///////// // Hog // ///////// sound sounds/vehicles/hog/laserfire { volume 0 minDistance 5 maxDistance 75 sounds/vehicles/hog/laserfire_02.wav } sound sounds/vehicles/hog/engine_start { volume -4 maxDistance 75 no_occlusion sounds/vehicles/hog/engine_on_01.wav } sound sounds/vehicles/hog/engine_stop { volume -4 maxDistance 75 no_occlusion sounds/vehicles/hog/engine_off_01.wav } sound sounds/vehicles/hog/engine_idle { volume -30 maxDistance 75 no_occlusion looping sounds/vehicles/hog/hog_engine_idle.wav } sound sounds/vehicles/hog/engine_harmonics { volume -7 maxDistance 75 no_occlusion looping sounds/vehicles/hog/hog_engine_harmonics.wav } sound sounds/vehicles/hog/engine_rev { volume 0 maxDistance 75 no_occlusion looping sounds/vehicles/hog/hog_engine_reverse.wav }