// UI Sounds sound sounds/ui/main/select_01 { volume -8 sounds/ui/main/select_04.wav } sound sounds/ui/weapons/click { volume -15 sounds/guis/click.wav } sound sounds/ui/weapons/accept { volume -15 sounds/guis/click.wav } sound sounds/ui/main/mouseover { volume -15 sounds/ui/main/highlight_01.wav // sounds/ui/main/highlight_02.wav } sound sounds/ui/main/click { volume -15 sounds/ui/main/click_01.wav } sound sounds/ui/main/cancel { volume -15 // sounds/ui/main/cancel_01.wav sounds/ui/main/cancel_02.wav } sound sounds/ui/main/error { volume -15 // sounds/ui/main/error_01.wav sounds/ui/main/error_02.wav // sounds/ui/main/error_03.wav } sound sounds/ui/main/open { volume -15 // sounds/ui/main/open_01.wav // sounds/ui/main/open_02.wav // sounds/ui/main/open_03.wav sounds/ui/main/open_04.wav } sound sounds/ui/main/close { volume -15 // sounds/ui/main/close_01.wav // sounds/ui/main/close_02.wav // sounds/ui/main/close_03.wav sounds/ui/main/close_04.wav } // bad: low health, low ammo sound sounds/ui/main/bad { volume -10 sounds/ui/main/bad_02a.wav } // cannot: not enough power bar, no ammo left, can't perform that operation sound sounds/ui/main/cannot { volume 0 sounds/ui/main/cannot_01.wav } // gdf command map transition swoosh sound sounds/ui/main/cmtrans_gdf { volume -2 sounds/ui/main/cmtrans_gdf_01.wav } // strogg command map transition swoosh sound sounds/ui/main/cmtrans_strogg { volume -2 sounds/ui/main/cmtrans_strogg_01.wav } // good: campaign rewards, proficiency rating increases, unlocked rewards, completed missions etc sound sounds/ui/main/good { volume 0 sounds/ui/main/good_01.wav } // very good: persisten rewards, rank promotions, honours sound sounds/ui/main/verygood { volume 0 sounds/ui/main/verygood_01.wav } // interaction: simple click when you select things in limbo menu etc sound sounds/ui/main/interaction { volume 0 sounds/ui/main/interaction_01.wav } // neutral: new tooltip popup sound sounds/ui/main/neutral { volume -11 sounds/ui/main/neutral_01.wav //sounds/ui/main/neutral_02.wav // think this one is too annoying }