// Export // ======================================================================== export hauser { options -prefix AAIR_ -rotate 90 -sourcedir models/structures/edf/deployables/weapons/anti_air_turret/dev_sd -destdir models/structures/edf/deployables/weapons/anti_air_turret -keep muzzle1 muzzle2 muzzle3 joint3 -keepmesh polySurface380 polySurface165 polySurface168 polySurface169 polySurface170 polySurface171 polySurface172 polySurface173 polySurface174 polySurface175 polySurface129 polySurface138 polySurface177 polySurface144 polySurface150 lod0_shadow_01 lod0_shadow_02 lod0_shadow_03 lod0_shadow_04 lod0_shadow_05 lod0_shadow_06 lod0_shadow_07 lod0_shadow_08 lod0_shadow_09 lod0_shadow_10 lod0_shadow_11 lod0_shadow_12 lod0_shadow_13 shadow_antiair_base shadow_antiair_radar shadow_antiair_leftarm shadow_antiair_rightarm shadow_antiair_topsensor shadow_antiair_rightgattling shadow_antiair_leftgattling shadow_antiair_main shadow_antiair_camerabase shadow_antiair_rightammo shadow_antiair_rightarmsupport shadow_antiair_leftammo shadow_antiair_leftarmsupport shadow_antiair_camera antiair_base antiair_radar antiair_leftarm antiair_rightarm antiair_topsensor antiair_rightgattling antiair_leftgattling antiair_main antiair_camerabase antiair_rightammo antiair_rightarmsupport antiair_leftammo antiair_leftarmsupport antiair_camera -parent 1 2 -parent 2 3 -parent 3 joint16 -parent 4 5 -parent 5 6 -parent 6 joint12 mesh anti_air_rework_anims.mb -dest anti_air_turret.md5mesh -range 77 77 anim anti_air_rework_anims.mb -dest anti_air_undeployed.md5anim -range 1 1 anim anti_air_rework_anims.mb -dest anti_air_deploy.md5anim -range 1 77 anim anti_air_rework_anims.mb -dest anti_air_preik.md5anim -range 1 37 anim anti_air_rework_anims.mb -dest anti_air_postik.md5anim -range 38 77 anim anti_air_rework_anims.mb -dest anti_air_idle.md5anim -range 77 306 anim anti_air_rework_anims.mb -dest anti_air_fire.md5anim -range 77 77 anim anti_air_rework_anims.mb -dest anti_air_reload.md5anim -range 38 77 anim anti_air_rework_anims.mb -dest anti_air_damaged.md5anim -range 306 338 anim anti_air_rework_anims.mb -dest anti_air_disabled.md5anim -range 347 390 anim anti_air_rework_anims.mb -dest anti_air_disabled_to_damaged.md5anim -range 338 338 anim anti_air_rework_anims.mb -dest anti_air_damaged_to_idle.md5anim -range 77 77 } /* export hauser { options -prefix AAIR_ -rotate 90 -noJoints -sourcedir models/structures/edf/deployables/weapons/anti_air_turret/dev_sd -destdir models/structures/edf/deployables/weapons/anti_air_turret -keep muzzle1 muzzle2 muzzle3 joint3 -keepmesh polySurface179 polySurface180 polySurface233 polySurface232 polySurface231 polySurface230 polySurface229 polySurface228 polySurface227 polySurface182 polySurface185 polySurface187 polySurface191 polySurface219 polySurface226 lod2_shadow_01 lod2_shadow_03 lod2_shadow_04 lod2_shadow_05 lod2_shadow_06 lod2_shadow_07 lod2_shadow_12 shadow_antiair_base shadow_antiair_radar shadow_antiair_leftarm shadow_antiair_rightarm shadow_antiair_topsensor shadow_antiair_rightgattling shadow_antiair_main shadow_antiair_leftgattling shadow_antiair_camerabase shadow_antiair_rightammo shadow_antiair_rightarmsupport shadow_antiair_leftammo shadow_antiair_leftarmsupport shadow_antiair_camera antiair_base antiair_radar antiair_leftarm antiair_rightarm antiair_rightgattling antiair_topsensor antiair_leftgattling antiair_main antiair_camerabase antiair_rightammo antiair_rightarmsupport antiair_leftammo antiair_leftarmsupport antiair_camera mesh anti_air_rework_anims.mb -dest anti_air_turret_lod1.md5mesh -range 77 77 } export hauser { options -prefix AAIR_ -rotate 90 -noJoints -sourcedir models/structures/edf/deployables/weapons/anti_air_turret/dev_sd -destdir models/structures/edf/deployables/weapons/anti_air_turret -keep muzzle1 muzzle2 muzzle3 joint3 -keepmesh polySurface179 polySurface180 polySurface233 polySurface232 polySurface231 polySurface230 polySurface229 polySurface228 polySurface227 polySurface182 polySurface185 polySurface187 polySurface191 polySurface219 polySurface226 lod2_shadow_01 lod2_shadow_03 lod2_shadow_04 lod2_shadow_05 lod2_shadow_06 lod2_shadow_07 lod2_shadow_12 shadow_antiair_base shadow_antiair_radar shadow_antiair_leftarm shadow_antiair_rightarm shadow_antiair_topsensor shadow_antiair_rightgattling shadow_antiair_main shadow_antiair_leftgattling shadow_antiair_camerabase shadow_antiair_rightammo shadow_antiair_rightarmsupport shadow_antiair_leftammo shadow_antiair_leftarmsupport shadow_antiair_camera antiair_base antiair_radar antiair_leftarm antiair_rightarm antiair_rightgattling antiair_topsensor antiair_leftgattling antiair_main antiair_camerabase antiair_rightammo antiair_rightarmsupport antiair_leftammo antiair_leftarmsupport antiair_camera mesh anti_air_rework_anims.mb -dest anti_air_turret_lod2.md5mesh -range 77 77 } */ export hauser { options -prefix AAIR_ -rotate 90 -sourcedir models/structures/edf/deployables/weapons/anti_air_turret/dev_sd -destdir models/structures/edf/deployables/weapons/anti_air_turret -keep muzzle1 muzzle2 muzzle3 joint3 -keepmesh polySurface179 polySurface180 polySurface233 polySurface232 polySurface231 polySurface230 polySurface229 polySurface228 polySurface227 polySurface182 polySurface185 polySurface187 polySurface191 polySurface219 polySurface226 lod2_shadow_01 lod2_shadow_03 lod2_shadow_04 lod2_shadow_05 lod2_shadow_06 lod2_shadow_07 lod2_shadow_12 shadow_antiair_base shadow_antiair_radar shadow_antiair_leftarm shadow_antiair_rightarm shadow_antiair_topsensor shadow_antiair_rightgattling shadow_antiair_main shadow_antiair_leftgattling shadow_antiair_camerabase shadow_antiair_rightammo shadow_antiair_rightarmsupport shadow_antiair_leftammo shadow_antiair_leftarmsupport shadow_antiair_camera antiair_base antiair_radar antiair_leftarm antiair_rightarm antiair_rightgattling antiair_topsensor antiair_leftgattling antiair_main antiair_camerabase antiair_rightammo antiair_rightarmsupport antiair_leftammo antiair_leftarmsupport antiair_camera -parent 1 2 -parent 2 3 -parent 3 joint16 -parent 4 5 -parent 5 6 -parent 6 joint12 addoptions -noJoints mesh anti_air_rework_anims.mb -dest anti_air_turret_lod1.md5mesh -range 77 77 mesh anti_air_rework_anims.mb -dest anti_air_turret_lod2.md5mesh -range 77 77 mesh anti_air_rework_anims.mb -dest anti_air_turret_lod3.md5mesh -range 77 77 } /* export hauser { options -prefix AAIR_ -rotate 90 -sourcedir models/structures/edf/deployables/weapons/anti_air_turret/dev_sd -destdir models/structures/edf/deployables/weapons/anti_air_turret -keep muzzle1 muzzle2 muzzle3 joint3 -keepmesh shadow_antiair_base shadow_antiair_radar shadow_antiair_leftarm shadow_antiair_rightarm shadow_antiair_topsensor shadow_antiair_rightgattling shadow_antiair_leftgattling shadow_antiair_main shadow_antiair_camerabase shadow_antiair_rightammo shadow_antiair_rightarmsupport shadow_antiair_leftammo shadow_antiair_leftarmsupport shadow_antiair_camera antiair_meshes antiair_base antiair_radar antiair_leftarm antiair_rightarm antiair_topsensor antiair_rightgattling antiair_leftgattling antiair_main antiair_camerabase antiair_rightammo antiair_rightarmsupport antiair_leftammo antiair_leftarmsupport antiair_camera mesh anti_air_turretonly_rework_anims.mb -dest anti_air_turretonly.md5mesh -range 