effect effects/deployables/plasmamortar_fire { size 887 cutOffDistance 20000 sound "Close Distance Fire Sound" { soundShader "sounds/deployables/plasmamortar/fire_near" freqshift 0.8,1 } sound "Medium Distance Fire Sound" { soundShader "sounds/deployables/plasmamortar/fire_medium" } sound "Far Distance Fire Sound" { soundShader "sounds/deployables/plasmamortar/fire_far" } spawner "puffs" { count 20,20 attenuateEmitter attenuation 300,300 sprite { duration 5,7 material "textures/particles/smoke_test1" trailRepeat 1 start { position { sphere -5,-180,-5,5,-180,5 cone } velocity { box -30,0,-30,30,0,30 } size { box 10,10,20,20 } tint { line 0.494118,0.45098,0.388235,0.666667,0.619608,0.568627 } fade { line 0,0.9 } rotate { box -0.125,0.125 } } motion { size { envelope convexfade count 6,6 } tint { envelope exp_x2 } fade { envelope rr2_convexfade_start_at_1 offset 0.075 } offset { envelope exp_1minusx/x2 count 12,12,12 } rotate { envelope exp_1minusx/x2 } } end { size { box 140,140,200,200 } tint { point 0.470588,0.470588,0.470588 } offset { cylinder -150,0,-150,150,0,150 surface } rotate { box -0.0416667,0.0416667 } } lineHit } } light "light" { locked light { duration 2,2 blend add material "lights/impflash" trailRepeat 1 start { position { point 0,40,0 } size { line 400,400,400,500,500,500 } tint { line 0.956863,0.384314,0.219608,0.94902,0.286275,0.0941177 } } motion { tint { envelope linear } fade { envelope linear } } lineHit } } emitter "Small Smoke" { duration 1.5,1.5 count 15,15 attenuateEmitter attenuation 300,300 sprite { duration 0.8,1 persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { point 0,20,0 } velocity { box -10,75,-10,10,100,10 } size { point 16,16 } tint { point 0.317647,0.317647,0.317647 } fade { line 0.5,0.8 } } motion { size { envelope jrad_concavefade } fade { envelope jrad_lerptable count 0.7 offset 0.3 } } end { size { line 50,50,80,80 } } lineHit } } emitter "Dust cloud4" { duration 0.25,0.25 count 5,5 attenuateEmitter attenuation 400,400 sprite { duration 4,4 persist material "particles/dustcloud_02_litsmoke" gravity 0.001,0.001 trailRepeat 1 start { position { sphere -50,-50,-50,50,-50,50 } velocity { box 20,20,20,25,20,25 } acceleration { point -20,-5,0 } size { point 0,0 } tint { line 0.321569,0.321569,0.321569,0,0,0 } fade { point 0.3 } offset { sphere -64,-64,-64,64,64,64 } rotate { box 0,1 } } motion { size { envelope rich_explosiongrow count 8,8 } fade { envelope jrad_concavefade } offset { envelope jrad_convexfade } rotate { envelope jrad_convexfade } } end { size { point 150,150 } offset { sphere -128,-128,-128,128,128,128 } rotate { box -0.138889,0.138889 relative } } lineHit } } emitter "Dust cloud5" { duration 0.25,0.25 count 2,2 attenuateEmitter attenuation 400,400 sprite { duration 3,3 persist material "particles/dustcloud_02_litsmoke" gravity 0.005,0.005 trailRepeat 1 start { position { point 0,20,0 } velocity { box -5,20,-5,5,25,5 } size { point 0,0 } tint { line 0.490196,0.490196,0.490196,0,0,0 } fade { point 0.5 } rotate { box 0,1 } } motion { size { envelope rich_explosiongrow count 8,8 } fade { envelope jrad_concavefade } offset { envelope jrad_convexfade } rotate { envelope jrad_convexfade } } end { size { point 60,60 } offset { sphere -50,-50,-50,50,50,50 } rotate { box -0.138889,0.138889 relative } } lineHit } } spawner "edge3" { count 1,1 locked sprite { duration 0.2,0.3 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { line 40,40,60,60 } tint { line 0.592157,0.180392,0.0745098,0.423529,0.196078,0.0431373 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 500,500,600,600 } rotate { box -1,1 } } lineHit } } spawner "flame3" { count 1,1 locked line { duration 0.1,0.2 generatedLine material "particles/flash/strogg_muzzleflash01" numFrames 4 trailRepeat 1 start { position { point 0,30,0 } velocity { box 0,2,0,0,4,0 } size { box 70,80 } fade { line 0.75,1 } length { box 120,0,0,150,0,0 } } motion { fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "edge5" { count 1,1 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point 0,30,0 } size { line 20,20,40,40 } tint { line 0.827451,0.203922,0.0941177,0.756863,0.309804,0.176471 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } rotate { point 0.166667 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { line 100,100,120,120 } } lineHit } } spawner "edge7" { count 1,1 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point 0,30,0 } size { line 