sound sounds/weapons/machinepistol/fire { compression wav volume -4 maxDistance 75 antiPrivate occlude_once sounds/weapons/machinepistol/fire_01.wav } sound sounds/weapons/machinepistol/fire/far { compression wav volume -12 maxDistance 150 occlude_once sounds/weapons/machinepistol/fire_far.wav } sound sounds/weapons/machinepistol/fire/local { compression wav private no_dups // sounds/weapons/machinepistol/new_local_01.wav // sounds/weapons/machinepistol/new_local_02.wav // sounds/weapons/machinepistol/new_local_03.wav // sounds/weapons/machinepistol/new_local_04.wav sounds/weapons/machinepistol/new_local_05.wav // sounds/weapons/machinepistol/fire_local_01.wav // sounds/weapons/machinepistol/fire_local_02.wav // sounds/weapons/machinepistol/fire_local_03.wav // sounds/weapons/machinepistol/fire_local_04.wav // sounds/weapons/machinepistol/fire_local_05.wav } sound sounds/weapons/machinepistol/fire_silenced { compression wav maxDistance 25 antiPrivate no_dups sounds/weapons/machinepistol/fire_silenced_01.wav sounds/weapons/machinepistol/fire_silenced_02.wav sounds/weapons/machinepistol/fire_silenced_03.wav sounds/weapons/machinepistol/fire_silenced_04.wav sounds/weapons/machinepistol/fire_silenced_05.wav } sound sounds/weapons/machinepistol/fire_silenced_local { compression wav private no_dups sounds/weapons/machinepistol/fire_silenced_local_01.wav sounds/weapons/machinepistol/fire_silenced_local_02.wav sounds/weapons/machinepistol/fire_silenced_local_03.wav sounds/weapons/machinepistol/fire_silenced_local_04.wav sounds/weapons/machinepistol/fire_silenced_local_05.wav } sound sounds/weapons/machinepistol/mech { volume -20 maxDistance 20 sounds/weapons/machinepistol/mech.wav } sound sounds/weapons/machinepistol/reload { volume -10 maxDistance 20 sounds/weapons/machinepistol/reload.wav } sound sounds/weapons/machinepistol/cock { volume -10 maxDistance 20 sounds/weapons/machinepistol/cock.wav } sound sounds/weapons/machinepistol/release { volume -5 maxDistance 20 sounds/weapons/machinepistol/release.wav } sound sounds/weapons/machinepistol/sights/up { volume -15 sounds/weapons/machinepistol/sights_up.wav } sound sounds/weapons/machinepistol/sights/down { volume -15 sounds/weapons/machinepistol/sights_down.wav } sound sounds/weapons/machinepistol/raise { volume -15 sounds/weapons/machinepistol/raise.wav }