// Strogg Nexus // Generic Objectives // Jamming Tower sound sounds/vo/strogg/nexus/objectives/jamtower/destroy/long { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25001.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/destroy { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25002.wav localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25508.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/planted { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25003.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/defendexpl { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25004.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/planted/long { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25005.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/disarmed { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25006.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/destroyed { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25007.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/offline { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25008.wav } sound sounds/vo/strogg/nexus/objectives/jamtower/destroyed/short { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25503.wav } // ao: all references to this should point to the other sound shader using this wav. sound sounds/vo/strogg/nexus/objectives/jamtower/destroyed/long { localization/english/sounds/vo/strogg/nexus/objectives/jamtower/25007.wav } // Mining Laser sound sounds/vo/strogg/nexus/objectives/mininglaser/construct/long { localization/english/sounds/vo/strogg/nexus/objectives/mininglaser/25011.wav } sound sounds/vo/strogg/nexus/objectives/mininglaser/construct { localization/english/sounds/vo/strogg/nexus/objectives/mininglaser/25012.wav } sound sounds/vo/strogg/nexus/objectives/mininglaser/constructing { localization/english/sounds/vo/strogg/nexus/objectives/mininglaser/25013.wav } sound sounds/vo/strogg/nexus/objectives/mininglaser/constructing/half { localization/english/sounds/vo/strogg/nexus/objectives/mininglaser/25014.wav } sound sounds/vo/strogg/nexus/objectives/mininglaser/constructed { localization/english/sounds/vo/strogg/nexus/objectives/mininglaser/25405.wav } sound sounds/vo/strogg/nexus/objectives/mininglaser/constructed/long { localization/english/sounds/vo/strogg/nexus/objectives/mininglaser/25016.wav } // Bridge sound sounds/vo/strogg/nexus/objectives/bridge/stop { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25021.wav } sound sounds/vo/strogg/nexus/objectives/bridge/stop/long { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25022.wav } sound sounds/vo/strogg/nexus/objectives/bridge/constructing { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25023.wav } sound sounds/vo/strogg/nexus/objectives/bridge/constructing/half { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25024.wav } sound sounds/vo/strogg/nexus/objectives/bridge/constructed/firststage { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25025.wav } sound sounds/vo/strogg/nexus/objectives/bridge/constructed/half { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25026.wav } sound sounds/vo/strogg/nexus/objectives/bridge/constructed { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25406.wav } sound sounds/vo/strogg/nexus/objectives/bridge/constructed/long { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25029.wav } // Foot Bridge sound sounds/vo/strogg/nexus/objectives/footbridge/stop/long { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25171.wav } sound sounds/vo/strogg/nexus/objectives/footbridge/stop { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25172.wav } sound sounds/vo/strogg/nexus/objectives/footbridge/constructing { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25173.wav } sound sounds/vo/strogg/nexus/objectives/footbridge/constructing/half { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25174.wav } sound sounds/vo/strogg/nexus/objectives/footbridge/constructed/half { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25175.wav } sound sounds/vo/strogg/nexus/objectives/footbridge/constructed { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25176.wav } sound sounds/vo/strogg/nexus/objectives/footbridge/complete { localization/english/sounds/vo/strogg/nexus/objectives/bridge/25177.wav } // MCP sound sounds/vo/strogg/nexus/objectives/mcp/stop/outpostdeploy/long { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25031.wav } sound sounds/vo/strogg/nexus/objectives/mcp/stop/outpostdeploy { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25032.wav } sound sounds/vo/strogg/nexus/objectives/mcp/stop/outpost { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25033.wav } sound sounds/vo/strogg/nexus/objectives/mcp/disable { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25034.wav } sound sounds/vo/strogg/nexus/objectives/mcp/stop { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25035.wav } sound sounds/vo/strogg/nexus/objectives/mcp/checkpoint/near { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25036.wav } sound sounds/vo/strogg/nexus/objectives/mcp/checkpoint { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25037.wav } sound sounds/vo/strogg/nexus/objectives/mcp/checkpoint/past { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25038.wav } sound sounds/vo/strogg/nexus/objectives/mcp/outpost/half { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25039.wav } sound sounds/vo/strogg/nexus/objectives/mcp/outpost/near { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25040.wav } sound sounds/vo/strogg/nexus/objectives/mcp/repair { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25042.wav } sound sounds/vo/strogg/nexus/objectives/mcp/repairing { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25043.wav } sound sounds/vo/strogg/nexus/objectives/mcp/repaired { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25044.wav } sound sounds/vo/strogg/nexus/objectives/mcp/repair/firessm { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25046.wav } sound sounds/vo/strogg/nexus/objectives/mcp/awol/warning1 { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25047.wav } sound