// Detachables template templates/vehicles/destroyedParts { text { "spawnclass" "sdVehicleAttachment" "lifetime" "LifeTimeParm" "density" "DensityParm" "bouncyness" "BouncynessParm" "friction" "FrictionParm" "nonsolid" "1" "nodrop" "1" "buoyancy" "0.4" "model" "ModelParm" "cm_model" "ModelParm" "fx_trail" "TrailParm" "fx_trail_1" "DecayTrailParm" "explosion_velocity_max" "VelocityParm" "explosion_angular_velocity_max" "AngularVelParm" "trail_attenuation_speed" "200" "maxVisDist" "4096" "snd_bounce" "SoundBounceParm" } parameters < ModelParm, VelocityParm = "500 0 0", AngularVelParm = "2 4 10", SoundBounceParm = "vehicles/misc/debris/metal_medium", BouncynessParm = "0.25", FrictionParm = "0.5", DensityParm = "0.01", TrailParm = "effects/vehicles/generic_debris", LifeTimeParm = "10", DecayTrailParm = "" > }