// Island Sounds sound sounds/maps/island/buoy_01 { volume -15 maxDistance 100 looping sounds/maps/island/buoy_loop_01.wav } sound sounds/maps/island/buoy_02 { volume -15 maxDistance 100 looping sounds/maps/island/buoy_loop_02.wav } // beacons sound sounds/maps/island/beacon/idle { volume -10 maxDistance 100 looping sounds/maps/island/beacon_idle.wav } sound sounds/maps/island/beacon/raise { volume -10 maxDistance 100 sounds/maps/island/beacon_raise.wav } sound sounds/maps/island/beacon/run { volume -10 maxDistance 100 looping sounds/maps/island/beacon_run.wav } // generator sound sounds/maps/island/generator/start { volume -10 maxDistance 100 looping leadin sounds/maps/island/generator_start.wav sounds/maps/island/generator_loop.wav } sound sounds/maps/island/generator/stop { volume -10 maxDistance 100 sounds/maps/island/generator_stop.wav }