sounds/vo/strogg/nexus/objectives/mcp/awol/warning2 { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25048.wav } sound sounds/vo/strogg/nexus/objectives/mcp/awol/replace { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25049.wav } sound sounds/vo/strogg/nexus/objectives/mcp/outpost/deployed { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25050.wav } sound sounds/vo/strogg/nexus/objectives/mcp/outpost/lost { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25052.wav } sound sounds/vo/strogg/nexus/objectives/mcp/outpost/lost/long { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25053.wav } sound sounds/vo/strogg/nexus/objectives/mcp/disabled { localization/english/sounds/vo/strogg/nexus/objectives/mcp/25054.wav } // Shield Gen sound sounds/vo/strogg/nexus/objectives/shieldgen/stoppedssm { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25061.wav } sound sounds/vo/strogg/nexus/objectives/shieldgen/defend/long { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25062.wav } sound sounds/vo/strogg/nexus/objectives/shieldgen/defend { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25063.wav } sound sounds/vo/strogg/nexus/objectives/shieldgen/hacking { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25064.wav } sound sounds/vo/strogg/nexus/objectives/shieldgen/hacking/half { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25065.wav } sound sounds/vo/strogg/nexus/objectives/shieldgen/hacked/long { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25066.wav } sound sounds/vo/strogg/nexus/objectives/shieldgen/hacked { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25407.wav } sound sounds/vo/strogg/nexus/objectives/shieldgen/firessm { localization/english/sounds/vo/strogg/nexus/objectives/shieldgen/25408.wav } // EMP Disruptor sound sounds/vo/strogg/nexus/objectives/empdisruptor/stop/long { localization/english/sounds/vo/strogg/nexus/objectives/empdisruptor/25131.wav } sound sounds/vo/strogg/nexus/objectives/empdisruptor/stop { localization/english/sounds/vo/strogg/nexus/objectives/empdisruptor/25132.wav } sound sounds/vo/strogg/nexus/objectives/empdisruptor/constructing { localization/english/sounds/vo/strogg/nexus/objectives/empdisruptor/25133.wav } sound sounds/vo/strogg/nexus/objectives/empdisruptor/constructing/half { localization/english/sounds/vo/strogg/nexus/objectives/empdisruptor/25134.wav } sound sounds/vo/strogg/nexus/objectives/empdisruptor/constructing/near { localization/english/sounds/vo/strogg/nexus/objectives/empdisruptor/25135.wav } sound sounds/vo/strogg/nexus/objectives/empdisruptor/constructed { localization/english/sounds/vo/strogg/nexus/objectives/empdisruptor/25136.wav } sound sounds/vo/strogg/nexus/objectives/empdisruptor/online { localization/english/sounds/vo/strogg/nexus/objectives/empdisruptor/25137.wav } // Flyer Drone sound sounds/vo/strogg/nexus/objectives/flyerdrone/destroy { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25161.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/integrity80 { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25162.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/integrity60 { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25163.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/integrity40 { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25164.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/integrity20 { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25165.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/damaged { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25166.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/destroyed/half { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25167.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/destroyed/near { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25168.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/destroyed { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25169.wav } sound sounds/vo/strogg/nexus/objectives/flyerdrone/objective/destroyed/long { localization/english/sounds/vo/strogg/nexus/objectives/flyerdrone/25413.wav } // Barricades sound sounds/vo/strogg/nexus/objectives/barricade/defend/long { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25181.wav } sound sounds/vo/strogg/nexus/objectives/barricade/defend { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25182.wav } sound sounds/vo/strogg/nexus/objectives/barricade/planted { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25183.wav } sound sounds/vo/strogg/nexus/objectives/barricade/disarm { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25184.wav } sound sounds/vo/strogg/nexus/objectives/barricade/planted/long { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25185.wav } sound sounds/vo/strogg/nexus/objectives/barricade/30seconds { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25186.wav } sound sounds/vo/strogg/nexus/objectives/barricade/20seconds { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25187.wav } sound sounds/vo/strogg/nexus/objectives/barricade/10seconds { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25188.wav } sound sounds/vo/strogg/nexus/objectives/barricade/disarmed { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25189.wav } sound sounds/vo/strogg/nexus/objectives/barricade/destroyed { localization/english/sounds/vo/strogg/nexus/objectives/barricade/25414.wav } // Forward Spawn sound sounds/vo/strogg/nexus/objectives/forwardspawn/capture { localization/english/sounds/vo/strogg/nexus/objectives/forwardspawn/25201.wav } sound sounds/vo/strogg/nexus/objectives/forwardspawn/capturing/strogg { localization/english/sounds/vo/strogg/nexus/objectives/forwardspawn/25202.wav } sound sounds/vo/strogg/nexus/objectives/forwardspawn/captured { localization/english/sounds/vo/strogg/nexus/objectives/forwardspawn/25203.wav localization/english/sounds/vo/strogg/nexus/objectives/forwardspawn/25204.wav } sound sounds/vo/strogg/nexus/objectives/forwardspawn/captured/long { localization/english/sounds/vo/strogg/nexus/objectives/forwardspawn/25205.wav } sound sounds/vo/strogg/nexus/objectives/forwardspawn/capturing/gdf { localization/english/sounds/vo/strogg/nexus/objectives/forwardspawn/25206.wav } sound sounds/vo/strogg/nexus/objectives/forwardspawn/recapture { localization/english/sounds/vo/strogg/nexus/objectives/forwardspawn/25207.wav } // Generic Destruction Objectives sound sounds/vo/strogg/nexus/objectives/genericdestruction/defend/long { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25071.