77 77 anim anti_air_turretonly_rework_anims.mb -dest anti_air_turretonly_idle.md5anim -range 77 306 anim anti_air_turretonly_rework_anims.mb -dest anti_air_turretonly_fire.md5anim -range 340 342 -xyzprecision 0.0001 } */ // Models // ======================================================================== model deployable_antimissile { mesh models/structures/edf/deployables/weapons/anti_air_turret/anti_air_turret.md5mesh anim base models/structures/edf/deployables/weapons/anti_air_turret/anti_air_idle.md5anim { } anim undeployed models/structures/edf/deployables/weapons/anti_air_turret/anti_air_undeployed.md5anim { } anim damaged models/structures/edf/deployables/weapons/anti_air_turret/anti_air_damaged.md5anim { } anim fire models/structures/edf/deployables/weapons/anti_air_turret/anti_air_fire.md5anim { } anim destroyed models/structures/edf/deployables/weapons/anti_air_turret/anti_air_disabled.md5anim { } anim deploy models/structures/edf/deployables/weapons/anti_air_turret/anti_air_deploy.md5anim { frame 1 sound_channel snd_deployable_deploy snd_deploy } anim pre_ik models/structures/edf/deployables/weapons/anti_air_turret/anti_air_preik.md5anim { frame 1 sound_channel snd_deployable_deploy snd_deploy } anim post_ik models/structures/edf/deployables/weapons/anti_air_turret/anti_air_postik.md5anim { } anim disabled_to_damaged models/structures/edf/deployables/weapons/anti_air_turret/anti_air_disabled_to_damaged.md5anim { } anim damaged_to_idle models/structures/edf/deployables/weapons/anti_air_turret/anti_air_damaged_to_idle.md5anim { } } model antimissile_turretonly { mesh models/structures/edf/deployables/weapons/anti_air_turret/anti_air_turretonly.md5mesh anim base models/structures/edf/deployables/weapons/anti_air_turret/anti_air_turretonly_idle.md5anim { } anim fire models/structures/edf/deployables/weapons/anti_air_turret/anti_air_turretonly_fire.md5anim { } } model antimissile_turretonly_arctic { mesh models/structures/edf/deployables/weapons/anti_air_turret/anti_air_turretonly_arctic.md5mesh anim base models/structures/edf/deployables/weapons/anti_air_turret/anti_air_turretonly_idle.md5anim { } anim fire models/structures/edf/deployables/weapons/anti_air_turret/anti_air_turretonly_fire.md5anim { } } // ======================================================================== deployObject deployobject_amt_gdf { "name" "anti_missile_turret" "title" "game/deploy/amt_long" "wait_time" "40000" "def_deployable" "deployable_amt_gdf" "def_deployable_carrier" "vehicle_cargoplane" "str_placement" "deployitem_amt_gdf_placement_model" "mask" "dm_default" "max_height_diff" "512" "object_radius" "2048" "ti_kill_filter" "target_deploy_kill" "category" "defences" } stringMap deployitem_amt_gdf_placement_model { "model" "models/structures/edf/deployables/weapons/anti_air_turret/anti_air.lwo" "skin" "deployEffect" "maxVisDist" "2560" "pushIntoOutsideAreas" "1" } stringMap deployable_amt_gdf_aimer { "min_yaw_turn" "120" "max_yaw_turn" "180" "min_pitch_turn" "120" "max_pitch_turn" "180" "min_pitch" "-30" "max_pitch" "90" "joint_yaw" "joint2" "joint_pitch" "joint3" "joint_barrel" "muzzle3" "deployed_anim" "base" } entityDef deployable_amt_gdf_cc { "inherit" "deployable_amt_gdf" "scriptobject" "deployable_antissg_cc" "editor_skipmenu" "0" "model" "antimissile_turretonly" "cm_model" "models/structures/edf/deployables/weapons/anti_ssm_turret/clipmodel.lwo" "task_hack" "" "task_destroy" "" "num_ik" "0" "health" "0" "editor_usage" "The GDF Command Center Anti Missile Turret" } entityDef deployable_amt_gdf_cc_arctic { "inherit" "deployable_amt_gdf_cc" "model" "antimissile_turretonly_arctic" } entityDef