// Copyright (C) 2007 Id Software, Inc. // #ifndef __GAME_INTERFACES_CROSSHAIRINTERFACE_H__ #define __GAME_INTERFACES_CROSSHAIRINTERFACE_H__ class sdCrosshairInterface { public: virtual ~sdCrosshairInterface( void ) { ; } virtual bool UpdateCrosshairInfo( idPlayer* player ) const = 0; private: }; #endif // __GAME_INTERFACES_CROSSHAIRINTERFACE_H__