -0.01,-0.002 trailRepeat 1 start { position { point 50,0,0 } velocity { box -15,-15,0,15,15,0 } size { line 5,5,20,20 } tint { line 0.156863,0.14902,0.129412,0.54902,0.513726,0.47451 } fade { point 0 } offset { sphere -90,-90,-90,90,90,90 } rotate { box -0.194444,0.194444 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 } rotate { envelope linear } } end { size { line 50,50,70,70 } tint { point 0.776471,0.780392,0.694118 } fade { point 1 } offset { sphere -75,-135,-135,125,135,135 cone } rotate { box 0.194444,-0.194444 } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flash" { count 1,1 locked sprite { duration 0.8,0.8 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 50,0,0 } size { line 300,300,400,400 } tint { line 0.239216,0.0901961,0,0.34902,0.101961,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } lineHit } } spawner "flash2" { count 1,1 locked sprite { duration 0.1,0.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 50,0,0 } size { line 550,550,700,700 } tint { line 0.517647,0.196078,0,0.666667,0.25098,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } lineHit } } spawner "afterburn" { start 0.2,0.2 count 1,1 attenuateEmitter attenuation 1200,1400 sprite { duration 0.6,0.6 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 75,0,0 cone } size { line 80,80,100,100 } tint { point 0.439216,0.258824,0.0666667 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } lineHit } } spawner "flames" { count 2,2 attenuateEmitter attenuation 1000,1200 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 15,0,0 } velocity { box 0,0,0,50,0,0 } size { line 25,25,35,35 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -20,-20,-20,20,20,20 } rotate { box -1,1 } } lineHit } } spawner "flames2" { start 0.08,0.08 count 2,2 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 45,45,90,90 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -60,-60,-60,60,60,60 } rotate { box -1,1 } } lineHit } } light "Light2" { light { duration 0.7,0.7 material "lights/squarelight1" trailRepeat 1 start { position { point 50,0,0 } size { point 300,300,300 } tint { line 0.996078,0.337255,0.0196078,0.94902,0.45098,0 } } motion { tint { envelope linear } } lineHit } } spawner "dirt streaks3" { count 8,10 useMaterialColor attenuateEmitter attenuation 500,700 line { duration 0.4,0.7 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-2,-2,3,2,2 cone } velocity { box 1,-1,-1,5,1,1 } size { box 1,2 } tint { line 1,1,1,0.168627,0.14902,0.109804 } fade { line 0.4,1 } offset { sphere -1,-10,-10,-1,10,10 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 13,18 } tint { line 0.615686,0.580392,0.54902,0.721569,0.717647,0.537255 } length { box 30,0,0,300,0,0 } } lineHit } } } effect effects/impacts/shrap/explosion_default { size 913 cutOffDistance 10000 sound "Debris Sound" { start 0.30,0.5 soundShader "sounds/weapons/impacts/debris_small" } sound "close_sound" { soundShader "sounds/weapons/grenades/shrap/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/shrap/explode/far" } spawner "smoke" { count 10,10 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,3 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { line 0,-15,-15,5,15,15 } velocity { box 10,-5,-5,10,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,20,20 } tint { line 0,0,0,0.541176,0.505882,0.384314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { point 100,100 } fade { line 0.5,1 } offset { sphere 150,-300,-300,25,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "flash - small" { count 1,1 locked sprite { duration 1.5,1.8 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 40,0,0 } size { point 100,100 } tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope linear } } end { size { point 300,300 } } lineHit } } spawner "fire" { count 7,7 attenuateEmitter attenuation 1400,1500 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line 0,-1,-1,10,1,1 } velocity { box 0,-60,-60,15,60,60 } size { box 15,15,20,20 } tint { line 1,0.501961,0.247059,0.564706,0.282353,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,140,140 } fade { line 0.2,0.4 } offset { sphere 50,-100,-100,125,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "flash - big" { count 1,1 locked sprite { duration 0.1,0.2 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 100,0,0 } size { point 100,100 } tint { point 0.937255,0.435294,0.0941177 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { point 400,400 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } lineHit } } decal "glow" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/afterglow" trailRepeat 1 start { size { box 90,90,90,120,120,120 } rotate { box 0,1 } } lineHit } } spawner "unnamed8" { count 3,3 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 35,-30,-30,50,30,30 } size { box 125,125,150,150 } tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 } rotate { box -0.125,0.125 } } motion { fade { envelope concavefade } } lineHit } } spawner "flames2" { start 0.08,0.08 count 1,1 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 75,75,90,90 } tint { line 1,1,1,0.866667,0.717647,0.643137 } offset { sphere -40,-40,-40,40,40,40 } rotate { box -1,1 } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } } effect effects/impacts/shrap/explosion_sand { size 913 cutOffDistance 10000 sound "Debris Sound" { start 0.2,0.2 soundShader "sounds/weapons/impacts/debris_small" } sound "close_sound" { soundShader "sounds/weapons/grenades/shrap/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/shrap/explode/far" } spawner "sand_puff" { count 10,12 useMaterialColor attenuateEmitter attenuation 600,800 sprite { duration 3,5 persist material "particles/dustcloud_02_litsmoke" gravity 0.2,0.2 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 50,-75,-75,250,75,75 } size { box 4,4,16,16 } tint { point 0.866667,0.784314,0.67451 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout count 1.7 offset 0.1 } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 130,130,60,60 } tint { point 1,1,1 } fade { point 1 } offset { sphere 25,-2.5,-2.5,200,2.5,2.5 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "smoke" { count 10,10 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,3 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { line 0,-15,-15,5,15,15 } velocity { box 10,-5,-5,10,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,20,20 } tint { line 0,0,0,0.541176,0.505882,0.384314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { point 100,100 } fade { line 0.5,1 } offset { sphere 150,-300,-300,25,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "flash - small" { count 1,1 locked sprite { duration 1.5,1.8 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 40,0,0 } size { point 100,100 } tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope linear } } end { size { point 300,300 } } lineHit } } spawner "fire" { count 7,7 attenuateEmitter attenuation 1400,1500 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line 0,-1,-1,10,1,1 } velocity { box 0,-60,-60,15,60,60 } size { box 15,15,20,20 } tint { line 1,0.501961,0.247059,0.564706,0.282353,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,140,140 } fade { line 0.2,0.4 } offset { sphere 50,-100,-100,125,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "flash - big" { count 1,1 locked sprite { duration 0.1,0.2 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 100,0,0 } size { point 100,100 } tint { point 0.937255,0.435294,0.0941177 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { point 400,400 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } lineHit } } decal "glow" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/afterglow" trailRepeat 1 start { size { box 90,90,90,120,120,120 } rotate { box 0,1 } } lineHit } } spawner "unnamed8" { count 3,3 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 35,-30,-30,50,30,30 } size { box 125,125,150,150 } tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 } rotate { box -0.125,0.125 } } motion { fade { envelope concavefade } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flames2" { start 0.08,0.08 count 1,1 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 75,75,90,90 } tint { line 1,1,1,0.866667,0.717647,0.643137 } offset { sphere -40,-40,-40,40,40,40 } rotate { box -1,1 } } lineHit } } } effect effects/impacts/emp/explosion_default { size 456 cutOffDistance 3072 sound "Impact Sound" { soundShader "sounds/weapons/grenades/emp/explode" freqshift 0.75,1.5 } spawner "soot" { start 0.1,0.1 count 5,6 sprite { duration 2,3 persist material "particles/dustcloud_02" gravity -0.0125,-0.0125 trailRepeat 1 start { position { sphere 25,-10,-10,10,10,10 } velocity { box 40,-10,-10,50,10,10 } size { line 25,25,50,50 } tint { point 0.145098,0.105882,0.105882 } fade { line 0.3,0.6 