effect effects/andrew/explosion_test { size 1288 sound "sound" { soundShader "sounds/weapons/grenades/frag/explode" volume 5,10 freqshift 0.3,0.8 } spawner "smoke" { start 0.1,0.1 count 15,20 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 1.5,1.5 persist material "particles/dustcloud_02_litsmoke" gravity -0.02,-0.002 trailRepeat 1 start { position { point 150,0,0 } velocity { box -35,-35,-35,35,35,35 } size { line 5,5,20,20 } tint { line 0.156863,0.14902,0.133333,0.552941,0.517647,0.478431 } fade { point 0 } offset { sphere -50,-50,-50,50,50,50 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 } rotate { envelope exp_1minusx/x2 } } end { size { line 50,50,70,70 } tint { point 0.501961,0.501961,0.501961 } fade { point 1 } offset { sphere -100,-100,-100,100,100,100 cone } rotate { box -0.166667,0.166667 } } } } spawner "shrapnel_2" { count 25,25 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.1,0.4 trailRepeat 1 start { position { point 150,0,0 } velocity { box -150,-150,-150,300,150,150 } size { box 1,1,2,2 } tint { line 0.4,0.309804,0.14902,0.866667,0.792157,0.635294 } offset { sphere -30,-30,-30,30,30,30 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } } } spawner "shrapnel_1" { count 20,20 sprite { duration 1,2 material "textures/particles/sparks/sparkflash03b" gravity 0.1,0.4 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 150,0,0 } velocity { box -150,-150,-150,300,150,150 } size { line 0.5,0.5,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -30,-30,-30,30,30,30 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } } } spawner "flash" { count 1,1 locked sprite { duration 0.8,0.8 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 150,0,0 } size { line 300,300,400,400 } tint { line 0.243137,0.0901961,0,0.34902,0.105882,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } } } spawner "flash2" { count 1,1 locked sprite { duration 0.1,0.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 150,0,0 } size { line 500,500,700,700 } tint { point 0.823529,0.309804,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 300,300 } } } } emitter "afterburn" { start 0.2,0.2 duration 1,1 count 1,1 attenuateEmitter attenuation 1024,2048 sprite { duration 0.7,0.7 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 150,0,0 cone } size { line 100,100,120,120 } tint { point 0.439216,0.258824,0.0666667 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } } } spawner "flames" { count 2,2 sprite { duration 0.5,0.5 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 150,0,0 } size { line 80,80,150,150 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -60,-60,-60,60,60,60 } rotate { box -1,1 } } } } light "light" { light { duration 0.6,0.6 material "lights/round" trailRepeat 1 start { position { point 150,0,0 } size { point 700,700,700 } tint { line 1,0.286275,0.0509804,0.996078,0.478431,0.137255 } } motion { tint { envelope concavefade } } } } } effect effects/andrew/explosion_test_vehicle { size 1238 sound "sound2" { start 0.2,0.2 soundShader "sounds/weapons/grenades/frag/explode" volume 7,10 freqshift 0.3,0.8 } sound "sound_far" { start 0.1,0.1 soundShader "sounds/vehicles/misc/explode_far" volume 3,3 freqshift 0.1,0.1 } spawner "smoke" { start 0.1,0.1 count 15,20 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 1.5,1.5 persist material "particles/dustcloud_02_litsmoke" gravity -0.02,-0.002 trailRepeat 1 start { position { point 175,0,0 } velocity { box -35,-35,-35,35,35,35 } size { line 5,5,20,20 } tint { line 0.192157,0.184314,0.156863,0.337255,0.313726,0.286275 } fade { point 0 } offset { sphere -75,-90,-90,90,90,90 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 } rotate { envelope exp_1minusx/x2 } } end { size { line 50,50,70,70 } tint { point 0.501961,0.501961,0.501961 } fade { point 1 } offset { sphere -50,-150,-150,100,150,150 cone } rotate { box -0.166667,0.166667 } } } } spawner "smoke2" { start 0.2,0.2 count 15,20 useMaterialColor attenuateEmitter attenuation 1024,3072 sprite { duration 1.5,1.5 persist material "particles/dustcloud_02_litsmoke" gravity -0.02,-0.002 trailRepeat 1 start { position { point 50,0,0 } velocity { box -35,-35,-35,35,35,35 } size { line 5,5,20,20 } tint { line 0.0666667,0.0666667,0.0627451,0.396078,0.360784,0.337255 } fade { point 0 } offset { sphere -75,-90,-90,90,90,90 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 } rotate { envelope exp_1minusx/x2 } } end { size { line 50,50,70,70 } tint { point 0.419608,0.419608,0.419608 } fade { point 1 } offset { sphere -50,-150,-150,100,150,150 cone } rotate { box -0.166667,0.166667 } } } } spawner "shrapnel_2" { start 