
#include "pathfinder.include"

// -------------------------------
// Deployable stringmap for Maps
//
// programs to run:
// pathfinder pathfinder_MAPNAME
// maskgen pathfinder_MAPNAME
// -------------------------------
stringMap pathfinder_area22 {
	_pathfinder_default( "area22", 20 )
	"playzone_0"					"area22_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
}

stringMap pathfinder_ark {
	_pathfinder_default( "ark", 20 )
	"playzone_0"					"ark_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"
	"min_path_height"				"0"		
}

stringMap pathfinder_canyon {
	_pathfinder_default( "canyon", 20 )
	"playzone_0"					"canyon_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"
}

stringMap pathfinder_outskirts {
	_pathfinder_default( "outskirts", 20 )
	"playzone_0"					"outskirts_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
	"min_path_height"				"-84"	
}

stringMap pathfinder_island {
	_pathfinder_default( "island", 20 )
	"playzone_0"					"island_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
	"min_path_height"				"0"	
}

stringMap pathfinder_mothership {
	_pathfinder_default( "mothership", 20 )
}

stringMap pathfinder_quarry {
	_pathfinder_default( "quarry", 20 )
	"playzone_0"					"quarry_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
}

stringMap pathfinder_refinery {
	_pathfinder_default( "refinery", 20 )
	"playzone_0"					"refinery_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
}

stringMap pathfinder_salvage {
	_pathfinder_default( "salvage", 20 )
	"playzone_0"					"salvage_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"
}

stringMap pathfinder_sewer {
	_pathfinder_default( "sewer", 20 )
	"playzone_0"					"sewer_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
}

stringMap pathfinder_slipgate {
	_pathfinder_default( "slipgate", 20 )
	
	"playzone_0"					"slipgate_playzone_path_and_heightmap_1"
	"resolution_x_playzone_0"		"768"
	"resolution_y_playzone_0"		"1280"
	
	"mg_resolution_x_playzone_0"	"768"
	"mg_resolution_y_playzone_0"	"1280"
	
	"playzone_1"					"slipgate_playzone_path_and_heightmap_2"

	"resolution_x_playzone_1"		"768"
	"resolution_y_playzone_1"		"1280"

	"mg_resolution_x_playzone_1"	"768"
	"mg_resolution_y_playzone_1"	"1280"
}

stringMap pathfinder_valley {
	_pathfinder_default( "valley", 20 )
	"playzone_0"					"valley_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
}

stringMap pathfinder_volcano {
	_pathfinder_default( "volcano", 20 )
	"playzone_0"					"volcano_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
	"min_path_height"				"64"	
}

stringMap pathfinder_vehicletrack {
	_pathfinder_default( "vehicletrack", 20 )
	
	"playzone_0"					"playzone_path_and_heightmap_1"
}

stringMap pathfinder_temperate_new {
	_pathfinder_default( "temperate_new", 20 )
}

stringMap pathfinder_downtown {
	_pathfinder_default( "downtown", 20 )
}

stringMap pathfinder_valley_bot {
	_pathfinder_default( "valley_bot", 20 )
	"playzone_0"					"valley_bot_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"512"
	"resolution_y_playzone_0"		"512"
		
	"mg_resolution_x_playzone_0"	"512"
	"mg_resolution_y_playzone_0"	"512"	
}

stringMap pathfinder_fearog_fearog {
	_pathfinder_default( "fearog/fearog", 20 )
	
	"playzone_0"					"playzone_path_and_heightmap_1"
}

stringMap pathfinder_fearog_stripped_valley {
	_pathfinder_default( "fearog/stripped_valley", 20 )
	"playzone_0"					"valley_playzone_path_and_heightmap"
	"resolution_x_playzone_0"		"1280"
	"resolution_y_playzone_0"		"1280"
		
	"mg_resolution_x_playzone_0"	"1280"
	"mg_resolution_y_playzone_0"	"1280"	
}
