// Copyright (C) 2007 Id Software, Inc. // #include "../../precompiled.h" #pragma hdrstop #if defined( _DEBUG ) && !defined( ID_REDIRECT_NEWDELETE ) #define new DEBUG_NEW #endif #include "AAS_local.h" #include "../../../libs/AASLib/AASFile.h" #include "../BotThread.h" #include "../BotThreadData.h" #define CACHETYPE_AREA 1 #define CACHETYPE_PORTAL 2 #define MAX_ROUTING_CACHE_MEMORY (2*1024*1024) #define LEDGE_TRAVELTIME_PANALTY 250 #ifdef MACOS_X #include #endif /* ============ idRoutingCache::idRoutingCache ============ */ idRoutingCache::idRoutingCache( int size ) { areaNum = 0; cluster = 0; next = prev = NULL; time_next = time_prev = NULL; travelFlags = 0; startTravelTime = 0; type = 0; this->size = size; reachabilities = new byte[size]; memset( reachabilities, 0, size * sizeof( reachabilities[0] ) ); travelTimes = new unsigned short[size]; memset( travelTimes, 0, size * sizeof( travelTimes[0] ) ); } /* ============ idRoutingCache::~idRoutingCache ============ */ idRoutingCache::~idRoutingCache( void ) { delete [] reachabilities; delete [] travelTimes; } /* ============ idRoutingCache::Size ============ */ int idRoutingCache::Size( void ) const { return sizeof( idRoutingCache ) + size * sizeof( reachabilities[0] ) + size * sizeof( travelTimes[0] ); } /* ============ idAASLocal::AreaTravelTime ============ */ unsigned short idAASLocal::AreaTravelTime( int areaNum, const idVec3 &start, const idVec3 &end ) const { float dist = ( end - start ).Length(); if ( file->GetArea( areaNum ).travelFlags & TFL_WATER ) { dist *= waterSpeedMultiplier; } else { dist *= groundSpeedMultiplier; } if ( dist < 1.0f ) { return 1; } return (unsigned short) idMath::Ftoi( dist ); } /* ============ idAASLocal::CalculateAreaTravelTimes ============ */ void idAASLocal::CalculateAreaTravelTimes(void) { aasReachability_t *reach, *rev_reach; // get total memory for all area travel times numAreaTravelTimes = 0; for ( int n = 0; n < file->GetNumAreas(); n++ ) { if ( ( file->GetArea( n ).flags & AAS_AREA_REACHABLE_WALK ) == 0 ) { continue; } int numReach = 0; for ( aasReachability_t *reach = file->GetArea( n ).reach; reach; reach = reach->next ) { numReach++; } int numRevReach = 0; for ( aasReachability_t *rev_reach = file->GetArea( n ).rev_reach; rev_reach; rev_reach = rev_reach->rev_next ) { numRevReach++; } numAreaTravelTimes += numReach * numRevReach; } areaTravelTimes = (unsigned short *) Mem_Alloc( numAreaTravelTimes * sizeof( unsigned short ) ); int offset = 0; for ( int n = 0; n < file->GetNumAreas(); n++ ) { if ( ( file->GetArea( n ).flags & AAS_AREA_REACHABLE_WALK ) == 0 ) { continue; } // for each reachability that starts in this area calculate the travel time // towards all the reachabilities that lead towards this area unsigned short maxt = 0; int i = 0; for ( reach = file->GetArea( n ).reach; reach != NULL; reach = reach->next, i++ ) { int j = 0; for ( rev_reach = file->GetArea( n ).rev_reach; rev_reach != NULL; rev_reach = rev_reach->rev_next, j++ ) { unsigned short t = AreaTravelTime( n, reach->GetStart(), rev_reach->GetEnd() ); areaTravelTimes[ offset + j ] = t + 1; if ( t > maxt ) { maxt = t; } } // make sure the area travel time offset is in range assert( offset < ( 1 << AAS_REACH_NUMBER_SHIFT ) ); if ( i >= ( 1 << AAS_REACH_NUMBER_SHIFT ) ) { gameLocal.Error( "more than %d area travel times", ( 1 << AAS_REACH_NUMBER_SHIFT ) ); } // make sure the reachability number is in range assert( i < AAS_REACH_MAX_PER_AREA ); if ( i >= AAS_REACH_MAX_PER_AREA ) { gameLocal.Error( "area %d has more than %d reachabilities", n, AAS_REACH_MAX_PER_AREA ); } // store the area travel time offset reach->areaTTOfsAndNumber = offset | ( i << AAS_REACH_NUMBER_SHIFT ); offset += j; } // if this area is a portal if ( file->GetArea( n ).cluster < 0 ) { // set the maximum travel time through this portal file->SetPortalMaxTravelTime( -file->GetArea( n ).cluster, maxt ); } } assert( offset <= numAreaTravelTimes ); } /* ============ idAASLocal::DeleteAreaTravelTimes ============ */ void idAASLocal::DeleteAreaTravelTimes( void ) { Mem_Free( areaTravelTimes ); areaTravelTimes = NULL; numAreaTravelTimes = 0; } /* ============ idAASLocal::SetupRoutingCache ============ */ void idAASLocal::SetupRoutingCache( void ) { int i; byte *bytePtr; areaCacheIndexSize = 0; for ( i = 0; i < file->GetNumClusters(); i++ ) { areaCacheIndexSize += file->GetCluster( i ).numReachableAreas; } areaCacheIndex = (idRoutingCache ***) Mem_ClearedAlloc( file->GetNumClusters() * sizeof( idRoutingCache ** ) + areaCacheIndexSize * sizeof( idRoutingCache *) ); bytePtr = ((byte *)areaCacheIndex) + file->GetNumClusters() * sizeof( idRoutingCache ** ); for ( i = 0; i < file->GetNumClusters(); i++ ) { areaCacheIndex[i] = ( idRoutingCache ** ) bytePtr; bytePtr += file->GetCluster( i ).numReachableAreas * sizeof( idRoutingCache * ); } portalCacheIndexSize = file->GetNumAreas(); portalCacheIndex = (idRoutingCache **) Mem_ClearedAlloc( portalCacheIndexSize * sizeof( idRoutingCache * ) ); areaUpdate = (idRoutingUpdate *) Mem_ClearedAlloc( file->GetNumAreas() * sizeof( idRoutingUpdate ) ); portalUpdate = (idRoutingUpdate *) Mem_ClearedAlloc( (file->GetNumPortals()+1) * sizeof( idRoutingUpdate ) ); goalAreaTravelTimes = (unsigned short *) Mem_ClearedAlloc( file->GetNumAreas() * sizeof( unsigned short ) ); cacheListStart = cacheListEnd = NULL; totalCacheMemory = 0; } /* ============ idAASLocal::DeleteClusterCache ============ */ void idAASLocal::DeleteClusterCache( int clusterNum ) { int i; idRoutingCache *cache; for ( i = 0; i < file->GetCluster( clusterNum ).numReachableAreas; i++ ) { for ( cache = areaCacheIndex[clusterNum][i]; cache; cache = areaCacheIndex[clusterNum][i] ) { areaCacheIndex[clusterNum][i] = cache->next; UnlinkCache( cache ); delete cache; } } } /* ============ idAASLocal::DeletePortalCache ============ */ void idAASLocal::DeletePortalCache( void ) { int i; idRoutingCache *cache; for ( i = 0; i < file->GetNumAreas(); i++ ) { for ( cache = portalCacheIndex[i]; cache; cache = portalCacheIndex[i] ) { portalCacheIndex[i] = cache->next; UnlinkCache( cache ); delete cache; } } } /* ============ idAASLocal::ShutdownRoutingCache ============ */ void idAASLocal::ShutdownRoutingCache( void ) { int i; for ( i = 0; i < file->GetNumClusters(); i++ ) { DeleteClusterCache( i ); } DeletePortalCache(); Mem_Free( areaCacheIndex ); areaCacheIndex = NULL; areaCacheIndexSize = 0; Mem_Free( portalCacheIndex ); portalCacheIndex = NULL; portalCacheIndexSize = 0; Mem_Free( areaUpdate ); areaUpdate = NULL; Mem_Free( portalUpdate ); portalUpdate = NULL; Mem_Free( goalAreaTravelTimes ); goalAreaTravelTimes = NULL; cacheListStart = cacheListEnd = NULL; totalCacheMemory = 0; } /* ============ idAASLocal::SetupRouting ============ */ bool idAASLocal::SetupRouting( void ) { groundSpeedMultiplier = 100.0f / file->GetSettings().groundSpeed; waterSpeedMultiplier = 100.0f / file->GetSettings().waterSpeed; CalculateAreaTravelTimes(); SetupRoutingCache(); return true; } /* ============ idAASLocal::ShutdownRouting ============ */ void idAASLocal::ShutdownRouting( void ) { DeleteAreaTravelTimes(); ShutdownRoutingCache(); } /* ============ idAASLocal::RoutingStats ============ */ void idAASLocal::RoutingStats( void ) const { idRoutingCache *cache; int numAreaCache, numPortalCache; int totalAreaCacheMemory, totalPortalCacheMemory; numAreaCache = numPortalCache = 0; totalAreaCacheMemory = totalPortalCacheMemory = 0; for ( cache = cacheListStart; cache; cache = cache->time_next ) { if ( cache->type == CACHETYPE_AREA ) { numAreaCache++; totalAreaCacheMemory += sizeof( idRoutingCache ) + cache->size * (sizeof( unsigned short ) + sizeof( byte )); } else { numPortalCache++; totalPortalCacheMemory += sizeof( idRoutingCache ) + cache->size * (sizeof( unsigned short ) + sizeof( byte )); } } gameLocal.Printf( "%6d area cache (%d kB)\n", numAreaCache, totalAreaCacheMemory >> 10 ); gameLocal.Printf( "%6d portal cache (%d kB)\n", numPortalCache, totalPortalCacheMemory >> 10 ); gameLocal.Printf( "%6d total cache (%d kB)\n", numAreaCache + numPortalCache, totalCacheMemory >> 10 ); gameLocal.Printf( "%6d area travel times (%d kB)\n", numAreaTravelTimes, ( numAreaTravelTimes * sizeof( unsigned short ) ) >> 10 ); gameLocal.Printf( "%6d area cache entries (%d kB)\n", areaCacheIndexSize, ( areaCacheIndexSize * sizeof( idRoutingCache * ) ) >> 10 ); gameLocal.Printf( "%6d portal cache entries (%d kB)\n", portalCacheIndexSize, ( portalCacheIndexSize * sizeof( idRoutingCache * ) ) >> 10 ); } /* ============ idAASLocal::RemoveRoutingCacheUsingArea ============ */ void idAASLocal::RemoveRoutingCacheUsingArea( int areaNum ) { int clusterNum; clusterNum = file->GetArea( areaNum ).cluster; if ( clusterNum > 0 ) { // remove all the cache in the cluster the area is in DeleteClusterCache( clusterNum ); } else { // if this is a portal remove all cache in both the front and back cluster DeleteClusterCache( file->GetPortal( -clusterNum ).clusters[0] ); DeleteClusterCache( file->GetPortal( -clusterNum ).clusters[1] ); } DeletePortalCache(); } /* ============ idAASLocal::SetAreaTravelFlags ============ */ void idAASLocal::SetAreaTravelFlags( int areaNum, int travelFlags ) { assert( areaNum > 0 && areaNum < file->GetNumAreas() ); if ( ( file->GetArea( areaNum ).travelFlags & travelFlags ) != 0 ) { return; } file->SetAreaTravelFlag( areaNum, travelFlags ); RemoveRoutingCacheUsingArea( areaNum ); } /* ============ idAASLocal::RemoveAreaTravelFlags ============ */ void idAASLocal::RemoveAreaTravelFlags( int areaNum, int travelFlags ) { assert( areaNum > 0 && areaNum < file->GetNumAreas() ); if ( ( file->GetArea( areaNum ).travelFlags & travelFlags ) == 0 ) { return; } file->RemoveAreaTravelFlag( areaNum, travelFlags ); RemoveRoutingCacheUsingArea( areaNum ); } /* ============ idAASLocal::ChangeAreaTravelFlags_r ============ */ bool idAASLocal::ChangeAreaTravelFlags_r( int nodeNum, const idBounds &bounds, const int areaFlags, int travelFlags, bool set ) { int res; const aasNode_t *node; bool foundArea = false; while( nodeNum != 0 ) { if ( nodeNum < 0 ) { // if this area is a cluster portal if ( file->GetArea( -nodeNum ).flags & areaFlags ) { if ( set ) { SetAreaTravelFlags( -nodeNum, travelFlags ); } else { RemoveAreaTravelFlags( -nodeNum, travelFlags ); } foundArea |= true; } break; } node = &file->GetNode( nodeNum ); res = bounds.PlaneSide( file->GetPlane( node->planeNum ) ); if ( res == PLANESIDE_BACK ) { nodeNum = node->children[1]; } else if ( res == PLANESIDE_FRONT ) { nodeNum = node->children[0]; } else { foundArea |= ChangeAreaTravelFlags_r( node->children[1], bounds, areaFlags, travelFlags, set ); nodeNum = node->children[0]; } } return foundArea; } /* ============ idAASLocal::ChangeAreaTravelFlags ============ */ bool idAASLocal::ChangeAreaTravelFlags( const idBounds &bounds, const int areaFlags, int travelFlags, bool set ) { idBounds expBounds; if ( file == NULL ) { return false; } expBounds[0] = bounds[0] - file->GetSettings().boundingBox[1]; expBounds[1] = bounds[1] - file->GetSettings().boundingBox[0]; // find all areas within or touching the bounds with the given contents and disable/enable them for routing return ChangeAreaTravelFlags_r( 1, expBounds, areaFlags, travelFlags, set ); } /* ============ idAASLocal::ChangeReachabilityTravelFlags ============ */ bool idAASLocal::ChangeReachabilityTravelFlags( const char *name, int travelFlag, bool set ) { if ( file == NULL ) { return false; } int index = file->FindReachabilityByName( name ); if ( index < 0 ) { return false; } if ( set ) { file->SetReachabilityTravelFlag( index, travelFlag ); } else { file->RemoveReachabilityTravelFlag( index, travelFlag ); } RemoveRoutingCacheUsingArea( file->GetReachability( index ).fromAreaNum ); RemoveRoutingCacheUsingArea( file->GetReachability( index ).toAreaNum ); return true; } /* ============ idAASLocal::LinkCache link the cache in the cache list sorted from oldest to newest cache ============ */ void idAASLocal::LinkCache( idRoutingCache *cache ) const { // if the cache is already linked if ( cache->time_next != NULL || cache->time_prev != NULL || cacheListStart == cache ) { UnlinkCache( cache ); } totalCacheMemory += cache->Size(); // add cache to the end of the list cache->time_next = NULL; cache->time_prev = cacheListEnd; if ( cacheListEnd != NULL ) { cacheListEnd->time_next = cache; } cacheListEnd = cache; if ( cacheListStart == NULL ) { cacheListStart = cache; } } /* ============ idAASLocal::UnlinkCache ============ */ void idAASLocal::UnlinkCache( idRoutingCache *cache ) const { totalCacheMemory -= cache->Size(); // unlink the cache if ( cache->time_next != NULL ) { cache->time_next->time_prev = cache->time_prev; } else { cacheListEnd = cache->time_prev; } if ( cache->time_prev != NULL ) { cache->time_prev->time_next = cache->time_next; } else { cacheListStart = cache->time_next; } cache->time_next = cache->time_prev = NULL; } /* ============ idAASLocal::DeleteOldestCache ============ */ void idAASLocal::DeleteOldestCache( void ) const { idRoutingCache *cache; assert( cacheListStart != NULL ); // unlink the oldest cache cache = cacheListStart; UnlinkCache( cache ); // unlink the oldest cache from the area or portal cache index if ( cache->next != NULL ) { cache->next->prev = cache->prev; } if ( cache->prev != NULL ) { cache->prev->next = cache->next; } else if ( cache->type == CACHETYPE_AREA ) { areaCacheIndex[cache->cluster][ClusterAreaNum( cache->cluster, cache->areaNum )] = cache->next; } else if ( cache->type == CACHETYPE_PORTAL ) { portalCacheIndex[cache->areaNum] = cache->next; } delete cache; } /* ============ idAASLocal::GetAreaReachability ============ */ aasReachability_t *idAASLocal::GetAreaReachability( int areaNum, int reachabilityNum ) const { for ( aasReachability_t *reach = file->GetArea( areaNum ).reach; reach != NULL; reach = reach->next ) { if ( --reachabilityNum < 0 ) { return reach; } } return NULL; } /* ============ idAASLocal::ClusterAreaNum ============ */ ID_INLINE int idAASLocal::ClusterAreaNum( int clusterNum, int areaNum ) const { int side, areaCluster; areaCluster = file->GetArea( areaNum ).cluster; if ( areaCluster > 0 ) { return file->GetArea( areaNum ).clusterAreaNum; } else { side = file->GetPortal( -areaCluster ).clusters[0] != clusterNum; return file->GetPortal( -areaCluster ).clusterAreaNum[side]; } } /* ============ idAASLocal::UpdateAreaRoutingCache ============ */ void idAASLocal::UpdateAreaRoutingCache( idRoutingCache *areaCache ) const { int i, nextAreaNum, cluster, badTravelFlags, clusterAreaNum, numReachableAreas; unsigned short t, startAreaTravelTimes[AAS_REACH_MAX_PER_AREA]; idRoutingUpdate *updateListStart, *updateListEnd, *curUpdate, *nextUpdate; aasReachability_t *reach; const aasArea_t *nextArea; // number of reachability areas within this cluster numReachableAreas = file->GetCluster( areaCache->cluster ).numReachableAreas; // number of the start area within the cluster clusterAreaNum = ClusterAreaNum( areaCache->cluster, areaCache->areaNum ); if ( clusterAreaNum >= numReachableAreas ) { return; } areaCache->travelTimes[clusterAreaNum] = areaCache->startTravelTime; badTravelFlags = ~areaCache->travelFlags; memset( startAreaTravelTimes, 0, sizeof( startAreaTravelTimes ) ); // initialize first update curUpdate = &areaUpdate[clusterAreaNum]; curUpdate->areaNum = areaCache->areaNum; curUpdate->areaTravelTimes = startAreaTravelTimes; curUpdate->tmpTravelTime = areaCache->startTravelTime; curUpdate->next = NULL; curUpdate->prev = NULL; updateListStart = curUpdate; updateListEnd = curUpdate; // while there are updates in the list while( updateListStart != NULL ) { curUpdate = updateListStart; if ( curUpdate->next != NULL ) { curUpdate->next->prev = NULL; } else { updateListEnd = NULL; } updateListStart = curUpdate->next; curUpdate->isInList = false; for ( i = 0, reach = file->GetArea( curUpdate->areaNum ).rev_reach; reach; reach = reach->rev_next, i++ ) { // if the reachability uses an undesired travel type if ( reach->travelFlags & badTravelFlags ) { continue; } // next area the reversed reachability leads to nextAreaNum = reach->fromAreaNum; nextArea = &file->GetArea( nextAreaNum ); // if traveling through the next area requires an undesired travel flag if ( nextArea->travelFlags & badTravelFlags ) { continue; } // get the cluster number of the area cluster = nextArea->cluster; // don't leave the cluster, however do flood into cluster