/*********************************************************************** MOUNTED GPMG ***********************************************************************/ // ======================================================================== // Export // export hauser { options -prefix GPMGMOUNT_ -sourcedir models/weapons/gdf_gpmg/dev_sd -destdir models/weapons/gdf_gpmg/ -keep muzzle -keepmesh shel01_mesh shell02_mesh shell03_mesh shell04_mesh shell05_mesh shell06_mesh shell07_mesh shell08_mesh shell09_mesh shell10_mesh shell11_mesh shell12_mesh shell13_mesh gpmg ammo_box ammo_cover ammo_cover_latch Mesh lens target mesh mounted_gpmg_rework_base_file.mb -dest models/weapons/gdf_gpmg/mounted_view.md5mesh /* anim mounted_gpmg_rework_base_file.mb -dest models/weapons/gdf_gpmg/mounted_idle.md5anim anim mounted_gpmg_rework_raise.mb -dest models/weapons/gdf_gpmg/mounted_raise.md5anim anim mounted_gpmg_rework_base_file.mb -dest models/weapons/gdf_gpmg/mounted_lower.md5anim anim mounted_gpmg_rework_fire.mb -dest models/weapons/gdf_gpmg/mounted_fire.md5anim -range 1 4 anim mounted_gpmg_rework_fire.mb -dest models/weapons/gdf_gpmg/mounted_fire_end.md5anim -range 5 20 */ } // ======================================================================== // VIEW Models // model viewmodel_mounted_gpmg_1stperson { mesh models/weapons/gdf_gpmg/mounted_view.md5mesh anim idle models/weapons/gdf_gpmg/mounted_idle.md5anim { } anim fire models/weapons/gdf_gpmg/mounted_fire.md5anim { } anim fire_end models/weapons/gdf_gpmg/mounted_fire_end.md5anim { } anim raise models/weapons/gdf_gpmg/mounted_raise.md5anim { } anim putaway models/weapons/gdf_gpmg/mounted_lower.md5anim { } } // ======================================================================== // Entity DEFS // /* TEMP OFFSET TO USE "view_offset" "-1 -2 1" "view_foreshorten" "0.7" */