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/defend { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25072.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/planted/gdf { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25073.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/disarm { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25074.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/planted/gdf/long { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25075.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/30seconds/gdf { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25076.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/20seconds/gdf { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25077.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/10seconds/gdf { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25078.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/disarmed/strogg { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25080.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/destroyed/gdf { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25409.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/destroy/long { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25091.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/estroy { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25092.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/planted/strogg { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25093.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/defendexpl { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25094.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/planted/strogg/long { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25095.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/30seconds/strogg { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25096.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/20seconds/strogg { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25097.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/10seconds/strogg { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25098.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/disarmed/gdf { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25100.wav } sound sounds/vo/strogg/nexus/objectives/genericdestruction/destroyed/strogg { localization/english/sounds/vo/strogg/nexus/objectives/destroy/25410.wav localization/english/sounds/vo/strogg/nexus/objectives/destroy/25101.wav } // Generic Hacking Objectives sound sounds/vo/strogg/nexus/objectives/generichacking/defend { localization/english/sounds/vo/strogg/nexus/objectives/hack/25111.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/defend/long { localization/english/sounds/vo/strogg/nexus/objectives/hack/25112.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hacking/gdf { localization/english/sounds/vo/strogg/nexus/objectives/hack/25113.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hacking/gdf/half { localization/english/sounds/vo/strogg/nexus/objectives/hack/25114.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hacked/gdf { localization/english/sounds/vo/strogg/nexus/objectives/hack/25415.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hack { localization/english/sounds/vo/strogg/nexus/objectives/hack/25121.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hack/long { localization/english/sounds/vo/strogg/nexus/objectives/hack/25122.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hacking/strogg { localization/english/sounds/vo/strogg/nexus/objectives/hack/25123.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hacking/strogg/half { localization/english/sounds/vo/strogg/nexus/objectives/hack/25124.wav } sound sounds/vo/strogg/nexus/objectives/generichacking/hacked/strogg { localization/english/sounds/vo/strogg/nexus/objectives/hack/25412.wav } // Generic Stealing Objectives sound sounds/vo/strogg/nexus/objectives/genericstealing/defend/long { localization/english/sounds/vo/strogg/nexus/objectives/steal/25141.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/defend { localization/english/sounds/vo/strogg/nexus/objectives/steal/25142.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/stolen/gdf { localization/english/sounds/vo/strogg/nexus/objectives/steal/25143.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/taken/gdf { localization/english/sounds/vo/strogg/nexus/objectives/steal/25144.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/taken/gdf/stop { localization/english/sounds/vo/strogg/nexus/objectives/steal/25145.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/dropped/gdf { localization/english/sounds/vo/strogg/nexus/objectives/steal/25146.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/returned/strogg { localization/english/sounds/vo/strogg/nexus/objectives/steal/25147.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/steal { localization/english/sounds/vo/strogg/nexus/objectives/steal/25151.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/take { localization/english/sounds/vo/strogg/nexus/objectives/steal/25152.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/stolen/strogg { localization/english/sounds/vo/strogg/nexus/objectives/steal/25153.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/taken/strogg { localization/english/sounds/vo/strogg/nexus/objectives/steal/25154.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/taken/strogg/escort { localization/english/sounds/vo/strogg/nexus/objectives/steal/25155.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/dropped/strogg { localization/english/sounds/vo/strogg/nexus/objectives/steal/25156.wav } sound sounds/vo/strogg/nexus/objectives/genericstealing/returned/gdf { localization/english/sounds/vo/strogg/nexus/objectives/steal/25157.wav }