portals if ( cluster > 0 && cluster != areaCache->cluster ) { continue; } // get the number of the area in the cluster clusterAreaNum = ClusterAreaNum( areaCache->cluster, nextAreaNum ); if ( clusterAreaNum >= numReachableAreas ) { continue; // should never happen } assert( clusterAreaNum < areaCache->size ); // time already travelled plus the traveltime through the current area // plus the travel time of the reachability towards the next area t = curUpdate->tmpTravelTime + curUpdate->areaTravelTimes[i] + reach->travelTime; if ( !areaCache->travelTimes[clusterAreaNum] || t < areaCache->travelTimes[clusterAreaNum] ) { areaCache->travelTimes[clusterAreaNum] = t; areaCache->reachabilities[clusterAreaNum] = ( reach->areaTTOfsAndNumber >> AAS_REACH_NUMBER_SHIFT ) & AAS_REACH_NUMBER_MASK; nextUpdate = &areaUpdate[clusterAreaNum]; nextUpdate->areaNum = nextAreaNum; nextUpdate->tmpTravelTime = t; nextUpdate->areaTravelTimes = areaTravelTimes + ( reach->areaTTOfsAndNumber & AAS_AREA_TRAVEL_TIME_OFFSET_MASK ); // avoid areas near ledges if ( file->GetArea( nextAreaNum ).flags & AAS_AREA_LEDGE ) { nextUpdate->tmpTravelTime += LEDGE_TRAVELTIME_PANALTY; } if ( !nextUpdate->isInList ) { nextUpdate->next = NULL; nextUpdate->prev = updateListEnd; if ( updateListEnd != NULL ) { updateListEnd->next = nextUpdate; } else { updateListStart = nextUpdate; } updateListEnd = nextUpdate; nextUpdate->isInList = true; } } } } } /* ============ idAASLocal::GetAreaRoutingCache ============ */ idRoutingCache *idAASLocal::GetAreaRoutingCache( int clusterNum, int areaNum, int travelFlags ) const { int clusterAreaNum; idRoutingCache *cache, *clusterCache; // number of the area in the cluster clusterAreaNum = ClusterAreaNum( clusterNum, areaNum ); // pointer to the cache for the area in the cluster clusterCache = areaCacheIndex[clusterNum][clusterAreaNum]; // check if cache without undesired travel flags already exists for ( cache = clusterCache; cache; cache = cache->next ) { if ( cache->travelFlags == travelFlags ) { break; } } // if no cache found if ( cache == NULL ) { cache = new idRoutingCache( file->GetCluster( clusterNum ).numReachableAreas ); cache->type = CACHETYPE_AREA; cache->cluster = clusterNum; cache->areaNum = areaNum; cache->startTravelTime = 1; cache->travelFlags = travelFlags; cache->prev = NULL; cache->next = clusterCache; if ( clusterCache ) { clusterCache->prev = cache; } areaCacheIndex[clusterNum][clusterAreaNum] = cache; UpdateAreaRoutingCache( cache ); } LinkCache( cache ); return cache; } /* ============ idAASLocal::UpdatePortalRoutingCache ============ */ void idAASLocal::UpdatePortalRoutingCache( idRoutingCache *portalCache ) const { int i, portalNum, clusterAreaNum; unsigned short t; const aasPortal_t *portal; const aasCluster_t *cluster; idRoutingCache *cache; idRoutingUpdate *updateListStart, *updateListEnd, *curUpdate, *nextUpdate; curUpdate = &portalUpdate[ file->GetNumPortals() ]; curUpdate->cluster = portalCache->cluster; curUpdate->areaNum = portalCache->areaNum; curUpdate->tmpTravelTime = portalCache->startTravelTime; //put the area to start with in the current read list curUpdate->next = NULL; curUpdate->prev = NULL; updateListStart = curUpdate; updateListEnd = curUpdate; // while there are updates in the current list while( updateListStart != NULL ) { curUpdate = updateListStart; // remove the current update from the list if ( curUpdate->next != NULL ) { curUpdate->next->prev = NULL; } else { updateListEnd = NULL; } updateListStart = curUpdate->next; // current update is removed from the list curUpdate->isInList = false; cluster = &file->GetCluster( curUpdate->cluster ); cache = GetAreaRoutingCache( curUpdate->cluster, curUpdate->areaNum, portalCache->travelFlags ); // take all portals of the cluster for ( i = 0; i < cluster->numPortals; i++ ) { portalNum = file->GetPortalIndex( cluster->firstPortal + i ); assert( portalNum < portalCache->size ); portal = &file->GetPortal( portalNum ); clusterAreaNum = ClusterAreaNum( curUpdate->cluster, portal->areaNum ); if ( clusterAreaNum >= cluster->numReachableAreas ) { continue; } t = cache->travelTimes[clusterAreaNum]; if ( t == 0 ) { continue; } t += curUpdate->tmpTravelTime; if ( !portalCache->travelTimes[portalNum] || t < portalCache->travelTimes[portalNum] ) { portalCache->travelTimes[portalNum] = t; portalCache->reachabilities[portalNum] = cache->reachabilities[clusterAreaNum]; nextUpdate = &portalUpdate[portalNum]; if ( portal->clusters[0] == curUpdate->cluster ) { nextUpdate->cluster = portal->clusters[1]; } else { nextUpdate->cluster = portal->clusters[0]; } nextUpdate->areaNum = portal->areaNum; // add travel time through the actual portal area for the next update nextUpdate->tmpTravelTime = t + portal->maxAreaTravelTime; if ( !nextUpdate->isInList ) { nextUpdate->next = NULL; nextUpdate->prev = updateListEnd; if ( updateListEnd != NULL ) { updateListEnd->next = nextUpdate; } else { updateListStart = nextUpdate; } updateListEnd = nextUpdate; nextUpdate->isInList = true; } } } } } /* ============ idAASLocal::GetPortalRoutingCache ============ */ idRoutingCache *idAASLocal::GetPortalRoutingCache( int clusterNum, int areaNum, int travelFlags ) const { idRoutingCache *cache; // check if cache without undesired travel flags already exists for ( cache = portalCacheIndex[areaNum]; cache; cache = cache->next ) { if ( cache->travelFlags == travelFlags ) { break; } } // if no cache found if ( cache == NULL ) { cache = new idRoutingCache( file->GetNumPortals() ); cache->type = CACHETYPE_PORTAL; cache->cluster = clusterNum; cache->areaNum = areaNum; cache->startTravelTime = 1; cache->travelFlags = travelFlags; cache->prev = NULL; cache->next = portalCacheIndex[areaNum]; if ( portalCacheIndex[areaNum] ) { portalCacheIndex[areaNum]->prev = cache; } portalCacheIndex[areaNum] = cache; UpdatePortalRoutingCache( cache ); } LinkCache( cache ); return cache; } /* ============ idAASLocal::GetClusterRoute ============ */ bool idAASLocal::GetClusterRoute( int startAreaNum, const idVec3 &startOrigin, int startClusterNum, int goalAreaNum, int travelFlags, int &travelTime, const aasReachability_t **reach ) const { idRoutingCache *clusterCache = GetAreaRoutingCache( startClusterNum, goalAreaNum, travelFlags ); int startClusterAreaNum = ClusterAreaNum( startClusterNum, startAreaNum ); if ( clusterCache->travelTimes[startClusterAreaNum] == 0 ) { return false; } *reach = GetAreaReachability( startAreaNum, clusterCache->reachabilities[startClusterAreaNum] ); travelTime = clusterCache->travelTimes[startClusterAreaNum] + AreaTravelTime( startAreaNum, startOrigin, (*reach)->GetStart() ); #if 1 // loop over the reachabilities in the startAreaNum and pick the best one for ( const aasReachability_t *r = file->GetArea( startAreaNum ).reach; r != NULL; r = r->next ) { if ( r == *reach ) { continue; } if ( ( r->travelFlags & travelFlags ) == 0 ) { //mal: if travel flags don't match, don't use. continue; } if ( file->GetArea( r->toAreaNum ).cluster != startClusterNum ) { continue; } int nextAreaNum = r->toAreaNum; int nextClusterAreaNum = ClusterAreaNum( startClusterNum, nextAreaNum ); if ( clusterCache->travelTimes[nextClusterAreaNum] == 0 ) { continue; } aasReachability_t *nextr = GetAreaReachability( nextAreaNum, clusterCache->reachabilities[nextClusterAreaNum] ); // never go back to the starting area. we may wind up trying to go back to the current area because // we calculate travel times from reachability to reachability rather than to the center points of the area if ( nextr->toAreaNum == startAreaNum ) { continue; } // travel time from the next area int t = clusterCache->travelTimes[nextClusterAreaNum]; // travel time through the next area t += AreaTravelTime( nextAreaNum, r->GetEnd(), nextr->GetStart() ); // travel time for the reachability from the start area to the next area t += r->travelTime; // travel time through the start area t += AreaTravelTime( startAreaNum, startOrigin, r->GetStart() ); if ( t < travelTime ) { travelTime = t; *reach = r; } } #endif return true; } /* ============ idAASLocal::RouteToGoalArea ============ */ bool idAASLocal::RouteToGoalArea( int startAreaNum, const idVec3 &startOrigin, int goalAreaNum, int travelFlags, int &travelTime, const aasReachability_t **reach ) const { int startClusterNum, goalClusterNum; const aasPortal_t *portal; travelTime = 0; *reach = NULL; if ( !file ) { return false; } if ( startAreaNum == goalAreaNum ) { return true; } if ( startAreaNum <= 0 || startAreaNum >= file->GetNumAreas() ) { botThreadData.Warning( "RouteToGoalArea: startAreaNum %d out of range.