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } rotate { envelope jrad_convexfade } } end { size { line 100,100,50,50 } tint { point 0.247059,0.247059,0.247059 } rotate { box -0.25,0.25 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { box 75,75,75,100,100,100 } rotate { box 0,1 } } lineHit } } spawner "dirt streaks2" { count 1,3 useMaterialColor attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { sphere 1,-2,-2,2,2,2 cone } velocity { box 10,-2,-2,25,2,2 } size { box 2,4 } tint { line 0.639216,0.6,0.513726,0.360784,0.317647,0.286275 } fade { line 0.5,1 attenuate } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 16,32 } tint { line 0.243137,0.227451,0.207843,0.756863,0.701961,0.501961 } fade { point 0 attenuate } length { box 66,0,0,33,0,0 } } lineHit } } spawner "dirt streaks3" { count 3,4 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-1,-1,3,1,1 cone } velocity { box 1,-0.051,-0.051,5,0.051,0.051 } size { box 2,4 } tint { line 0.803922,0.784314,0.737255,0.686275,0.596078,0.560784 } fade { line 0.75,1 } offset { point -1,0,0 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 32,16 } tint { line 0.243137,0.223529,0.207843,0.756863,0.701961,0.501961 } length { box 200,0,0,100,0,0 } } lineHit } } spawner "animated3" { count 3,5 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 3,4 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.866667,0.784314,0.67451,0.392157,0.392157,0.392157 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.05 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { line 0.223529,0.223529,0.223529,0.756863,0.701961,0.501961 } fade { point 1 } offset { sphere 15,-123,-123,25,123,123 surface } rotate { box -0.0138889,0.0138889 } } lineHit } } spawner "animated2" { count 8,14 useMaterialColor attenuation 1024,3072 sprite { duration 3,5 persist material "particles/dustcloud_02" gravity -0.00125,0.0025 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 10,-15,-15,15,15,15 } friction { point 0.0125,0,0 } size { box 2,2,8,8 } tint { line 0.866667,0.784314,0.67451,0.392157,0.392157,0.392157 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,30,30 } tint { line 0.184314,0.156863,0.121569,0.372549,0.372549,0.372549 } fade { point 1 attenuate } offset { sphere 25,-2.5,-2.5,150,2.5,2.5 } rotate { box -0.166667,0.166667 } } lineHit } } emitter "glow front" { duration 0.1,0.1 count 1,1 sprite { duration 1,2 material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.0784314,0.0431373,0 } rotate { box -0.25,0.25 } } lineHit } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } size { point 256,256,256 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.376471,0.235294,0.0431373 } } lineHit } } spawner "core" { count 4,6 locked sprite { duration 0.125,0.25 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 50,50,150,150 } tint { line 0.0823529,0.0431373,0,0.294118,0.192157,0.121569 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } lineHit } } spawner "flame explode" { count 3,4 sprite { duration 0.2,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { line 0,0,0,10,0,0 } velocity { box 80,-10,-10,60,10,10 } size { line 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 30,30,50,50 } fade { point 1 } offset { line 25,1,1,75,1,1 } rotate { box -0.333333,0.333333 } } lineHit } } spawner "flame explode2" { count 1,2 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box 5,0,0,10,0,0 } size { box 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,100,100 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.333333,0.333333 } } lineHit } } spawner "Chips" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-250,-250,150,250,250 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.854902,0.780392,0.721569,0.27451,0.258824,0.211765 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 50,0,0,100,0,0 } rotate { box -0.5,0.5 } } lineHit } } spawner "Chips2" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-75,-75,150,75,75 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.956863,0.937255,0.921569,0.321569,0.301961,0.247059 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } lineHit } } delay "unnamed14" { start 1,1 duration 1,1 } } effect effects/impacts/emp/explosion_sand { size 503 cutOffDistance 3072 sound "Impact Sound" { soundShader "sounds/weapons/grenades/emp/explode" freqshift 0.75,1.5 } sound "Impact Sound2" { start 0.125,0.25 soundShader "sounds/weapons/impacts/dirt" freqshift 0.75,1.5 } spawner "soot" { start 0.1,0.1 count 5,6 sprite { duration 2,3 persist material "particles/dustcloud_02" gravity -0.0125,-0.0125 trailRepeat 1 start { position { sphere 25,-10,-10,10,10,10 } velocity { box 40,-10,-10,50,10,10 } size { line 25,25,50,50 } tint { point 0.145098,0.105882,0.105882 } fade { line 0.3,0.15 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } rotate { envelope jrad_convexfade } } end { size { line 100,100,50,50 } tint { point 0.247059,0.247059,0.247059 } rotate { box -0.25,0.25 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { box 75,75,75,100,100,100 } rotate { box 0,1 } } lineHit } } spawner "dirt streaks2" { count 1,3 useMaterialColor attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { sphere 1,-2,-2,2,2,2 cone } velocity { box 10,-2,-2,25,2,2 } size { box 2,4 } tint { line 0.639216,0.6,0.513726,0.466667,0.27451,0.184314 } fade { line 0.5,1 attenuate } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 16,32 } tint { line 0.270588,0.235294,0.188235,0.756863,0.701961,0.501961 } fade { point 0 attenuate } length { box 66,0,0,33,0,0 } } lineHit } } spawner "dirt streaks3" { count 3,4 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-1,-1,3,1,1 cone } velocity { box 1,-0.051,-0.051,5,0.051,0.051 } size { box 2,4 } tint { line 0.803922,0.784314,0.737255,0.776471,0.568627,0.47451 } fade { line 0.75,1 } offset { point -1,0,0 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 32,16 } tint { line 0.270588,0.235294,0.188235,0.756863,0.701961,0.501961 } length { box 200,0,0,100,0,0 } } lineHit } } spawner "core dust" { count 1,3 useMaterialColor attenuateEmitter attenuation 0,3072 sprite { duration 0.4,0.8 persist material "textures/particles/sand_heavy" gravity 0.5,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 50,-300,-300,25,300,300 } friction { point 0.5,0,0 } size { line 4,4,8,8 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 50,50,150,150 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 } offset { point 50,1,1 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "core dust1" { count 2,4 useMaterialColor attenuation 0,3072 sprite { duration 0.5,1 persist material "textures/particles/sand_heavy" gravity 0.5,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 25,-300,-300,50,303,300 } friction { point 0.5,0,0 } size { line 2,2,4,4 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 attenuate } offset { point 50,0,0 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "core dust2" { count 1,3 useMaterialColor attenuateEmitter attenuation 0,3072 sprite { duration 0.5,1 persist material "textures/particles/sand_heavy" gravity 0.5,0.75 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 50,-160,-160,100,160,160 } friction { point 0.5,0,0 } size { line 2,2,4,4 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 40,40,80,80 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 } offset { point 100,0,0 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "animated2" { count 6,12 useMaterialColor attenuation 1024,3072 sprite { duration 3,5 persist material "particles/dustcloud_02" gravity -0.00125,0.0025 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 10,-15,-15,15,15,15 } friction { point 0.0125,0,0 } size { box 2,2,8,8 } tint { line 0.866667,0.784314,0.67451,0.466667,0.431373,0.321569 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,30,30 } tint { line 0.184314,0.156863,0.12549,0.505882,0.447059,0.247059 } fade { point 1 attenuate } offset { sphere 25,-2.5,-2.5,150,2.5,2.5 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "animated3" { count 6,10 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 3,4 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.866667,0.784314,0.67451,0.466667,0.431373,0.321569 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.05 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { line 0.266667,0.231373,0.184314,0.756863,0.701961,0.501961 } fade { point 1 } offset { sphere 15,-123,-123,25,123,123 surface } rotate { box -0.0138889,0.0138889 } } lineHit } } spawner "flame explode" { count 3,4 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { line 0,0,0,10,0,0 } velocity { box 80,-10,-10,60,10,10 } size { line 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 30,30,50,50 } fade { point 1 } offset { line 10,1,1,75,1,1 } rotate { box -0.333333,0.333333 } } lineHit } } spawner "flame explode2" { count 1,2 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box 5,0,0,10,0,0 } size { box 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,100,100 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.333333,0.333333 } } lineHit } } spawner "core" { count 4,6 locked sprite { duration 0.125,0.25 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 50,50,150,150 } tint { line 0.0823529,0.0431373,0,0.294118,0.192157,0.121569 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } lineHit } } spawner "Chips2" { count 20,40 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-150,-150,150,150,150 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.956863,0.937255,0.921569,0.321569,0.301961,0.247059 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } lineHit } } emitter "glow front" { duration 0.1,0.1 count 1,1 sprite { duration 1,2 material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.0784314,0.0431373,0 } rotate { box -0.25,0.25 } } lineHit } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } size { point 256,256,256 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.376471,0.231373,0.0431373 } } lineHit } } delay "unnamed17" { start 1,1 duration 1,1 } } effect effects/impacts/smoke/explosion_default { size 523 cutOffDistance 3072 sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" freqshift 0.75,1.5 } spawner "soot" { start 0.1,0.1 count 5,6 sprite { duration 2,3 persist material "particles/dustcloud_02" gravity -0.0125,-0.0125 trailRepeat 1 start { position { sphere 25,-10,-10,10,10,10 } velocity { box 40,-10,-10,50,10,10 } size { line 25,25,50,50 } tint { point 0.145098,0.105882,0.105882 } fade { line 0.3,0.6 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } rotate { envelope jrad_convexfade } } end { size { line 100,100,50,50 } tint { point 0.247059,0.247059,0.247059 } rotate { box -0.25,0.25 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { box 250,250,250,100,100,100 } rotate { box 0,1 } } lineHit } } spawner "dirt streaks2" { count 1,3 useMaterialColor attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { sphere 1,-2,-2,2,2,2 cone } velocity { box 10,-2,-2,25,2,2 } size { box 2,4 } tint { line 0.639216,0.6,0.513726,0.360784,0.317647,0.286275 } fade { line 0.5,1 attenuate } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 16,32 } tint { line 0.243137,0.227451,0.207843,0.756863,0.701961,0.501961 } fade { point 0 attenuate } length { box 66,0,0,99,0,0 } } lineHit } } spawner "dirt streaks3" { count 3,4 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-1,-1,3,1,1 cone } velocity { box 1,-0.051,-0.051,5,0.051,0.051 } size { box 2,4 } tint { line 0.803922,0.784314,0.737255,0.686275,0.596078,0.560784 } fade { line 0.75,1 } offset { point -1,0,0 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 32,16 } tint { line 0.243137,0.223529,0.207843,0.756863,0.701961,0.501961 } length { box 200,0,0,400,0,0 } } lineHit } } spawner "animated3" { count 3,5 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 3,5 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 5,5,15,15 } tint { line 0.866667,0.784314,0.67451,0.392157,0.392157,0.392157 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.05 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 180,140,90,70 } tint { line 0.219608,0.219608,0.219608,0.211765,0.211765,0.211765 } fade { point 1 } offset { sphere 15,-180,-180,45,180,180 surface } rotate { box -0.0138889,0.0138889 } } lineHit } } spawner "animated2" { count 8,14 useMaterialColor attenuation 1024,3072 sprite { duration 4,6 persist material "particles/dustcloud_02" gravity -0.00125,0.0025 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 30,-25,-25,15,25,25 } friction { point 0.0125,0,0 } size { line 16,16,8,8 } tint { line 0.866667,0.784314,0.67451,0.211765,0.211765,0.211765 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.05 } offset { envelope exp_1minusx/x2 count 4,4,4 offset -0.051,-0.051,-0.051 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,120,120 } tint { line 0.184314,0.156863,0.121569,0.211765,0.211765,0.211765 } fade { point 1 attenuate } offset { sphere 0,-20,-20,250,20,20 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "flame explode" { count 3,4 sprite { duration 0.2,0.4 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { line 20,0,0,10,0,0 } velocity { box 80,-10,-10,60,10,10 } size { line 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 40,40,160,160 } fade { point 1 } offset { line 25,1,1,75,1,1 } rotate { box -0.333333,0.333333 } } lineHit } } spawner "flame explode2" { count 1,2 sprite { duration 0.2,0.4 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box 5,-10,-10,10,10,10 } size { box 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { box 125,100,175,150 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.0277778,0.0277778 } } lineHit } } spawner "core" { count 4,6 locked sprite { duration 0.2,0.4 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 50,50,150,150 } tint { line 0.0784314,0.0431373,0,0.592157,0.384314,0.243137 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { box 250,250,150,150 } } lineHit } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } size { point 256,256,256 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.74902,0.466667,0.0823529 } } lineHit } } spawner "glow front" { count 1,1 locked sprite { duration 2,3 persist material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 250,250,200,200 } tint { point 0.0784314,0.0431373,0 } rotate { box -0.25,0.25 } } lineHit } } spawner "Chips" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-250,-250,150,250,250 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.854902,0.780392,0.721569,0.27451,0.258824,0.211765 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 50,0,0,100,0,0 } rotate { box -0.5,0.5 } } lineHit } } spawner "Chips2" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-75,-75,150,75,75 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.956863,0.937255,0.921569,0.321569,0.301961,0.247059 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } lineHit } } delay "unnamed14" { start 1,1 duration 1,1 } } effect effects/impacts/smoke/explosion_sand { size 503 cutOffDistance 3072 sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" volume 2,2 freqshift 0.75,1.5 } sound "Impact Sound2" { start 0.125,0.25 soundShader "sounds/weapons/impacts/dirt" freqshift 0.75,1.5 } spawner "soot" { start 0.1,0.1 count 5,6 sprite { duration 2,3 persist material "particles/dustcloud_02" gravity -0.0125,-0.0125 trailRepeat 1 start { position { sphere 25,-10,-10,10,10,10 } velocity { box 40,-10,-10,50,10,10 } size { line 25,25,50,50 } tint { point 0.145098,0.105882,0.105882 } fade { line 0.3,0.15 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } rotate { envelope jrad_convexfade } } end { size { line 100,100,50,50 } tint { point 0.247059,0.247059,0.247059 } rotate { box -0.25,0.25 } } } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { box 75,75,75,100,100,100 } rotate { box 0,1 } } } } spawner "dirt streaks2" { count 1,3 useMaterialColor attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { sphere 1,-2,-2,2,2,2 cone } velocity { box 10,-2,-2,25,2,2 } size { box 2,4 } tint { line 0.639216,0.6,0.513726,0.466667,0.27451,0.184314 } fade { line 0.5,1 attenuate } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 16,32 } tint { line 0.270588,0.235294,0.188235,0.756863,0.701961,0.501961 } fade { point 0 attenuate } length { box 66,0,0,33,0,0 } } } } spawner "dirt streaks3" { count 3,4 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-1,-1,3,1,1 cone } velocity { box 1,-0.051,-0.051,5,0.051,0.051 } size { box 2,4 } tint { line 0.803922,0.784314,0.737255,0.776471,0.568627,0.47451 } fade { line 0.75,1 } offset { point -1,0,0 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 32,16 } tint { line 0.270588,0.235294,0.188235,0.756863,0.701961,0.501961 } length { box 200,0,0,100,0,0 } } } } spawner "core dust" { count 1,3 useMaterialColor attenuateEmitter attenuation 0,3072 sprite { duration 0.4,0.8 persist material "textures/particles/sand_heavy" gravity 0.5,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 50,-300,-300,25,300,300 } friction { point 0.5,0,0 } size { line 4,4,8,8 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 50,50,150,150 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 } offset { point 50,1,1 } rotate { box -0.166667,0.166667 } } } } spawner "core dust1" { count 2,4 useMaterialColor attenuation 0,3072 sprite { duration 0.5,1 persist material "textures/particles/sand_heavy" gravity 0.5,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 25,-300,-300,50,303,300 } friction { point 0.5,0,0 } size { line 2,2,4,4 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 