// Copyright (C) 2007 Id Software, Inc. // /* Invisible entities that affect other entities or the world when activated. */ #include "precompiled.h" #pragma hdrstop #if defined( _DEBUG ) && !defined( ID_REDIRECT_NEWDELETE ) #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #include "Target.h" /* =============================================================================== idTarget =============================================================================== */ CLASS_DECLARATION( idEntity, idTarget ) END_CLASS /* =============================================================================== idTarget_Null =============================================================================== */ CLASS_DECLARATION( idTarget, idTarget_Null ) END_CLASS /* ================ idTarget_Null::Spawn ================ */ void idTarget_Null::Spawn() { PostEventMS( &EV_Remove, 100 ); }