deployable_amt_gdf { "inherit" "deployable_base" "inherit1" "deployable_gdf" "title" "game/deploy/amt_long" "climate_skin_key" "deployable_assm" "mtr_commandmap" "guis/assets/commandmap/icon_def_deploy" "mtr_commandmap_unknown" "guis/assets/commandmap/icon_def_deploy" "icon_size_cm" "8" "editor_color" ".3 .3 1" "editor_usage" "The EDF Anti Missile Turret" "editor_mins" "-32 -64 0" "editor_maxs" "32 64 64" "spawnclass" "sdDefenceTurret" "scriptobject" "deployable_antissg" "model" "deployable_antimissile" "cm_model" "models/structures/edf/deployables/weapons/anti_armour_turret/clipmodel.lwo" "task_name" "game/deploy/amt" "stat_name" "antimissile_gdf" "ch_name" "game/deploy/amt_long" "option_combat_model" "1" "option_crosshair_interface" "1" "option_commandmap_interface" "1" "option_crosshair_offset" "0 0 128" "option_no_inhibit_physics" "1" "option_allow_abilities" "1" "ability_1" "defense_turret" "mtr_color" "guis/assets/deploy/icons/gdf_am" "mtr_desat" "guis/assets/deploy/icons/gdf_am_desat" "mtr_half_desat" "guis/assets/deploy/icons/gdf_am_half_desat" "mtr_full_desat" "guis/assets/deploy/icons/gdf_am_bright_desat" // jotun parachuting stuff "option_simple_physics" "1" "drop_snap" "1" "freeze_on_spawn" "1" "parachute_offset" "0 0 150" "gravity" "800" "health" "4000" "repair_multiplier" "1.5" "action_time" "30" "fireRate" "0.03" "spread" "0" "numProjectiles" "1" "missile_velocity" "1" "str_aim_data" "deployable_amt_gdf_aimer" "range_min" "0" "range_max" "90" "joint_barrel" "muzzle3" "use_brass" "1" "num_ik" "2" "str_ik0" "sounds/deployables/amt_gdf/leg_1_ik" "str_ik1" "sounds/deployables/amt_gdf/leg_2_ik" "use_tracers" "1" "fx_tracer" "effects/base/tracers_large" "effectchance fx_tracer" "0.8" "num_tracerjoints" "2" "joint_tracer1" "muzzle1" "joint_tracer2" "muzzle2" "joint_spin1" "gatling_left" "joint_spin2" "gatling_right" "def_projectile" "projectile_deployable_antiair" "snd_deploy" "sounds/deployables/amt_gdf/deploy" "snd_fire" "sounds/weapons/gatling/fire/start" "snd_fire_far" "sounds/weapons/gatling/fire/far/start" "snd_fire_trail" "sounds/weapons/gatling/fire/stop" "snd_fire_far_trail" "sounds/weapons/gatling/fire/far/stop" "fx_muzzle" "effects/deployables/antimissile_muzzleflash" "fx_death" "effects/deployables/anti_missile_destroy" "fx_hitground" "effects/deployables/landfall_hitground_small" "fx_emped" "effects/generic_smoke/emp" "emp_effect_joint" "joint2" "ti_target_info" "target_antiair" "do_object" "deployobject_antissg" "prof_destroy" "pro_antimissile_engineer" "tt_destroyed_missile" "amt_destroyed_missile_gdf" "deployable_type" "64" "play_hitground_effect" "1" "contextmenu_quickchat_enemy" "quickchat/context/attack/aitspotted" "deploybonus_requireactive" "1" "prof_deploybonus" "pro_engineer_deploy_bonus" } stringMap sounds/deployables/amt_gdf/leg_1_ik { "joint_upper" "3" "joint_middle" "2" "joint_lower" "1" "direction" "0 0 -1" "max_up_trace" "40" "max_down_trace" "20" "helper_type" "legIK" "blend_rate" "1.4" } stringMap sounds/deployables/amt_gdf/leg_2_ik { "joint_upper" "6" "joint_middle" "5" "joint_lower" "4" "direction" "0 0 -1" "max_up_trace" "40" "max_down_trace" "20" "helper_type" "legIK" "blend_rate" "1.4" } // ======================================================================== damageFilter damage_deployable_antiair { type { target "target_antiair" damage 1000 } } damageDef damage_deployable_antiair { damage "damage_deployable_antiair" tt_obituary "tooltips/killmsgs/turrets/amt" tt_obituary_self "tooltips/killmsgs/turrets/amt/self" tt_obituary_team_kill "tooltips/killmsgs/turrets/amt/teamkill" tt_obituary_unknown "tooltips/killmsgs/turrets/amt/self" }