attenuate } offset { point 50,0,0 } rotate { box -0.166667,0.166667 } } } } spawner "core dust2" { count 1,3 useMaterialColor attenuateEmitter attenuation 0,3072 sprite { duration 0.5,1 persist material "textures/particles/sand_heavy" gravity 0.5,0.75 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 50,-160,-160,100,160,160 } friction { point 0.5,0,0 } size { line 2,2,4,4 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 40,40,80,80 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 } offset { point 100,0,0 } rotate { box -0.166667,0.166667 } } } } spawner "animated2" { count 6,12 useMaterialColor attenuation 1024,3072 sprite { duration 3,5 persist material "particles/dustcloud_02" gravity -0.00125,0.0025 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 10,-15,-15,15,15,15 } friction { point 0.0125,0,0 } size { box 2,2,8,8 } tint { line 0.866667,0.784314,0.67451,0.466667,0.431373,0.321569 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,30,30 } tint { line 0.184314,0.156863,0.12549,0.505882,0.447059,0.247059 } fade { point 1 attenuate } offset { sphere 25,-2.5,-2.5,150,2.5,2.5 } rotate { box -0.166667,0.166667 } } } } spawner "animated3" { count 6,10 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 3,4 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.866667,0.784314,0.67451,0.466667,0.431373,0.321569 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.05 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { line 0.266667,0.231373,0.184314,0.756863,0.701961,0.501961 } fade { point 1 } offset { sphere 15,-123,-123,25,123,123 surface } rotate { box -0.0138889,0.0138889 } } } } spawner "flame explode" { count 3,4 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { line 0,0,0,10,0,0 } velocity { box 80,-10,-10,60,10,10 } size { line 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 30,30,50,50 } fade { point 1 } offset { line 10,1,1,75,1,1 } rotate { box -0.333333,0.333333 } } } } spawner "flame explode2" { count 1,2 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box 5,0,0,10,0,0 } size { box 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,100,100 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.333333,0.333333 } } } } spawner "core" { count 4,6 locked sprite { duration 0.125,0.25 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 50,50,150,150 } tint { line 0.0823529,0.0431373,0,0.294118,0.192157,0.121569 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } } } spawner "Chips2" { count 20,40 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-150,-150,150,150,150 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.956863,0.937255,0.921569,0.321569,0.301961,0.247059 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } } } emitter "glow front" { duration 0.1,0.1 count 1,1 sprite { duration 1,2 material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.0784314,0.0431373,0 } rotate { box -0.25,0.25 } } } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } size { point 256,256,256 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.376471,0.231373,0.0431373 } } } } delay "unnamed17" { start 1,1 duration 1,1 } } effect effects/impacts/smoke/explosion_snow { size 503 cutOffDistance 3072 sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" volume 2,2 freqshift 0.75,1.5 } sound "Impact Sound2" { start 0.125,0.25 soundShader "sounds/weapons/impacts/dirt" freqshift 0.75,1.5 } spawner "soot" { start 0.1,0.1 count 5,6 sprite { duration 2,3 persist material "particles/dustcloud_02" gravity -0.0125,-0.0125 trailRepeat 1 start { position { sphere 25,-10,-10,10,10,10 } velocity { box 40,-10,-10,50,10,10 } size { line 25,25,50,50 } tint { point 0.145098,0.105882,0.105882 } fade { line 0.3,0.15 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } rotate { envelope jrad_convexfade } } end { size { line 100,100,50,50 } tint { point 0.247059,0.247059,0.247059 } rotate { box -0.25,0.25 } } } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { box 75,75,75,100,100,100 } rotate { box 0,1 } } } } spawner "dirt streaks2" { count 1,3 useMaterialColor attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { sphere 1,-2,-2,2,2,2 cone } velocity { box 10,-2,-2,25,2,2 } size { box 2,4 } tint { line 0.639216,0.6,0.513726,0.466667,0.27451,0.184314 } fade { line 0.5,1 attenuate } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 16,32 } tint { line 0.270588,0.235294,0.188235,0.756863,0.701961,0.501961 } fade { point 0 attenuate } length { box 66,0,0,33,0,0 } } } } spawner "dirt streaks3" { count 3,4 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-1,-1,3,1,1 cone } velocity { box 1,-0.051,-0.051,5,0.051,0.051 } size { box 2,4 } tint { line 0.803922,0.784314,0.737255,0.776471,0.568627,0.47451 } fade { line 0.75,1 } offset { point -1,0,0 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 32,16 } tint { line 0.270588,0.235294,0.188235,0.756863,0.701961,0.501961 } length { box 200,0,0,100,0,0 } } } } spawner "core dust" { count 1,3 useMaterialColor attenuateEmitter attenuation 0,3072 sprite { duration 0.4,0.8 persist material "textures/particles/sand_heavy" gravity 0.5,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 50,-300,-300,25,300,300 } friction { point 0.5,0,0 } size { line 4,4,8,8 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 50,50,150,150 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 } offset { point 50,1,1 } rotate { box -0.166667,0.166667 } } } } spawner "core dust1" { count 2,4 useMaterialColor attenuation 0,3072 sprite { duration 0.5,1 persist material "textures/particles/sand_heavy" gravity 0.5,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 25,-300,-300,50,303,300 } friction { point 0.5,0,0 } size { line 2,2,4,4 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 attenuate } offset { point 50,0,0 } rotate { box -0.166667,0.166667 } } } } spawner "core dust2" { count 1,3 useMaterialColor attenuateEmitter attenuation 0,3072 sprite { duration 0.5,1 persist material "textures/particles/sand_heavy" gravity 0.5,0.75 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 50,-160,-160,100,160,160 } friction { point 0.5,0,0 } size { line 2,2,4,4 } tint { line 0.631373,0.513726,0.392157,0.752941,0.752941,0.752941 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { size { line 40,40,80,80 } tint { line 0.501961,0.501961,0.501961,0.631373,0.513726,0.392157 } fade { line 1,0.5 } offset { point 100,0,0 } rotate { box -0.166667,0.166667 } } } } spawner "animated2" { count 6,12 useMaterialColor attenuation 1024,3072 sprite { duration 3,5 persist material "particles/dustcloud_02" gravity -0.00125,0.0025 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 10,-15,-15,15,15,15 } friction { point 0.0125,0,0 } size { box 2,2,8,8 } tint { line 0.866667,0.784314,0.67451,0.466667,0.431373,0.321569 } fade { point 0 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout offset 0.1 } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,30,30 } tint { line 0.184314,0.156863,0.12549,0.505882,0.447059,0.247059 } fade { point 1 attenuate } offset { sphere 25,-2.5,-2.5,150,2.5,2.5 } rotate { box -0.166667,0.166667 } } } } spawner "animated3" { count 6,10 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 3,4 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.866667,0.784314,0.67451,0.466667,0.431373,0.321569 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.05 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { line 0.266667,0.231373,0.184314,0.756863,0.701961,0.501961 } fade { point 1 } offset { sphere 15,-123,-123,25,123,123 surface } rotate { box -0.0138889,0.0138889 } } } } spawner "flame explode" { count 3,4 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { line 0,0,0,10,0,0 } velocity { box 80,-10,-10,60,10,10 } size { line 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 30,30,50,50 } fade { point 1 } offset { line 10,1,1,75,1,1 } rotate { box -0.333333,0.333333 } } } } spawner "flame explode2" { count 1,2 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box 5,0,0,10,0,0 } size { box 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,100,100 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.333333,0.333333 } } } } spawner "core" { count 4,6 locked sprite { duration 0.125,0.25 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 50,50,150,150 } tint { line 0.0823529,0.0431373,0,0.294118,0.192157,0.121569 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } } } spawner "Chips2" { count 20,40 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-150,-150,150,150,150 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.956863,0.937255,0.921569,0.321569,0.301961,0.247059 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } } } emitter "glow front" { duration 0.1,0.1 count 1,1 sprite { duration 1,2 