0.1,0.1 count 25,25 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.4,0.8 trailRepeat 1 trailType motion trailTime 0,0 trailCount 0,0 trailScale 0.500000 start { position { point 100,0,0 } velocity { box 150,-350,-350,550,350,350 } size { box 1,1,3,3 } tint { line 0.4,0.309804,0.14902,0.866667,0.792157,0.635294 } offset { sphere -60,-60,-60,60,60,60 } rotate { point 1.38889 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { point -1.38889 } } } } spawner "shrapnel_1" { start 0.1,0.1 count 50,50 sprite { duration 1,2 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box 80,-300,-300,400,300,300 } size { line 0.5,0.5,5,5 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -60,-60,-60,60,60,60 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } } } spawner "flash" { count 1,1 locked sprite { duration 1,1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 150,0,0 } size { line 300,300,400,400 } tint { line 0.243137,0.0901961,0,0.34902,0.105882,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } } } spawner "flash2" { start 0.2,0.2 count 1,1 locked sprite { duration 0.1,0.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 150,0,0 } size { line 500,500,700,700 } tint { point 0.415686,0.156863,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 300,300 } } } } spawner "flash3" { start 0.3,0.3 count 1,1 locked sprite { duration 0.1,0.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 150,0,0 } size { line 500,500,700,700 } tint { point 0.415686,0.156863,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 300,300 } } } } emitter "afterburn" { start 0.2,0.2 duration 1,1 count 1,1 attenuateEmitter attenuation 1024,2048 sprite { duration 0.7,0.7 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 150,0,0 cone } size { line 100,100,120,120 } tint { point 0.439216,0.258824,0.0666667 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } } } spawner "flames" { count 4,4 sprite { duration 0.3,0.3 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 75,0,0 } velocity { box 0,0,0,50,0,0 } size { line 20,20,60,60 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -20,-60,-60,100,60,60 } rotate { box -1,1 } } } } spawner "flames3" { start 0.15,0.15 count 5,5 sprite { duration 0.3,0.3 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { velocity { box 25,0,0,100,0,0 } size { line 30,30,150,150 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -20,-150,-150,175,150,150 } rotate { box -1,1 } } } } spawner "flames2" { start 0.3,0.3 count 4,4 sprite { duration 0.3,0.3 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 100,0,0 } velocity { box 25,0,0,100,0,0 } size { line 30,30,150,150 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -20,-150,-150,175,150,150 } rotate { box -1,1 } } } } light "light" { light { duration 0.5,0.5 material "lights/round" trailRepeat 1 start { position { point 50,0,0 } size { point 700,700,700 } tint { line 1,0.286275,0.0509804,0.996078,0.478431,0.137255 } } motion { size { envelope blighttable } tint { envelope blitetable count 2,2,2 } } end { size { point 400,400,400 } } } } sound "Destroy Sound2" { start 0.1,0.1 soundShader "sounds/vehicles/misc/explode" freqshift 0.7,0.7 } } effect effects/andrew/generic_debris { size 85 emitter "afterburn" { duration 1,1 count 30,30 attenuateEmitter attenuation 12000,12000 sprite { duration 0.2,0.4 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 0,0,0 cone } size { line 15,15,25,25 } tint { line 0.454902,0.360784,0.054902,0.266667,0.239216,0.0431373 } rotate { box -1,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1 } fade { envelope concavefade } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope convexfade count 99 } } end { size { point 2,2 } rotate { box 1,-1 } } } } emitter "SmokeTrail" { start 0.2,0.2 duration 1,1 count 50,50 attenuateEmitter attenuation 12000,12000 sprite { duration 1,2 persist material "particles/dustcloud_02_litsmoke" gravity 0.02,0.02 trailRepeat 1 start { position { spiral 0,0,0,0,0,0,64 } size { line 5,5,15,15 } tint { line 0.027451,0.027451,0.027451,0.192157,0.192157,0.192157 } fade { point 0 } offset { line 2,2,2,-2,-2,-2 } rotate { box -0.125,0.125 } } motion { size { envelope exp_x2 } tint { envelope jrad_concavefade } fade { envelope breathtable count 0.6 offset 0.4 } offset { envelope linear } rotate { envelope exp_1minusx/x2 } } end { size { line 20,20,40,40 } tint { point 0.141176,0.141176,0.141176 } fade { line 0.4,0.7 } offset { box -5,-5,-5,5,5,5 } rotate { box -0.166667,0.166667 } } } } spawner "glow" { count 1,1 locked constant attenuateEmitter attenuation 12000,12000 sprite { duration 