sound sounds/deployables/railhowitzer/deployseq { minDistance 5 maxDistance 75 sounds/deployables/railhowitzer/deployseq_02.wav } sound sounds/deployables/railhowitzer/fire { minDistance 25 maxDistance 125 sounds/deployables/railhowitzer/xfire_02.wav } sound sounds/deployables/railhowitzer/fly { volume -10 maxDistance 150 sounds/deployables/artillery/fly_01.wav sounds/deployables/artillery/fly_02.wav sounds/deployables/artillery/fly_03.wav sounds/deployables/artillery/fly_04.wav sounds/deployables/artillery/fly_05.wav sounds/deployables/artillery/fly_06.wav } // *** New Stuff - May.3.2006 - Xian sound sounds/deployables/railhowitzer/detonate_near { minDistance 50 maxDistance 100 no_occlusion sounds/deployables/plasmamortar/detonation_01_near.wav sounds/deployables/plasmamortar/detonation_02_near.wav } sound sounds/deployables/railhowitzer/detonate_medium { volume -5 farDistance 75 maxDistance 125 no_occlusion sounds/deployables/plasmamortar/detonation_01_medium.wav sounds/deployables/plasmamortar/detonation_02_medium.wav } sound sounds/deployables/railhowitzer/detonate_far { volume -5 farDistance 125 maxDistance 175 no_occlusion sounds/deployables/plasmamortar/detonation_01_far.wav sounds/deployables/plasmamortar/detonation_02_far.wav } // *** Fire Sounds sound sounds/deployables/railhowitzer/fire_near { volume 0 shakes 0.1 minDistance 1 maxDistance 75 no_occlusion sounds/deployables/railhowitzer/firev3_01_near.wav sounds/deployables/railhowitzer/firev3_02_near.wav sounds/deployables/railhowitzer/firev3_03_near.wav } sound sounds/deployables/railhowitzer/fire_medium { volume -5 farDistance 50 maxDistance 100 no_occlusion sounds/deployables/railhowitzer/fire_01_medium.wav sounds/deployables/railhowitzer/fire_02_medium.wav } sound sounds/deployables/railhowitzer/fire_far { volume -5 farDistance 75 maxDistance 150 no_occlusion sounds/deployables/railhowitzer/firev3_01_far.wav sounds/deployables/railhowitzer/firev3_02_far.wav sounds/deployables/railhowitzer/firev3_03_far.wav }