\nStart Origin: X: %0.f, Y: %0.f, Z: %0.f", startAreaNum, startOrigin.x, startOrigin.y, startOrigin.z ); return false; } if ( goalAreaNum <= 0 || goalAreaNum >= file->GetNumAreas() ) { botThreadData.Warning( "RouteToGoalArea: goalAreaNum %d out of range", goalAreaNum ); return false; } while( totalCacheMemory > MAX_ROUTING_CACHE_MEMORY ) { DeleteOldestCache(); } startClusterNum = file->GetArea( startAreaNum ).cluster; goalClusterNum = file->GetArea( goalAreaNum ).cluster; // if the source area is a cluster portal, read directly from the portal cache if ( startClusterNum < 0 ) { // if the goal area is a portal if ( goalClusterNum < 0 ) { // just assume the goal area is part of the front cluster portal = &file->GetPortal( -goalClusterNum ); goalClusterNum = portal->clusters[0]; } // get the portal routing cache idRoutingCache *portalCache = GetPortalRoutingCache( goalClusterNum, goalAreaNum, travelFlags ); *reach = GetAreaReachability( startAreaNum, portalCache->reachabilities[-startClusterNum] ); travelTime = portalCache->travelTimes[-startClusterNum] + AreaTravelTime( startAreaNum, startOrigin, (*reach)->GetStart() ); return true; } int bestTime = 0; const aasReachability_t *bestReach = NULL; // check if the goal area is a portal of the source area cluster if ( goalClusterNum < 0 ) { portal = &file->GetPortal( -goalClusterNum ); if ( portal->clusters[0] == startClusterNum || portal->clusters[1] == startClusterNum) { goalClusterNum = startClusterNum; } } // if both areas are in the same cluster consider a direct route within the cluster first if ( startClusterNum > 0 && goalClusterNum > 0 && startClusterNum == goalClusterNum ) { GetClusterRoute( startAreaNum, startOrigin, startClusterNum, goalAreaNum, travelFlags, bestTime, &bestReach ); } startClusterNum = file->GetArea( startAreaNum ).cluster; goalClusterNum = file->GetArea( goalAreaNum ).cluster; // if the goal area is a portal if ( goalClusterNum < 0 ) { // just assume the goal area is part of the front cluster portal = &file->GetPortal( -goalClusterNum ); goalClusterNum = portal->clusters[0]; } // get the portal routing cache idRoutingCache *portalCache = GetPortalRoutingCache( goalClusterNum, goalAreaNum, travelFlags ); // the cluster the area is in const aasCluster_t *startCluster = &file->GetCluster( startClusterNum ); // current area inside the current cluster int startClusterAreaNum = ClusterAreaNum( startClusterNum, startAreaNum ); // if the area is not a reachable area if ( startClusterAreaNum >= startCluster->numReachableAreas) { return false; } // find the portal of the source area cluster leading towards the goal area for ( int i = 0; i < startCluster->numPortals; i++ ) { int portalNum = file->GetPortalIndex( startCluster->firstPortal + i ); // if the goal area isn't reachable from the portal if ( portalCache->travelTimes[portalNum] == 0 ) { continue; } portal = &file->GetPortal( portalNum ); int t = 0; const aasReachability_t *r = NULL; // get the route to the cluster portal if ( !GetClusterRoute( startAreaNum, startOrigin, startClusterNum, portal->areaNum, travelFlags, t, &r ) ) { continue; } // The total travel time is the travel time from the portal area to the goal area // plus the travel time from the source area towards the portal area. t += portalCache->travelTimes[portalNum]; // Should add the exact travel time through the portal area. However, we add the // largest travel time through the portal area. We cannot directly calculate the // exact travel time through the portal area because the reachability used to // travel into the portal area is not known. t += portal->maxAreaTravelTime; // if the time is better than the one already found if ( bestTime == 0 || t < bestTime ) { bestReach = r; bestTime = t; } } if ( bestReach == NULL ) { return false; } *reach = bestReach; travelTime = bestTime; return true; } /* ============ idAASLocal::TravelTimeToGoalArea ============ */ int idAASLocal::TravelTimeToGoalArea( int startAreaNum, const idVec3 &startOrigin, int goalAreaNum, int travelFlags ) const { int travelTime; const aasReachability_t *reach; if ( !file ) { return 0; } if ( !RouteToGoalArea( startAreaNum, startOrigin, goalAreaNum, travelFlags, travelTime, &reach ) ) { return 0; } return travelTime; } /* ============ idAASLocal::FindNearestGoal ============ */ bool idAASLocal::FindNearestGoal( idAASGoal &goal, int startAreaNum, const idVec3 &startOrigin, int travelFlags, idAASCallback &callback ) const { int badTravelFlags, nextAreaNum, bestAreaNum; unsigned short t, bestTravelTime; idRoutingUpdate *updateListStart, *updateListEnd, *curUpdate, *nextUpdate; aasReachability_t *reach; const aasArea_t *nextArea; if ( file == NULL || startAreaNum <= 0 ) { goal.areaNum = startAreaNum; goal.origin = startOrigin; return false; } // if the first area is valid goal, just return the origin if ( callback.AreaIsGoal( this, startAreaNum ) ) { goal.areaNum = startAreaNum; goal.origin = startOrigin; return true; } badTravelFlags = ~travelFlags; SIMDProcessor->Memset( goalAreaTravelTimes, 0, file->GetNumAreas() * sizeof( unsigned short ) ); // initialize first update curUpdate = &areaUpdate[startAreaNum]; curUpdate->areaNum = startAreaNum; curUpdate->tmpTravelTime = 0; curUpdate->start = startOrigin; curUpdate->next = NULL; curUpdate->prev = NULL; updateListStart = curUpdate; updateListEnd = curUpdate; bestTravelTime = 0; bestAreaNum = 0; // while there are updates in the list while ( updateListStart ) { curUpdate = updateListStart; if ( curUpdate->next ) { curUpdate->next->prev = NULL; } else { updateListEnd = NULL; } updateListStart = curUpdate->next; curUpdate->isInList = false; // if we already found a closer location if ( bestTravelTime && curUpdate->tmpTravelTime >= bestTravelTime ) { continue; } for ( reach = file->GetArea( curUpdate->areaNum ).reach; reach != NULL; reach = reach->next ) { // if the reachability uses an undesired travel type if ( ( reach->travelFlags & badTravelFlags ) != 0 ) { continue; } // next area the reversed reachability leads to nextAreaNum = reach->toAreaNum; nextArea = &file->GetArea( nextAreaNum ); // if traveling through the next area requires an undesired travel flag if ( ( nextArea->travelFlags & badTravelFlags ) != 0 ) { continue; } t = curUpdate->tmpTravelTime + AreaTravelTime( curUpdate->areaNum, curUpdate->start, reach->GetStart() ) + reach->travelTime; t += callback.AdditionalTravelTimeForPath( this, curUpdate->start, reach->GetEnd() ); // if we already found a closer location if ( bestTravelTime && t >= bestTravelTime ) { continue; } // if this is not the best path towards the next area if ( goalAreaTravelTimes[nextAreaNum] && t >= goalAreaTravelTimes[nextAreaNum] ) { continue; } if ( !callback.PathValid( this, curUpdate->start, reach->GetEnd() ) ) { continue; } goalAreaTravelTimes[nextAreaNum] = t; nextUpdate = &areaUpdate[nextAreaNum]; nextUpdate->areaNum = nextAreaNum; nextUpdate->tmpTravelTime = t; nextUpdate->start = reach->GetEnd(); // avoid areas near ledges if ( file->GetArea( nextAreaNum ).flags & AAS_AREA_LEDGE ) { nextUpdate->tmpTravelTime += LEDGE_TRAVELTIME_PANALTY; } if ( !nextUpdate->isInList ) { nextUpdate->next = NULL; nextUpdate->prev = updateListEnd; if ( updateListEnd ) { updateListEnd->next = nextUpdate; } else { updateListStart = nextUpdate; } updateListEnd = nextUpdate; nextUpdate->isInList = true; } // don't put goal near a ledge if ( !( nextArea->flags & AAS_AREA_LEDGE ) ) { // add travel time through the area t += AreaTravelTime( reach->toAreaNum, reach->GetEnd(), AreaCenter( nextAreaNum ) ); if ( !bestTravelTime || t < bestTravelTime ) { // test the area if ( callback.AreaIsGoal( this, reach->toAreaNum ) ) { bestTravelTime = t; bestAreaNum = reach->toAreaNum; } } } } } if ( bestAreaNum ) { goal.areaNum = bestAreaNum; goal.origin = AreaCenter( bestAreaNum ); return true; } return false; }