atmosphere terraindemo01 { sunMaterial "atmospheres/lights/default" sunDir ( -0.0870367214 -0.2847202718 0.9546512365 ) sunColor ( 0.8712012768 0.8259117603 0.7274392843 ) sunHaloScale 0.0299999993 sunHaloBias -0.3400000036 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 0 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 1 1 ) saturation 1 contrast 1 glareParms ( 0.8399999738 1 0 1 ) glareBases ( 0.3000000119 0.3000000119 0 1 ) } fogDistHalf 4900 fogHeightHalf 3500 fogHeightOffset 6300 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "terraindemo01" skyGradientImage "atmosphere/g_overcast01" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } } atmosphere terraindemo_blank01 { sunMaterial "atmospheres/lights/default" sunDir ( -0.0870367214 -0.2847202718 0.9546512365 ) sunColor ( 0.8712012768 0.8259117603 0.7274392843 ) sunHaloScale 0.0299999993 sunHaloBias -0.3400000036 sunSpriteMaterial "atmospheres/sprites/sundisc" sunSpriteSize 0 sunFlareMaterial "atmospheres/sprites/sundisk_flare" sunFlareSize 0 sunFlareTime 0 enableSunFlareAziZen 0 sunFlareAzi 90 sunFlareZen 90 postProcessParms { tint ( 1 1 1 ) saturation 1 contrast 1 glareParms ( 0.8399999738 1 0 1 ) glareBases ( 0.3000000119 0.3000000119 0 1 ) } fogDistHalf 4900 fogHeightHalf 3500 fogHeightOffset 6300 fogColor ( 0 0 0 ) fogStart 30000 fogEnd 40000 atmosphereMaterial "atmospheres/default" ambientCubeMap "terraindemo_blank01" skyGradientImage "atmosphere/g_overcast01" farClip 0 isNight 0 drawAtmosphereLast 1 windAngle 0 windAngleDev 10 windStrength 100 windStrengthDev 20 cloudLayer "atmospheres/skydomes/default" { style old parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 ) } } ambientCubemap terraindemo01 { } ambientCubemap terraindemo_blank01 { }