// ==================================================== // // Enemy Territory: QUAKE Wars(TM) 1.5 SDK // // ==================================================== Miscellaneous Coding Notes: - You can use Visual Studio 2005 Express edition to compile the SDK. - You can find the final gamex86.dll in source\build\win32\\ Copy it to the same folder as your etqw.exe and the game will automatically load your new dll. - We recommend setting up a post-build event to automatically copy the dll to the game folder. Miscellaneous Mapping Notes: - You must add your custom map script to base/scripts/main.script (look for the #includes before game_main) - You must add your custom map or campaign metadata to base/pakmeta.conf while developing This file will only be loaded when using the SDK version of ETQW. - To include your metadata for use with the full game, you must create an addon.conf and package your map in a PK4. See sample_addon.conf for an example of how to create an addon.conf file.