effect effects/deployables/ssg/fire { size 967 cutOffDistance 20000 sound "Close Distance Fire Sound" { soundShader "sounds/deployables/ssg/fire_near" } sound "Medium Distance Fire Sound" { soundShader "sounds/deployables/ssg/fire_medium" } sound "Far Distance Fire Sound" { soundShader "sounds/deployables/ssg/fire_far" } light "light" { locked light { duration 1,1 blend add material "lights/impflash" trailRepeat 1 start { position { point -200,0,150 } size { point 500,500,500 } tint { line 0.956863,0.384314,0.219608,0.94902,0.286275,0.0941176 } } motion { tint { envelope concavefade } fade { envelope linear } } lineHit } } emitter "Small Smoke" { duration 1,1 count 10,10 attenuateEmitter attenuation 500,500 sprite { duration 0.8,1 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { point 5,0,0 } velocity { box 75,-10,-10,100,10,10 } size { point 16,16 } tint { point 0.317647,0.317647,0.317647 } fade { line 1,0.6 } } motion { size { envelope jrad_concavefade } fade { envelope jrad_lerptable count 0.7 offset 0.3 } } end { size { line 50,50,80,80 } } lineHit } } emitter "Dust cloud4" { duration 0.25,0.25 count 10,10 attenuateEmitter attenuation 7000,7000 sprite { duration 4,4 persist material "particles/dustcloud_02_litsmoke" gravity 0.001,0.001 trailRepeat 1 start { position { sphere -400,-50,-50,-400,50,50 } velocity { box 20,20,20,20,25,25 } acceleration { point -20,-5,0 } size { point 0,0 } tint { line 0.321569,0.321569,0.321569,0,0,0 } fade { line 1,0.5 } offset { sphere -64,-64,-64,64,64,64 } rotate { box 0,1 } } motion { size { envelope rich_explosiongrow count 8,8 } fade { envelope jrad_concavefade } offset { envelope jrad_convexfade } rotate { envelope jrad_convexfade } } end { size { point 150,150 } offset { sphere -228,-228,-228,228,228,228 } rotate { box -0.138889,0.138889 relative } } lineHit } } spawner "Dust cloud5" { count 12,12 attenuateEmitter attenuation 7000,7000 sprite { duration 1,1 persist material "particles/dustcloud_02_litsmoke" gravity 0.005,0.005 trailRepeat 1 start { size { point 0,0 } tint { line 0.490196,0.490196,0.490196,0,0,0 } fade { line 0.5,1 } rotate { box 0,1 } } motion { size { envelope rich_explosiongrow count 8,8 } fade { envelope jrad_concavefade } offset { envelope jrad_convexfade } rotate { envelope jrad_convexfade } } end { size { point 60,60 } offset { sphere 0,-150,-150,200,150,150 } rotate { box -0.138889,0.138889 relative } } lineHit } } spawner "edge3" { count 2,2 locked sprite { duration 0.1,0.2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 50,0,0 } size { line 100,100,200,200 } tint { line 0.87451,0.258824,0.101961,0.819608,0.258824,0.0705882 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 500,500,600,600 } rotate { box -1,1 } } lineHit } } spawner "edge9" { count 1,1 locked sprite { duration 0.1,0.2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { line 100,100,200,200 } tint { line 0.878431,0.258824,0.105882,0.823529,0.262745,0.0745098 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { point 300,300 } rotate { box -1,1 } } lineHit } } spawner "edge8" { count 1,1 locked sprite { duration 0.1,0.2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point -170,0,0 } size { line 40,40,60,60 } tint { line 0.870588,0.258824,0.105882,0.756863,0.227451,0.0745098 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 200,200,300,300 } rotate { box -1,1 } } lineHit } } spawner "flame3" { count 1,1 locked line { duration 0.1,0.2 generatedLine material "particles/flash/strogg_muzzleflash01" numFrames 4 trailRepeat 1 start { velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { point 150 } fade { line 0.75,1 } length { point 300,0,0 } } motion { fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "edge4" { count 3,3 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point -310,0,-20 } size { point 100,100 } tint { line 