1.5,1.5 blend add persist material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 0,0,0 cone } size { line 50,50,60,60 } tint { point 0.960784,0.760784,0.294118 } fade { line 0.4,0.6 } rotate { box -1,1 } } motion { size { envelope senetable3 count 8,8 } tint { envelope rr2_concavefade_start_at_1 } fade { envelope concavefade } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope convexfade count 99 } } end { size { point 20,20 } rotate { box 1,-1 } } } } }effect effects/andrew/anansi_explosion { size 1981 sound "sound2" { start 0.2,0.2 soundShader "sounds/weapons/grenades/frag/explode" volume 7,10 freqshift 0.3,0.8 } sound "sound_far" { start 0.1,0.1 soundShader "sounds/vehicles/misc/explode_far" volume 3,3 freqshift 0.1,0.1 } spawner "smoke" { start 0.2,0.2 count 25,45 useMaterialColor attenuateEmitter attenuation 6000,6000 sprite { duration 4,6 persist material "particles/dustcloud_02_litsmoke" gravity -0.02,-0.002 trailRepeat 1 start { velocity { box -35,-35,-35,35,35,35 } size { line 5,5,20,20 } tint { line 0.0941177,0.0941177,0.0823529,0.270588,0.247059,0.227451 } fade { point 0 } offset { sphere -200,-200,-200,200,200,200 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope linear } fade { envelope fastinslowout } offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 } rotate { envelope exp_1minusx/x2 } } end { size { line 100,100,150,150 } tint { point 0.419608,0.419608,0.419608 } fade { point 1 } offset { sphere -300,-300,-300,300,300,300 cone } rotate { box -0.166667,0.166667 } } } } spawner "shrapnel_2" { start 0.1,0.1 count 25,25 sprite { duration 1,2 material "particles/debris/debris_stone02" gravity 0.4,0.8 trailRepeat 1 trailType motion trailTime 0,0 trailCount 0,0 trailScale 0.500000 start { velocity { box 150,-550,-550,750,550,550 } size { line 3,3,5,5 } tint { line 0.0117647,0.00784314,0.00392157,0.294118,0.235294,0.105882 } offset { sphere -130,-130,-130,130,130,130 } rotate { point 1.38889 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { point -1.38889 } } } } spawner "shrapnel_1" { start 0.1,0.1 count 50,50 sprite { duration 2,4 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.9 trailRepeat 1 trailType motion trailTime 0.05,0.1 trailCount 3,7 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { velocity { box 10,-500,-500,700,500,500 } size { line 5,5,10,10 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -130,-130,-130,130,130,130 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } end { size { point 2,2 } } } } spawner "flash" { count 1,1 locked sprite { duration 1,1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { line 700,700,900,900 } tint { line 0.239216,0.0901961,0,0.34902,0.101961,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 200,200 } } } } spawner "flash2" { start 0.2,0.2 count 1,1 locked sprite { duration 0.5,0.5 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { line 1200,1200,1400,1400 } tint { point 0.282353,0.109804,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 1000,1000 } } } } spawner "flash3" { start 0.3,0.3 count 1,1 locked sprite { duration 0.1,0.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { line 600,600,750,750 } tint { point 0.411765,0.156863,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 400,400 } } } } emitter "afterburn" { start 0.2,0.2 duration 1,1 count 1,1 attenuateEmitter attenuation 1024,2048 sprite { duration 0.7,0.7 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 0,0,0 cone } size { point 200,200 } tint { point 0.439216,0.258824,0.0666667 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } offset { envelope exp_1minusx/x2 count 2,2,2 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } } } spawner "flames" { count 4,4 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { velocity { box 0,0,0,50,0,0 } size { line 20,20,60,60 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -80,-80,-80,80,80,80 } rotate { box -1,1 } } } } spawner "flames3" { start 0.15,0.15 count 5,5 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 50,0,0 } velocity { box 25,0,0,100,0,0 } size { line 175,175,400,400 } tint { line 1,1,1,0.74902,0.74902,0.74902 } offset { sphere -300,-300,-300,300,300,300 } rotate { box -1,1 } } } } light "light" { light { duration 0.5,0.5 material "lights/round" trailRepeat 1 start { size { point 700,700,700 } tint { line 1,0.286275,0.0509804,0.996078,0.478431,0.137255 } } motion { size { envelope blighttable } tint { envelope blitetable count 2,2,2 } } end { size { point 400,400,400 } } } } sound "Destroy Sound2" { start 0.1,0.1 soundShader "sounds/vehicles/misc/explode" freqshift 0.7,0.7 } }