material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.0784314,0.0431373,0 } rotate { box -0.25,0.25 } } } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } size { point 256,256,256 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.376471,0.231373,0.0431373 } } } } delay "unnamed17" { start 1,1 duration 1,1 } } effect effects/snow_explode { size 685 spawner "Sparkly!" { count 2,2 sprite { duration 0.1,0.2 blend add persist material "particles/penta/furryball_add" trailRepeat 1 start { position { sphere -25,-25,-25,25,25,25 } size { point 10,10 } tint { point 1,0.501961,0.25098 } fade { line 1,0.5 } rotate { point -0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } fade { envelope rr2_concavefade_start_at_1 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 150,150,300,300 } rotate { box -1,1 relative } } } } spawner "soot" { count 3,4 sprite { duration 1,2.5 persist material "particles/dustcloud_02" gravity -0.0125,-0.0125 trailRepeat 1 start { position { sphere -5,-10,-10,10,10,10 } velocity { box 40,-10,-10,50,10,10 } size { line 25,25,50,50 } tint { point 0.137255,0.101961,0.101961 } fade { line 0.3,0.6 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } rotate { envelope jrad_convexfade } } end { size { line 100,100,50,50 } tint { point 0.247059,0.247059,0.247059 } rotate { box -0.25,0.25 } } } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { box 150,150,150,100,100,100 } rotate { box 0,1 } } } } spawner "dirt streaks2" { count 1,3 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { sphere 1,-2,-2,2,2,2 cone } velocity { box 10,-2,-2,25,2,2 } size { box 2,4 } tint { line 0.501961,0.501961,0.501961,0.356863,0.313726,0.286275 } fade { line 0.5,1 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 16,32 } tint { point 0.752941,0.752941,0.752941 } length { box 66,0,0,33,0,0 } } } } spawner "dirt streaks3" { count 2,3 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-1,-1,3,1,1 cone } velocity { box 1,-0.051,-0.051,5,0.051,0.051 } size { box 2,4 } tint { point 0.803922,0.784314,0.737255 } fade { line 0.75,1 } offset { point -1,0,0 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 32,16 } tint { line 0.239216,0.219608,0.203922,0.262745,0.227451,0.203922 } length { box 200,0,0,100,0,0 } } } } sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" volume 2,2 freqshift 0.75,1.5 } spawner "animated5" { count 4,6 useMaterialColor attenuateEmitter attenuation 1024,8192 sprite { duration 3,3 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box -5,-10,-10,5,10,10 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.74902,0.74902,0.74902,0.219608,0.219608,0.219608 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.1 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { line 0.219608,0.219608,0.219608,0.74902,0.74902,0.74902 } fade { point 1 } offset { cylinder 5,-110,-110,50,110,110 surface } rotate { box -0.0138889,0.0138889 } } } } spawner "animated2" { count 4,7 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 1,3.5 persist material "particles/dustcloud_02" gravity -0.0125,0.0125 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 40,-15,-15,60,15,15 } friction { point 0.0125,0,0 } size { box 2,2,8,8 } tint { line 1,1,1,0.219608,0.219608,0.219608 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 90,90,100,100 } tint { line 0.184314,0.156863,0.121569,0.364706,0.364706,0.364706 } fade { point 1 } offset { cylinder 75,-2.5,-2.5,150,2.5,2.5 cone } rotate { box -0.166667,0.166667 } } } } emitter "glow front" { duration 0.1,0.1 count 1,1 attenuateEmitter attenuation 512,1024 sprite { duration 1,2 material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.0784314,0.0431373,0 } rotate { box -0.25,0.25 } } } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } size { point 256,256,256 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.376471,0.231373,0.0431373 } } } } spawner "core" { count 3,5 locked attenuateEmitter attenuation 1024,10240 sprite { duration 0.125,0.25 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 50,50,150,150 } tint { line 0.0784314,0.0431373,0,0.294118,0.192157,0.121569 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } } } spawner "flame explode" { count 3,4 attenuateEmitter attenuation 1024,8192 sprite { duration 0.2,0.3 blend add persist material "particles/explosion/explode07" gravity -0.01,-0.01 trailRepeat 1 start { position { line 20,0,0,10,0,0 } velocity { box 80,-10,-10,60,10,10 } size { line 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 30,30,50,50 } fade { point 1 } offset { line 25,1,1,75,1,1 } rotate { box -0.333333,0.333333 } } } } spawner "core dust1" { count 8,8 attenuation 0,3072 sprite { duration 3,3 persist material "particles/debris/debris_smallbits" gravity 0.25,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,-5,5,5 } velocity { box 200,-50,-50,300,50,50 } size { line 2,2,4,4 } fade { point 1 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope explosion_cloud } tint { envelope linear } fade { envelope concavefade } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_xoverx2 } } end { size { point 100,100 } tint { point 1,1,1 } fade { point 0.5 attenuate } offset { line 50,0,0,150,0,0 } rotate { box -1.66667,1.66667 } } } } spawner "flame explode2" { count 1,2 attenuateEmitter attenuation 1024,10240 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box 5,0,0,10,0,0 } size { box 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,90,90 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.333333,0.333333 } } } } spawner "Chips" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-250,-250,150,250,250 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.854902,0.776471,0.721569,0.27451,0.258824,0.211765 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 50,0,0,100,0,0 } rotate { box -0.5,0.5 } } } } spawner "Chips2" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-75,-75,150,75,75 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.956863,0.937255,0.921569,0.321569,0.301961,0.247059 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } } } delay "unnamed17" { start 1,1 duration 1,1 } spawner "core dust2" { count 8,10 attenuateEmitter attenuation 0,3072 sprite { duration 2,2 persist material "particles/debris/debris_snow" gravity 0.275,0.5 trailRepeat 1 start { position { sphere -30,-5,-5,-30,5,5 } velocity { box 200,-100,-100,200,100,100 } size { line 2,2,4,4 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope concavefade } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { line 40,40,80,80 } tint { point 1,1,1 } fade { point 0.5 } offset { point 100,0,0 } rotate { box -0.166667,0.166667 } } } } spawner "animated6" { count 4,6 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 3,3 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box -5,-10,-10,5,10,10 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { point 0.423529,0.423529,0.423529 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.1 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { point 0.501961,0.501961,0.501961 } fade { point 0.5 } offset { cylinder 5,-50,-50,50,50,50 surface } rotate { box -0.0138889,0.0138889 } } } } spawner "core dust3" { count 10,15 attenuateEmitter attenuation 0,3072 sprite { duration 2,2 persist material "particles/debris/debris_stone02" gravity 0.5,1 trailRepeat 1 start { position { sphere -30,-5,-5,-30,5,5 } velocity { box 400,-200,-200,400,200,200 } size { line 2,2,10,10 } fade { point 0.7 } rotate { box -0.125,0.125 } } motion { tint { envelope linear } fade { envelope concavefade } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { tint { point 1,1,1 } fade { point 0.3 } offset { point 100,0,0 } rotate { box -1.05556,1.05556 } } } } } effect effects/shrap_snow { size 541 effect "unnamed2" { effect "effects/impacts/shrap/explosion_default" } spawner "core dust1" { count 8,8 attenuation 0,3072 sprite { duration 2,2 persist material "particles/debris/debris_snow" gravity 0.25,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,-5,5,5 } velocity { box 200,-50,-50,300,50,50 } size { line 2,2,4,4 } fade { point 1 attenuate } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 } tint { envelope linear } fade { envelope concavefade } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { point 100,100 } tint { point 1,1,1 } fade { point 0 attenuate } offset { line 50,0,0,150,0,0 } rotate { box -0.166667,0.166667 } } } } spawner "core dust2" { count 10,15 attenuateEmitter attenuation 0,3072 sprite { duration 2,2 persist material "particles/debris/debris_stone02" gravity 0.5,1 trailRepeat 1 start { position { sphere -30,-5,-5,-30,5,5 } velocity { box 400,-200,-200,400,200,200 } size { line 5,5,20,20 } fade { point 0.7 } rotate { box -0.125,0.125 } } motion { tint { envelope linear } fade { envelope concavefade } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { tint { point 1,1,1 } fade { point 0.3 } offset { point 100,0,0 } rotate { box -1.05556,1.05556 } } } } } effect effects/grenades/grass_explode { size 1627 sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" freqshift 0.75,1.5 } spawner "soot" { count 3,4 sprite { duration 1,2.5 persist material "particles/dustcloud_02" gravity -0.0125,-0.0125 trailRepeat 1 start { position { sphere -5,-10,-10,10,10,10 } velocity { box 40,-10,-10,50,10,10 } size { line 25,25,50,50 } tint { point 0.141176,0.101961,0.101961 } fade { line 0.3,0.6 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } rotate { envelope jrad_convexfade } } end { size { line 100,100,50,50 } tint { point 0.247059,0.247059,0.247059 } rotate { box -0.25,0.25 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { box 150,150,150,100,100,100 } rotate { box 0,1 } } lineHit } } spawner "dirt streaks2" { count 1,3 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { sphere 1,-2,-2,2,2,2 cone } velocity { box 10,-2,-2,25,2,2 } size { box 2,4 } tint { line 0.639216,0.6,0.513726,0.360784,0.317647,0.286275 } fade { line 0.5,1 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 16,32 } tint { line 0.243137,0.227451,0.207843,0.756863,0.701961,0.501961 } length { box 66,0,0,33,0,0 } } lineHit } } spawner "dirt streaks3" { count 2,3 useMaterialColor attenuateEmitter attenuation 1024,3072 line { duration 0.5,0.9 persist material "particles/dust_spike" gravity 0.001,0.01 generatedOriginNormal trailRepeat 1 start { position { line 1.5,-1,-1,3,1,1 cone } velocity { box 1,-0.051,-0.051,5,0.051,0.051 } size { box 2,4 } tint { line 0.803922,0.784314,0.737255,0.686275,0.592157,0.556863 } fade { line 0.75,1 } offset { point -1,0,0 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 2.5,1,1 } } end { size { box 32,16 } tint { line 0.239216,0.219608,0.203922,0.756863,0.701961,0.501961 } length { box 200,0,0,100,0,0 } } lineHit } } spawner "animated6" { count 4,6 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 1,2 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box -5,-10,-10,5,10,10 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.290196,0.286275,0.243137,0.219608,0.219608,0.219608 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.1 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { line 0.219608,0.219608,0.219608,0.756863,0.701961,0.501961 } fade { point 1 } offset { cylinder 5,-50,-50,50,50,50 surface } rotate { box -0.0138889,0.0138889 } } lineHit } } spawner "animated5" { count 4,6 useMaterialColor attenuateEmitter attenuation 1024,8192 sprite { duration 1,2 persist material "particles/dustcloud_02" gravity -0.0025,0.00125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box -5,-10,-10,5,10,10 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.27451,0.262745,0.243137,0.219608,0.219608,0.219608 } fade { point 0 } rotate { box -0.0833333,0.0833333 } } motion { size { envelope exp_1minusx/x2 count 5,3 } tint { envelope linear } fade { envelope fastinslowout count 0.95 offset 0.1 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope exp_1minusx/x2 } } end { size { line 120,80,60,40 } tint { line 0.219608,0.219608,0.219608,0.756863,0.701961,0.501961 } fade { point 1 } offset { cylinder 5,-110,-110,50,110,110 surface } rotate { box -0.0138889,0.0138889 } } lineHit } } spawner "animated2" { count 4,7 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 1,3.5 persist material "particles/dustcloud_02" gravity -0.0125,0.0125 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 10,-15,-15,15,15,15 } friction { point 0.0125,0,0 } size { box 2,2,8,8 } tint { line 0.345098,0.309804,0.270588,0.219608,0.219608,0.219608 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 90,90,30,30 } tint { line 0.184314,0.156863,0.121569,0.364706,0.364706,0.364706 } fade { point 1 } offset { cylinder 75,-2.5,-2.5,150,2.5,2.5 cone } rotate { box -0.166667,0.166667 } } lineHit } } emitter "glow front" { duration 0.1,0.1 count 1,1 attenuateEmitter attenuation 512,1024 sprite { duration 1,2 material "particles/karateka/simple_smoke_alpha" parentvelocity gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } acceleration { point -5,0,0 } friction { point 0.1,0,0 } size { line 5,5,10,10 } tint { point 0,0,0 } fade { line 0.25,0.5 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 } tint { envelope fastinslowout offset 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.02 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,200,200 } tint { point 0.0784314,0.0431373,0 } rotate { box -0.25,0.25 } } lineHit } } light "Light" { light { duration 0.6,0.8 material "lights/squarelight1" trailRepeat 1 start { position { point 0,0,25 } size { point 256,256,256 } tint { point 0,0,0 } fade { point 0 } } motion { tint { envelope fastinslowout } } end { tint { point 0.376471,0.235294,0.0431373 } } lineHit } } spawner "core" { count 3,5 locked attenuateEmitter attenuation 1024,10240 sprite { duration 0.125,0.25 persist material "textures/effects/weapons/flash" trailRepeat 1 start { position { sphere -10,-25,-25,10,25,25 } velocity { box 0,-5,-5,5,5,5 } size { box 50,50,150,150 } tint { line 0.0823529,0.0431373,0,0.294118,0.192157,0.121569 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } lineHit } } spawner "flame explode" { count 3,4 attenuateEmitter attenuation 1024,8192 sprite { duration 0.2,0.3 blend add persist material "particles/explosion/explode07" gravity -0.01,-0.01 trailRepeat 1 start { position { line 20,0,0,10,0,0 } velocity { box 80,-10,-10,60,10,10 } size { line 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 30,30,50,50 } fade { point 1 } offset { line 25,1,1,75,1,1 } rotate { box -0.333333,0.333333 } } lineHit } } spawner "flame explode2" { count 1,2 attenuateEmitter attenuation 1024,10240 sprite { duration 0.1,0.3 blend add persist material "particles/penta/ssm_flash_fast" gravity -0.01,-0.01 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box 5,0,0,10,0,0 } size { box 20,20,10,10 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 offset 0.1,0.1 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope testblasttable } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope exp_1minusx/x2 } } end { size { line 60,60,90,90 } fade { point 1 } offset { line 5,1,1,25,1,1 } rotate { box -0.333333,0.333333 } } lineHit } } spawner "Chips" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-250,-250,150,250,250 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.854902,0.776471,0.721569,0.27451,0.258824,0.211765 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 50,0,0,100,0,0 } rotate { box -0.5,0.5 } } lineHit } } spawner "Chips2" { count 15,30 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 0.75,1.5 persist material "particles/debris/debris_stone02" gravity 0.75,1 trailRepeat 1 start { position { point 2,0,0 } velocity { box 250,-75,-75,150,75,75 } size { line 0.5,0.5,1.5,1.5 } tint { line 0.956863,0.937255,0.921569,0.321569,0.301961,0.247059 } rotate { box -0.125,0.125 } } motion { fade { envelope shattertable2 offset 0.1 } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { offset { line 100,0,0,200,0,0 } rotate { box -0.5,0.5 } } lineHit } } delay "unnamed17" { start 1,1 duration 1,1 } spawner "dirt stones" { count 50,50 attenuateEmitter attenuation 100,150 sprite { duration 1,3 persist material "particles/debris/debris_stone01" gravity 0.5,1 trailRepeat 1 start { velocity { box 0,-600,-600,900,600,600 } size { point 2,2 } tint { point 0.513726,0.501961,0.411765 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope aa_testblasttable2 } rotate { envelope linear count 0.5 } } end { size { point 0,0 } tint { point 0.427451,0.419608,0.337255 } fade { point 1 } rotate { box -0.125,0.125 } } lineHit } } spawner "dirt rain down" { count 12,12 useMaterialColor sprite { duration 2.5,4 persist material "particles/debris/debris_dirtfly01" gravity 0.3,0.8 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 500,-75,-75,500,75,75 } size { point 10,10 } tint { point 0.301961,0.27451,0.227451 } fade { point 0 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinslowout } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 50,70,120,120 } tint { point 0.321569,0.27451,0.247059 } fade { line 0.125,0.25 } offset { line 150,0,0,50,0,0 } rotate { box -1.05556,1.05556 } } lineHit } } spawner "dirt rain down2" { count 12,12 useMaterialColor sprite { duration 2.5,4 persist material "particles/debris/debris_smallbits2" gravity 0.3,0.8 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 400,-75,-75,400,75,75 } size { point 10,10 } tint { point 0.156863,0.141176,0.117647 } fade { point 0.2 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinslowout } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 50,70,120,120 } tint { point 0.145098,0.12549,0.113725 } fade { point 0.6 } offset { line 150,0,0,50,0,0 } rotate { box -1.05556,1.05556 } } lineHit } } spawner "grass" { count 20,28 useMaterialColor attenuateEmitter attenuation 0,1024 sprite { duration 1,4 persist material "particles/debris/debris_grass01" gravity 0.25,0.75 trailRepeat 1 start { position { point 2,0,0 } velocity { box 401,-150,-150,600,150,150 } size { line 0.25,1,0.75,2 } tint { line 0.839216,0.819608,0.592157,0.14902,0.313726,0.14902 } fade { point 0 } rotate { box 0.00277778,0.5 } } motion { fade { envelope fastinslowout } } end { fade { line 1,0.75 } } lineHit } } spawner "dirt rain down3" { count 12,12 useMaterialColor sprite { duration 2.5,4 persist material "particles/debris/debris_smallbits2" gravity 0.3,0.8 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 400,-75,-75,400,75,75 } size { point 10,10 } tint { point 0.156863,0.141176,0.117647 } fade { point 0.2 } offset { sphere -15,-15,-25,15,15,25 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinslowout } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 50,70,120,120 } tint { point 0.145098,0.12549,0.113725 } fade { point 0.9 } offset { line 150,0,0,50,0,0 } rotate { box -1.05556,1.05556 } } lineHit } } sound "Debris Sound" { soundShader "sounds/weapons/impacts/debris_small" } } effect effects/impacts/shrap/explosion_snow { size 913 cutOffDistance 10000 sound "Debris Sound" { start 0.2,0.2 soundShader "sounds/weapons/impacts/debris_small" } sound "close_sound" { soundShader "sounds/weapons/grenades/shrap/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/shrap/explode/far" } spawner "snow1" { count 8,8 attenuateEmitter attenuation 600,800 sprite { duration 2,2 persist material "particles/debris/debris_snow" gravity 0.25,0.5 trailRepeat 1 start { position { sphere -5,-5,-5,-5,5,5 } velocity { box 200,-50,-50,400,50,50 } size { line 2,2,4,4 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 } tint { envelope linear } fade { envelope convexfade } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 count 2 } } end { size { point 130,130 } tint { point 1,1,1 } offset { line 50,0,0,150,0,0 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "snow2" { count 10,10 attenuateEmitter attenuation 600,800 sprite { duration 2,2 persist material "particles/debris/debris_stone02" gravity 0.5,1 trailRepeat 1 start { position { sphere -30,-5,-5,-30,5,5 } velocity { box 300,-200,-200,500,200,200 } size { line 5,5,10,10 } fade { point 0.7 } rotate { box -0.125,0.125 } } motion { tint { envelope linear } fade { envelope concavefade } offset { envelope exp_1minusx/x2 } rotate { envelope exp_1minusx/x2 } } end { tint { point 1,1,1 } fade { point 0.3 } offset { point 100,0,0 } rotate { box -1.05556,1.05556 } } lineHit } } spawner "smoke" { count 10,10 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,3 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { line 0,-15,-15,5,15,15 } velocity { box 10,-5,-5,10,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,20,20 } tint { line 0.356863,0.356863,0.356863,0.603922,0.568627,0.447059 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { point 100,100 } fade { line 0.5,1 } offset { sphere 150,-300,-300,25,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "flash - small" { count 1,1 locked sprite { duration 1.5,1.8 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 40,0,0 } size { point 100,100 } tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope linear } } end { size { point 300,300 } } lineHit } } spawner "fire" { count 7,7 attenuateEmitter attenuation 1400,1500 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line 0,-1,-1,10,1,1 } velocity { box 0,-60,-60,15,60,60 } size { box 15,15,20,20 } tint { line 1,0.501961,0.247059,0.564706,0.282353,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,140,140 } fade { line 0.2,0.4 } offset { sphere 50,-100,-100,125,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "flash - big" { count 1,1 locked sprite { duration 0.1,0.2 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 100,0,0 } size { point 100,100 } tint { point 0.937255,0.435294,0.0941177 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { point 400,400 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } lineHit } } decal "glow" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/afterglow" trailRepeat 1 start { size { box 90,90,90,120,120,120 } rotate { box 0,1 } } lineHit } } spawner "unnamed8" { count 3,3 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 35,-30,-30,50,30,30 } size { box 125,125,150,150 } tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 } rotate { box -0.125,0.125 } } motion { fade { envelope concavefade } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flames2" { start 0.08,0.08 count 1,1 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 75,75,90,90 } tint { line 1,1,1,0.866667,0.717647,0.643137 } offset { sphere -40,-40,-40,40,40,40 } rotate { box -1,1 } } lineHit } } } effect effects/impacts/shrap/explosion_dirt { size 1300 cutOffDistance 10000 sound "Debris Sound" { start 0.2,0.2 soundShader "sounds/weapons/impacts/debris_small" } sound "close_sound" { soundShader "sounds/weapons/grenades/shrap/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/shrap/explode/far" } spawner "smoke" { count 10,10 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,3 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { line 0,-15,-15,5,15,15 } velocity { box 10,-5,-5,10,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,20,20 } tint { line 0,0,0,0.541176,0.505882,0.384314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { point 100,100 } fade { line 0.5,1 } offset { sphere 150,-300,-300,25,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "falling dirt" { count 4,4 useMaterialColor attenuateEmitter attenuation 600,800 sprite { duration 2.5,4 persist material "particles/debris/debris_dirtfly01" gravity 0.3,0.8 trailRepeat 1 start { position { sphere 15,-25,-25,15,25,25 } velocity { box 350,-75,-75,450,75,75 } size { point 10,10 } tint { point 0.301961,0.27451,0.227451 } fade { point 0 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinslowout } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 100,100,300,300 } tint { point 0.321569,0.27451,0.247059 } fade { point 0.3 } offset { line 150,0,0,50,0,0 } rotate { box -1.05556,1.05556 } } lineHit } } spawner "flash - small" { count 1,1 locked sprite { duration 1.5,1.8 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 40,0,0 } size { point 100,100 } tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope linear } } end { size { point 300,300 } } lineHit } } spawner "fire" { count 7,7 attenuateEmitter attenuation 1400,1500 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line 0,-1,-1,10,1,1 } velocity { box 0,-60,-60,15,60,60 } size { box 15,15,20,20 } tint { line 1,0.501961,0.247059,0.564706,0.282353,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,140,140 } fade { line 0.2,0.4 } offset { sphere 50,-100,-100,125,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "flash - big" { count 1,1 locked sprite { duration 0.1,0.2 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 100,0,0 } size { point 100,100 } tint { point 0.937255,0.435294,0.0941177 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { point 400,400 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } lineHit } } decal "glow" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/afterglow" trailRepeat 1 start { size { box 90,90,90,120,120,120 } rotate { box 0,1 } } lineHit } } spawner "unnamed8" { count 3,3 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 35,-30,-30,50,30,30 } size { box 125,125,150,150 } tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 } rotate { box -0.125,0.125 } } motion { fade { envelope concavefade } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flames2" { start 0.08,0.08 count 1,1 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 75,75,90,90 } tint { line 1,1,1,0.866667,0.717647,0.643137 } offset { sphere -40,-40,-40,40,40,40 } rotate { box -1,1 } } lineHit } } } effect effects/impacts/shrap/explosion_metal { size 913 cutOffDistance 10000 sound "Debris Sound" { start 0.2,0.2 soundShader "sounds/weapons/impacts/debris_small" } sound "close_sound" { soundShader "sounds/weapons/grenades/shrap/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/shrap/explode/far" } spawner "smoke" { count 10,10 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,3 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { line 0,-15,-15,5,15,15 } velocity { box 10,-5,-5,10,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,20,20 } tint { line 0,0,0,0.541176,0.505882,0.384314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { point 100,100 } fade { line 0.5,1 } offset { sphere 150,-300,-300,25,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "flash - small" { count 1,1 locked sprite { duration 1.5,1.8 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 40,0,0 } size { point 100,100 } tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope linear } } end { size { point 300,300 } } lineHit } } spawner "fire" { count 7,7 attenuateEmitter attenuation 1400,1500 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line 0,-1,-1,10,1,1 } velocity { box 0,-60,-60,15,60,60 } size { box 15,15,20,20 } tint { line 1,0.501961,0.247059,0.564706,0.282353,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,140,140 } fade { line 0.2,0.4 } offset { sphere 50,-100,-100,125,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "flash - big" { count 1,1 locked sprite { duration 0.1,0.2 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 100,0,0 } size { point 100,100 } tint { point 0.937255,0.435294,0.0941177 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { point 400,400 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } lineHit } } decal "glow" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/afterglow" trailRepeat 1 start { size { box 90,90,90,120,120,120 } rotate { box 0,1 } } lineHit } } spawner "unnamed8" { count 3,3 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 35,-30,-30,50,30,30 } size { box 125,125,150,150 } tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 } rotate { box -0.125,0.125 } } motion { fade { envelope concavefade } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 50,50 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flames2" { start 0.08,0.08 count 1,1 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 75,75,90,90 } tint { line 1,1,1,0.866667,0.717647,0.643137 } offset { sphere -40,-40,-40,40,40,40 } rotate { box -1,1 } } lineHit } } } effect effects/impacts/shrap/explosion_pavement { size 913 cutOffDistance 10000 sound "Debris Sound" { start 0.2,0.2 soundShader "sounds/weapons/impacts/debris_small" } sound "close_sound" { soundShader "sounds/weapons/grenades/shrap/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/shrap/explode/far" } spawner "animated2" { count 6,10 useMaterialColor attenuateEmitter attenuation 600,800 sprite { duration 2,4 persist material "particles/dustcloud_02_litsmoke" gravity 0.287,0.287 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 200,-75,-75,250,75,75 } size { box 4,4,12,12 } tint { point 0.619608,0.6,0.576471 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope exp_x2 count 1.7 } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 150,150,100,100 } tint { point 0.501961,0.501961,0.501961 } offset { cylinder 75,-2.5,-2.5,150,2.5,2.5 cone } rotate { box -0.166667,0.166667 } } lineHit } } spawner "smoke" { count 10,10 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,3 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { line 0,-15,-15,5,15,15 } velocity { box 10,-5,-5,10,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,20,20 } tint { line 0,0,0,0.541176,0.505882,0.384314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { point 100,100 } fade { line 0.5,1 } offset { sphere 150,-300,-300,25,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "flash - small" { count 1,1 locked sprite { duration 1.5,1.8 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 40,0,0 } size { point 100,100 } tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope linear } } end { size { point 300,300 } } lineHit } } spawner "fire" { count 7,7 attenuateEmitter attenuation 1400,1500 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line 0,-1,-1,10,1,1 } velocity { box 0,-60,-60,15,60,60 } size { box 15,15,20,20 } tint { line 1,0.501961,0.247059,0.564706,0.282353,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,140,140 } fade { line 0.2,0.4 } offset { sphere 50,-100,-100,125,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "flash - big" { count 1,1 locked sprite { duration 0.1,0.2 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 100,0,0 } size { point 100,100 } tint { point 0.937255,0.435294,0.0941177 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { point 400,400 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } lineHit } } decal "glow" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/afterglow" trailRepeat 1 start { size { box 90,90,90,120,120,120 } rotate { box 0,1 } } lineHit } } spawner "unnamed8" { count 3,3 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 35,-30,-30,50,30,30 } size { box 125,125,150,150 } tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 } rotate { box -0.125,0.125 } } motion { fade { envelope concavefade } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flames2" { start 0.08,0.08 count 1,1 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 75,75,90,90 } tint { line 1,1,1,0.866667,0.717647,0.643137 } offset { sphere -40,-40,-40,40,40,40 } rotate { box -1,1 } } lineHit } } } effect effects/impacts/shrap/explosion_grass { size 913 cutOffDistance 10000 sound "Debris Sound" { start 0.2,0.2 soundShader "sounds/weapons/impacts/debris_small" } sound "close_sound" { soundShader "sounds/weapons/grenades/shrap/explode" } sound "Distant Impact Sound" { soundShader "sounds/weapons/grenades/shrap/explode/far" } spawner "animated2" { count 4,7 useMaterialColor attenuateEmitter attenuation 600,800 sprite { duration 1,3.5 persist material "particles/dustcloud_02" gravity 0.287,0.287 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 150,-50,-50,250,50,50 } size { box 4,4,12,12 } tint { line 0.341176,0.309804,0.266667,0.219608,0.219608,0.219608 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout count 1.4 } offset { envelope exp_1minusx/x2 count 5,5,5 } rotate { envelope exp_1minusx/x2 } } end { size { line 130,130,75,75 } tint { line 0.184314,0.156863,0.121569,0.364706,0.364706,0.364706 } fade { point 1 } offset { cylinder 75,-2.5,-2.5,150,2.5,2.5 cone } rotate { box -0.166667,0.166667 } } lineHit } } spawner "smoke" { count 10,10 useMaterialColor attenuateEmitter attenuation 1400,1500 sprite { duration 2,3 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { line 0,-15,-15,5,15,15 } velocity { box 10,-5,-5,10,5,5 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,20,20 } tint { line 0,0,0,0.541176,0.505882,0.384314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { point 100,100 } fade { line 0.5,1 } offset { sphere 150,-300,-300,25,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "flash - small" { count 1,1 locked sprite { duration 1.5,1.8 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 40,0,0 } size { point 100,100 } tint { line 1,0.462745,0.282353,0.988235,0.337255,0.121569 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } fade { envelope linear } } end { size { point 300,300 } } lineHit } } spawner "fire" { count 7,7 attenuateEmitter attenuation 1400,1500 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line 0,-1,-1,10,1,1 } velocity { box 0,-60,-60,15,60,60 } size { box 15,15,20,20 } tint { line 1,0.501961,0.247059,0.564706,0.282353,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,140,140 } fade { line 0.2,0.4 } offset { sphere 50,-100,-100,125,100,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "flash - big" { count 1,1 locked sprite { duration 0.1,0.2 persist material "textures/effects/weapons/flash" trailRepeat 1 start { velocity { point 100,0,0 } size { point 100,100 } tint { point 0.937255,0.435294,0.0941177 } } motion { size { envelope exp_1minusx/x2 } tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } end { size { point 400,400 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 256,256,256 } rotate { box 0,1 } } lineHit } } decal "glow" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/afterglow" trailRepeat 1 start { size { box 90,90,90,120,120,120 } rotate { box 0,1 } } lineHit } } spawner "unnamed8" { count 3,3 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 35,-30,-30,50,30,30 } size { box 125,125,150,150 } tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 } rotate { box -0.125,0.125 } } motion { fade { envelope concavefade } } lineHit } } spawner "shrapnel_2" { count 10,10 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box 30,-200,-200,400,200,200 } size { box 1,1,2,2 } tint { line 0.305882,0.239216,0.113725,0.717647,0.568627,0.258824 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 30,-200,-200,500,200,200 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "flames2" { start 0.08,0.08 count 1,1 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } size { line 75,75,90,90 } tint { line 1,1,1,0.866667,0.717647,0.643137 } offset { sphere -40,-40,-40,40,40,40 } rotate { box -1,1 } } lineHit } } }