0.827451,0.203922,0.0941177,0.313726,0.239216,0.184314 } fade { point 0 } offset { sphere -15,-15,-15,15,15,15 } rotate { box -0.388889,-0.166667 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { point 230,230 } } lineHit } } spawner "edge5" { count 2,2 locked sprite { duration 0.4,0.4 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point -15,30,0 } size { point 100,100 } tint { line 0.827451,0.203922,0.0941176,0.756863,0.309804,0.176471 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } rotate { point 0.25 } } motion { size { envelope linear } tint { envelope concavefade offset 0.05,0.05,0.05 } } end { size { point 250,250 } } lineHit } } spawner "edge7" { count 2,2 locked sprite { duration 0.4,0.4 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point -15,-30,0 } size { point 100,100 } tint { line 0.827451,0.203922,0.0941176,0.74902,0.321569,0.184314 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } rotate { point -0.25 } } motion { size { envelope linear } tint { envelope concavefade offset 0.05,0.05,0.05 } } end { size { point 250,250 } } lineHit } } spawner "edge6" { count 2,2 locked sprite { duration 0.4,0.4 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point 50,0,0 } size { point 100,100 } tint { line 0.827451,0.203922,0.0941177,0.74902,0.313726,0.184314 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { point 250,250 } } lineHit } } spawner "fire2" { count 15,15 attenuateEmitter attenuation 7000,7000 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { sphere -1,-1,-1,1,1,1 } velocity { box -30,-30,-30,30,30,30 } size { box 15,15,20,20 } tint { line 0.984314,0.427451,0.184314,0.54902,0.14902,0.00784314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 3,3 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 100,100,150,150 } fade { line 0.4,0.7 } offset { sphere 0,-150,-150,300,150,150 surface } rotate { box -1,1 relative } } lineHit } } spawner "fire3" { count 20,20 attenuateEmitter attenuation 7000,7000 sprite { duration 5,8 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line -300,-1,-1,-300,1,1 } velocity { box 0,-30,-30,0,30,30 } size { line 20,20,40,40 } tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 } fade { point 0 } offset { point -20,0,0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 3,3 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 130,130,160,160 } fade { line 0.3,0.8 } offset { sphere -250,-200,-150,100,200,150 surface } rotate { box -1,1 relative } } lineHit } } } effect effects/deployables/ssg_trail { size 1980 emitter "side_streaks2" { duration 1,1 count 40,40 locked attenuateEmitter attenuation 5000,5000 line { duration 0.3,0.3 blend add material "textures/particles/flash_half" trailRepeat 1 start { position { cylinder -0.01,-0.01,-0.01,-0.01,0.01,0.01 surface } size { box 4,20 } tint { point 0.882353,0.372549,0.243137 } fade { point 0 } offset { point 40,0,0 } length { box -300,-200,-200,-400,200,200 } } motion { fade { envelope fast_in_slow_out } length { envelope linear } } end { fade { point 0.4 } length { box -700,-200,-200,-1000,200,200 } } lineHit } } emitter "Smoke" { duration 1.1,1.1 count 20,20 sprite { duration 7,13 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point -800,0,0 } velocity { box 0,-30,-30,0,30,30 } size { line 120,120,50,150 } tint { line 0.207843,0.184314,0.14902,0.662745,0.427451,0.329412 } offset { sphere -30,-30,-30,30,30,30 } rotate { box 0,1 } } motion { size { envelope rr2_ssmsmoke } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 175,175,450,450 } tint { line 0.188235,0.188235,0.188235,0.380392,0.380392,0.380392 } rotate { box 0.5,1 } } lineHit } } emitter "flames" { duration 1,1 count 15,15 inverseDrawOrder sprite { duration 0.5,0.7 persist material "particles/explosion/explode07" trailRepeat 1 start { position { box -20,-20,-20,20,20,20 surface } velocity { point -200,0,0 } size { line 50,50,60,60 