/*********************************************************************** Teams Flags reexportmodels flags.def testModel worldmodel_flag ***********************************************************************/ // ======================================================================== // Export // export shamus { options -prefix SOCK_ -scale 6 -sourcedir models/mapobjects/flags/dev_sd -destdir models/mapobjects/flags/ addoptions -keep cloth_1 cloth_1b cloth_2 cloth_2b cloth_3 cloth_3b cloth_4 cloth_4b cloth_5 cloth_5_end cloth_5b cloth_5b_end addoptions -keep cloth_6 cloth_6b cloth_7 cloth_7b cloth_8 cloth_8b cloth_9 cloth_9b cloth_10 cloth_10_end cloth_10b cloth_10b_end addoptions -keep strogg_1 strogg_2 strogg_3 strogg_4 strogg_5 gdf_1 gdf_2 gdf_3 gdf_4 gdf_5 pole1 pole2 pole3 pole4 addoptions -keepmesh m_base m_mast_stage_01 m_mast_stage_02 m_mast_stage_03 m_attachment m_gdf_rope m_strogg_rope addoptions -keepmesh m_gdf_flag_left_side m_gdf_flag_right_side m_strogg_flag_right_side m_strogg_flag_left_side addoptions -keepmesh s_base s_mast_stage_01 s_mast_stage_02 s_mast_stage_03 s_gdf_flag s_strogg_flag addoptions -parent cloth_6 gdf_5 -parent cloth_6b strogg_5 -parent cloth_1 cloth_6 -parent cloth_1b cloth_6b -parent orientation pole4 -parent orientationb pole4 /* mesh Flag_ik.mb -dest models/mapobjects/flags/flag.md5mesh -range 48 48 anim Flag_ik.mb -dest models/mapobjects/flags/flag_base.md5anim -range 48 48 anim Flag_ik_gdf.mb -dest models/mapobjects/flags/flag_raise_gdf.md5anim -range 0 48 */ anim Flag_ik_gdf.mb -dest models/mapobjects/flags/flag_highwind_gdf.md5anim -range 48 96 /* anim Flag_ik_gdf.mb -dest models/mapobjects/flags/flag_lower_gdf.md5anim -range 96 144 anim Flag_ik_strogg.mb -dest models/mapobjects/flags/flag_raise_strogg.md5anim -range 0 48 anim Flag_ik_strogg.mb -dest models/mapobjects/flags/flag_highwind_strogg.md5anim -range 48 96 anim Flag_ik_strogg.mb -dest models/mapobjects/flags/flag_lower_strogg.md5anim -range 96 144 */ } // ======================================================================== // Model // model worldmodel_flag { mesh models/mapobjects/flags/flag.md5mesh anim base models/mapobjects/flags/flag_base.md5anim anim strogg_raise models/mapobjects/flags/flag_raise_strogg.md5anim anim strogg_play models/mapobjects/flags/flag_highwind_strogg.md5anim anim strogg_lower models/mapobjects/flags/flag_lower_strogg.md5anim anim gdf_raise models/mapobjects/flags/flag_raise_gdf.md5anim anim gdf_play models/mapobjects/flags/flag_highwind_gdf.md5anim anim gdf_lower models/mapobjects/flags/flag_lower_gdf.md5anim } // ======================================================================== // Entities // entityDef mapobjects_flag { "editor_color" "0 .5 .8" "editor_mins" "-8 -8 -8" "editor_maxs" "8 8 8" "editor_usage" "A flag that marks territory" "spawnclass" "sdScriptEntity" "scriptObject" "mapobject_flag" "model" "worldmodel_flag" "option_no_sync" "1" "collection_territoryflags" "territoryflags" }