#include "task_includes.include" templates/tasks/solo_task( soldier_destroy_secondary, task_destroy_objective ) data { "require_eligible1" "ability_soldier" "waypoint" "1" "priority" "-1" "tt_task" "soldier_destroy" "tooltip_ability" "soldier" templates/tasks/solo_task/xp_bonus_mission } waypoint { "bracketed" "1" "mtr_icon" "hud/icons/missionsystem/mis_soldier" "mtr_waypoint" "hud/icons/missionsystem/mis_soldier" "mtr_waypoint_offscreen" "hud/icons/missionsystem/mis_sml" "range" "2048" } } templates/tasks/solo_task_objective( soldier_destroy_objective, task_destroy_objective_gdf ) data { "require_eligible1" "ability_soldier" "waypoint" "1" "team" "gdf" "tt_task" "tooltip_lookat_objective" "tooltip_ability" "soldier" templates/tasks/solo_objective/locstr/xp } waypoint { "bracketed" "1" "mtr_icon" "hud/icons/missionsystem/obj_destroy" "mtr_waypoint" "hud/icons/missionsystem/obj_destroy" "mtr_waypoint_offscreen" "hud/icons/missionsystem/obj_sml" } }