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1 } rotate { envelope linear } } end { size { line 90,90,130,130 } rotate { point 0.0555556 relative } } lineHit } } emitter "outerfire emiter" { duration 1.1,1.1 count 10,10 sprite { duration 1.5,3 persist material "particles/explosion/explode07" trailRepeat 1 start { velocity { box -300,-5,-5,5,5,5 } size { line 90,90,120,120 } tint { line 0.133333,0.0823529,0.0745098,1,1,1 } offset { sphere -5,-5,-5,5,5,5 surface } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 } tint { envelope rr2_convexfade_start_at_1 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { line 230,230,275,275 } rotate { box -1,1 } } lineHit } } emitter "smoke trail" { duration 1,1 count 30,30 sprite { duration 1,3 material "particles/dustcloud_02" gravity -0.003,0.0003 trailRepeat 1 start { position { line -5,-50,-50,-5,50,50 } velocity { box 0,-75,-75,0,75,75 } size { line 70,70,140,140 } tint { line 0.945098,0.337255,0.184314,0.94902,0.564706,0.184314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 150,150,400,400 } tint { point 0.203922,0.137255,0.109804 } fade { line 0.125,0.3 } rotate { box -1,1 } } lineHit } } emitter "unnamed4" { duration 1.05,1.05 count 2,2 locked line { duration 0.5,0.5 blend add material "particles/flash/muzzleflash_side1a" flipNormal trailRepeat 1 start { size { box 120,140 } tint { line 1,0.203922,0.0901961,0.501961,0,0 } length { box 450,0,0,700,0,0 } } motion { fade { envelope flashtable } } end { fade { point 0.5 } } lineHit } } emitter "flash2" { duration 1,1 count 1,1 locked sprite { duration 1,1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 800,800 } tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 2,2,2 } } end { size { point 400,400 } } lineHit } } emitter "flash3" { duration 1,1 count 1,1 locked sprite { duration 1.1,1.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 1400,1400 } tint { line 0.184314,0.0509804,0,0.254902,0.0784314,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 4,4,4 } } end { size { point 700,700 } } lineHit } } } effect effects/deployables/ssg_explode { size 5076 effect "MAIN EFFECT" { effect "effects/impacts/tactical/ssm" } spawner "Dust cloud2" { count 25,25 attenuateEmitter attenuation 7000,7000 sprite { duration 5,5 blend add persist material "particles/fire5a" trailRepeat 1 start { position { sphere 0,-30,-30,100,30,30 surface } velocity { box 0,-100,-100,50,100,100 } size { point 200,200 } tint { line 1,0.501961,0.247059,0.556863,0.117647,0.00784314 } fade { line 0.4,0.8 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_convexfade } tint { envelope shamus_exp_1minusx/x2 count 2,2,2 } fade { envelope jrad_concavefade } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 800,800,1200,1200 } tint { point 0.337255,0.266667,0.239216 } offset { sphere 50,-2100,-2100,500,2100,2100 surface } rotate { box -1,1 relative } } lineHit } } } effect effects/deployables/ssg_explode_air { size 5220 effect "MAIN EFFECT" { effect "effects/impacts/tactical/ssm_air" } spawner "Dust cloud2" { count 25,25 attenuateEmitter attenuation 7000,7000 sprite { duration 5,5 blend add persist material "particles/fire5a" trailRepeat 1 start { position { sphere -30,-30,-30,30,30,30 surface } velocity { box -100,-100,-100,100,100,100 } size { point 200,200 } tint { line 1,0.501961,0.247059,0.556863,0.117647,0.00784314 } fade { line 0.4,0.8 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_convexfade } tint { envelope shamus_exp_1minusx/x2 count 2,2,2 } fade { envelope jrad_concavefade } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 800,800,1200,1200 } tint { point 0.337255,0.266667,0.239216 } offset { sphere -1800,-1800,-1800,1800,1800,1800 surface } rotate { box -1,1 relative } } lineHit } } } effect effects/deployables/ssg_destroy { size 8 effect "Explosion" { effect "effects/base/explosion_large" } }