// Copyright (C) 2007 Id Software, Inc. // #include "precompiled.h" #pragma hdrstop const char* declTableIdentifier = "table"; const char* declMaterialIdentifier = "material"; const char* declSkinIdentifier = "skin"; const char* declSoundShaderIdentifier = "sound"; const char* declEntityDefIdentifier = "entityDef"; const char* declEffectsIdentifier = "effect"; const char* declAFIdentifier = "articulatedFigure"; const char* declAtmosphereIdentifier = "atmosphere"; const char* declAmbientCubeMapIdentifier = "ambientCubeMap"; const char* declStuffTypeIdentifier = "stuffType"; const char* declDecalIdentifier = "decal"; const char* declSurfaceTypeIdentifier = "surfaceType"; const char* declSurfaceTypeMapIdentifier = "surfaceTypeMap"; const char* declRenderProgramIdentifier = "renderProgram"; const char* declRenderBindingIdentifier = "renderBinding"; const char* declTemplateIdentifier = "template"; const char* declImposterIdentifier = "imposter"; const char* declImposterGeneratorIdentifier = "imposterGenerator"; const char* declLocStrIdentifier = "locString"; const char* declModelExportIdentifier = "modelExport"; const char* declIdentifierList[] = { declTableIdentifier, declMaterialIdentifier, declSkinIdentifier, declSoundShaderIdentifier, declEntityDefIdentifier, declEffectsIdentifier, declAFIdentifier, declAtmosphereIdentifier, declAmbientCubeMapIdentifier, declStuffTypeIdentifier, declSurfaceTypeIdentifier, declSurfaceTypeMapIdentifier, declRenderProgramIdentifier, declRenderBindingIdentifier, declTemplateIdentifier, declImposterIdentifier, declImposterGeneratorIdentifier, declLocStrIdentifier, declDecalIdentifier, declModelExportIdentifier, };