sound sounds/deployables/ssm/deploy { volume -10 maxDistance 50 sounds/deployables/ssm/deploy.wav } sound sounds/deployables/ssm/deploy_feet { volume -15 maxDistance 50 sounds/deployables/ssm/deploy_feet.wav } sound sounds/deployables/ssm/raise { volume -10 maxDistance 50 sounds/deployables/ssm/raise.wav } sound sounds/deployables/ssm/lower { volume -10 maxDistance 50 no_occlusion omnidirectional sounds/deployables/ssm/raise.wav } sound sounds/deployables/ssm/launch { volume 5 minDistance 50 maxDistance 250 looping leadin sounds/deployables/ssm/missile_launch.wav sounds/deployables/ssm/missile_fly.wav } sound sounds/deployables/ssm/explode { volume 5 minDistance 100 maxDistance 200 shakes 0.1 sounds/deployables/ssm/missile_impact.wav } sound sounds/deployables/ssm/explode/med { minDistance 150 maxDistance 300 sounds/deployables/ssm/missile_impact_med_01.wav } sound sounds/deployables/ssm/explode/far { minDistance 200 maxDistance 400 sounds/deployables/ssm/missile_impact_far_01.wav }