20,20,40,40 } tint { line 0.827451,0.203922,0.0941177,0.74902,0.32549,0.184314 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } rotate { point -0.166667 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { line 100,100,120,120 } } lineHit } } spawner "edge6" { count 1,1 locked sprite { duration 0.35,0.35 material "particles/explosion/explode_burst01" trailRepeat 1 start { position { point 0,70,0 } size { line 40,40,70,70 } tint { line 0.827451,0.203922,0.0941177,0.74902,0.313726,0.184314 } fade { point 0 } offset { sphere -5,-5,-5,5,5,5 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } } end { size { line 130,130,160,160 } } lineHit } } spawner "fire" { count 15,15 attenuateEmitter attenuation 400,400 sprite { duration 2,4 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { sphere -1,-1,-1,1,1,1 } velocity { box -30,-30,-30,30,30,30 } size { box 15,15,20,20 } tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 60,60,80,80 } fade { line 0.2,0.5 } offset { sphere -100,25,-100,100,150,100 surface } rotate { box -1,1 relative } } lineHit } } spawner "fire2" { count 8,8 attenuateEmitter attenuation 400,400 sprite { duration 2,4 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { sphere -1,-1,-1,1,1,1 } velocity { box -10,-10,-10,10,10,10 } size { box 15,15,20,20 } tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { box 60,60,80,80 } fade { line 0.2,0.5 } offset { sphere -15,100,-15,15,300,15 surface } rotate { box -1,1 relative } } lineHit } } }effect effects/deployables/plasmamortar_trail { size 849 cutOffDistance 15000 emitter "Trail Line" { duration 1,1 count 64,64 linked { duration 0.2,0.3 blend add material "particles/penta/traillines" tiling 25 fadeIn trailRepeat 1 start { position { sphere 0,-20,-20,0,20,20 } size { box 25,40 } tint { line 0.611765,0.2,0.129412,0.658824,0.384314,0.0784314 } } motion { size { envelope linear } tint { envelope linear } fade { envelope flickerblink count 2 } angle { envelope linear } } end { size { point 20 } fade { point 0.8 } angle { point 0,0,0 relative } } lineHit } } emitter "inky_add" { duration 1,1 count 10,10 locked attenuateEmitter attenuation 1000,1000 sprite { duration 0.3,0.3 blend add material "particles/peppi/inky_add" trailRepeat 1 start { size { line 30,30,45,45 } tint { line 0.94902,0.137255,0.137255,0.929412,0.247059,0.14902 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope linear } fade { envelope shamus_fastinholdslowout } rotate { envelope linear } } end { size { line 120,120,150,150 } fade { point 1 } rotate { box 0.5,0 relative } } lineHit } } spawner "Halo" { count 1,1 locked constant sprite { duration 0.15,0.15 material "penta/halo" trailRepeat 1 start { size { point 400,400 } tint { point 0,0,0 } rotate { box 0,1 } } motion { tint { envelope flickerblink count 2,2,2 } rotate { envelope flickerblink } } end { tint { line 0.843137,0.392157,0.258824,0.909804,0.192157,0.192157 } } lineHit } } emitter "flash2" { duration 1,1 count 1,1 locked sprite { duration 1,1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 600,600 } tint { line 0.282353,0.0784314,0,0.584314,0.176471,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 2,2,2 } } end { size { point 300,300 } } lineHit } } emitter "smoke trail remake" { duration 1,1 count 64,64 linked { duration 2.5,2.5 material "particles/projectiles/missile_smoke_trail2" tiling 16 fadeIn trailRepeat 1 start { position { sphere 0,-20,-20,0,20,20 } size { point 25 } tint { line 0.921569,0.866667,0.784314,0.501961,0.25098,0.25098 } fade { point 0.2 } } motion { size { envelope linear } tint { envelope linear } fade { envelope exp_x2 count 3 offset -2 } angle { envelope linear } } end { size { point 150 } tint { point 1,1,1 } angle { point 0,0,0 relative } } lineHit } } } effect effects/deployables/plasmamortar_explode { size 2796 cutOffDistance 15000 sound "Close Distance Explosion Sound" { soundShader "sounds/deployables/plasmamortar/detonate_near" } sound "Medium Distance Explosion Sound" { soundShader "sounds/deployables/plasmamortar/detonate_medium" } sound "Far Distance Explosion Sound" { soundShader "sounds/deployables/plasmamortar/detonate_far" } spawner "ground smoke" { count 15,15 useMaterialColor attenuateEmitter attenuation 1200,1400 sprite { duration 2,4 persist material "particles/dustcloud_02" gravity 0,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 40,-40,-40,80,40,40 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,30,30 } tint { line 0,0,0,0.219608,0.203922,0.156863 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 200,200,400,400 } tint { point 0.494118,0.482353,0.454902 } fade { line 0.9,0.5 } offset { cylinder 300,-800,-800,60,800,800 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "mud1" { count 2,2 useMaterialColor attenuateEmitter attenuation 6000,6000 sprite { duration 1.3,1.3 persist material "particles/debris/debris_muddy" gravity 0.5,0.8 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 600,-350,-350,700,350,350 } size { point 10,10 } tint { point 0.501961,0.501961,0.501961 } fade { point 0.8 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope concavefade } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 200,200,400,400 } tint { point 0.639216,0.584314,0.537255 } offset { line 150,0,0,50,0,0 } } lineHit } } spawner "mud2" { count 2,2 useMaterialColor attenuateEmitter attenuation 6000,6000 sprite { duration 2,2 persist material "particles/debris/debris_muddy2" gravity 0.5,0.8 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 700,0,0,900,0,0 } size { point 10,10 } tint { point 0.160784,0.14902,0.113725 } fade { line 0.3,0.5 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope concavefade } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { box 300,300,400,400 } tint { point 0.639216,0.584314,0.537255 } offset { line 150,0,0,50,0,0 } } lineHit } } spawner "dirt rain down" { count 5,5 useMaterialColor attenuateEmitter attenuation 4000,4000 sprite { duration 2,3 persist material "particles/debris/debris_dirtfly01" gravity 0.3,0.8 trailRepeat 1 start { position { sphere -15,-25,-25,0,25,25 } velocity { box 900,-125,-125,900,125,125 } size { point 10,10 } tint { point 0.301961,0.27451,0.227451 } fade { point 0 } offset { box -10,-10,-20,10,10,20 } windStrength { point 0.2 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinslowout } offset { envelope shamus_exp_1minusx/x2 count 2,2,2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 150,150,250,250 } tint { point 0.321569,0.27451,0.247059 } fade { line 0.125,0.25 } offset { line 150,0,0,50,0,0 } rotate { box -1.05556,1.05556 } } lineHit } } spawner "Dust cloud2" { count 15,15 attenuateEmitter attenuation 3000,3000 sprite { duration 3,5 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line -1,-1,-1,1,1,1 } velocity { box -60,-15,-15,15,15,15 } size { point 10,10 } tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 2,2,2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 120,120,240,240 } tint { point 0.152941,0.0627451,0.0627451 } fade { line 0.7,1 } offset { sphere 50,-700,-700,300,700,700 surface } rotate { box -1,1 relative } } lineHit } } spawner "ground dust2" { count 10,10 attenuateEmitter attenuation 1200,1400 sprite { duration 2,5 persist material "particles/dustcloud_02_litsmoke" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-150,-150,-50,150,150 } friction { box 0.025,0,0,0.125,0,0 } size { box 5,5,2,2 } tint { line 0.231373,0.203922,0.156863,0.603922,0.556863,0.392157 } fade { line 0.4,1 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } offset { envelope exp_1minusx/x2 count 15,15,15 } rotate { envelope shamus_exp_1minusx/x2 count 0.5 } } end { size { line 300,300,400,400 } tint { line 0.792157,0.756863,0.709804,0.286275,0.258824,0.2 } offset { cylinder -150,-700,-700,300,700,700 surface } rotate { box -0.25,0.25 } } lineHit } } spawner "afterburn" { start 0.2,0.2 count 1,1 attenuateEmitter attenuation 1200,1400 sprite { duration 0.5,0.6 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { line 100,0,0,150,0,0 cone } velocity { box 5,0,0,15,0,0 } size { line 300,300,500,500 } tint { point 0.894118,0.619608,0.313726 } offset { sphere 100,-50,-50,100,50,50 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } lineHit } } spawner "flames3" { count 3,3 sprite { duration 0.8,2 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { line 25,0,0,150,0,0 } velocity { box 300,0,0,400,0,0 } size { line 300,300,400,400 } tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 } offset { sphere 50,-300,-300,400,300,300 } rotate { box -1,1 } } lineHit } } decal "stain2" { start 0.2,0.2 decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1" trailRepeat 1 start { size { point 550,550,550 } rotate { box -1,1 } } lineHit } } spawner "dirt streaks3" { count 20,20 useMaterialColor attenuateEmitter attenuation 2000,5000 line { duration 1,1.5 persist material "particles/dust_spike2" gravity 0.005,0.02 generatedOriginNormal trailRepeat 1 start { position { sphere 2,-2.1,-2.1,2,2.1,2.1 cone } velocity { box 1,-1,-1,1,1,1 } size { box 1,2 } tint { line 1,0.878431,0.823529,0.984314,0.705882,0.623529 } fade { line 0.3,1 } offset { sphere 100,-10,-10,100,10,10 } length { box 100,0,0,200,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope linear } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 4,4,4 } } end { size { box 20,40 } tint { line 0.611765,0.576471,0.54902,0.721569,0.713726,0.537255 } length { box 700,0,0,1400,0,0 } } lineHit } } spawner "unnamed8" { count 7,9 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line 100,-30,-30,350,30,30 } size { line 275,275,400,400 } tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 } offset { sphere 50,-400,-400,550,400,400 } rotate { box -0.166667,0.166667 } } motion { fade { envelope concavefade } } lineHit } } spawner "flash4" { count 1,1 locked sprite { duration 0.4,0.7 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 500,0,0 } size { line 1600,1600,1800,1800 } tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 500,500 } } lineHit } } } effect effects/deployables/plasmamortar_explode_air { size 2546 cutOffDistance 15000 sound "Close Distance Explosion Sound" { soundShader "sounds/deployables/plasmamortar/detonate_near" } sound "Medium Distance Explosion Sound" { soundShader "sounds/deployables/plasmamortar/detonate_medium" } sound "Far Distance Explosion Sound" { soundShader "sounds/deployables/plasmamortar/detonate_far" } spawner "ground smoke" { count 15,15 useMaterialColor attenuateEmitter attenuation 1200,1400 sprite { duration 2,4 persist material "particles/dustcloud_02" gravity 0,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box -40,-40,-40,40,40,40 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,30,30 } tint { line 0,0,0,0.219608,0.203922,0.156863 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 4,4 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } offset { envelope exp_1minusx/x2 } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 200,200,400,400 } tint { point 0.494118,0.482353,0.454902 } fade { line 0.9,0.5 } offset { sphere -300,-300,-300,300,300,300 surface } rotate { box -0.5,0.5 } } lineHit } } spawner "Dust cloud2" { count 15,15 attenuateEmitter attenuation 3000,3000 sprite { duration 3,5 blend add persist material "particles/fire4a" gravity -0.00125,0.0125 trailRepeat 1 start { position { line -1,-1,-1,1,1,1 } velocity { box -15,-15,-15,15,15,15 } size { point 75,75 } tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 } tint { envelope shamus_exp_1minusx/x2 count 2,2,2 } fade { envelope shamus_fastinholdslowout offset 0.025 } offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 } rotate { envelope shamus_exp_1minusx/x2 count 2 } } end { size { line 200,200,300,300 } tint { point 0.152941,0.0627451,0.0627451 } fade { line 0.7,1 } offset { sphere -400,-400,-400,400,400,400 surface } rotate { box -1,1 relative } } lineHit } } spawner "afterburn" { start 0.2,0.2 count 1,1 attenuateEmitter attenuation 1200,1400 sprite { duration 0.5,0.6 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 0,0,0 cone } size { line 300,300,500,500 } tint { point 0.894118,0.619608,0.313726 } offset { sphere -50,-50,-50,50,50,50 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } lineHit } } spawner "flames3" { count 3,3 sprite { duration 0.8,2 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { size { line 300,300,400,400 } tint { line 0.788235,0.505882,0.505882,0.67451,0.454902,0.45098 } offset { sphere -300,-300,-300,300,300,300 } rotate { box -1,1 } } lineHit } } spawner "unnamed8" { count 7,9 locked calcDuration sprite { duration 0.35,0.35 blend add persist material "particles/explosion/explode_burst01" trailRepeat 1 start { position { line -30,-30,-30,30,30,30 } size { line 275,275,300,300 } tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 } offset { sphere -400,-400,-400,400,400,400 } rotate { box -0.166667,0.166667 } } motion { fade { envelope concavefade } } lineHit } } spawner "flash4" { count 1,1 locked sprite { duration 0.4,0.7 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { line 1600,1600,1800,1800 } tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 500,500 } } lineHit } } } effect effects/deployables/plasmamortar_destroy { size 8 effect "Explosion" { effect "effects/base/explosion_large" } }