// ---------------------------------------------------- // Ark // ---------------------------------------------------- entityDef gameplay_ark_bridge_stage1 { "inherit" "constructible_base" "editor_color" ".3 .3 1" "editor_mins" "-8 -8 -8" "editor_maxs" "8 8 8" "editor_usage" "Strogg Bridge Stage 1" "editor_var health" "Health of the Construction, 0 is nonbreakable. Default is 500" "editor_var construct_time" "Time in seconds to construct. Default is 10" "editor_var fizzle_time" "Time in seconds for an unfinished construction to fade out. Default 30s" "editor_var skin_construct" "Skin used during construction. Default is deployEffect" "team" "strogg" "health" "500" "model" "models/mapobjects/bridge/ark_strogg_deployable_bridge_stage1.lwo" "cm_model" "models/mapobjects/bridge/ark_strogg_deployable_bridge_stage1.lwo" "collection_he" "he" } entityDef gameplay_ark_bridge_stage2 { "inherit" "constructible_base" "editor_color" ".3 .3 1" "editor_mins" "-8 -8 -8" "editor_maxs" "8 8 8" "editor_usage" "Strogg Bridge Stage 2" "editor_var health" "Health of the Construction, 0 is nonbreakable." "editor_var construct_time" "Time in seconds to construct. Default is 10" "editor_var fizzle_time" "Time in seconds for an unfinished construction to fade out. Default 30s" "editor_var skin_construct" "Skin used during construction. Default is deployEffect" "team" "strogg" "model" "models/mapobjects/bridge/ark_strogg_deployable_bridge_stage1.lwo" "cm_model" "models/mapobjects/bridge/ark_strogg_deployable_bridge_stage1.lwo" }