// GDF High Command // Map Valley sound sounds/vo/gdf/highcommand/maps/valley/bridge/success { localization/english/sounds/vo/gdf/highcommand/maps/valley/12001.wav } sound sounds/vo/gdf/highcommand/maps/valley/mcp/drivetunnel { localization/english/sounds/vo/gdf/highcommand/maps/valley/12002.wav } sound sounds/vo/gdf/highcommand/maps/valley/mcp/enteredtunnel { localization/english/sounds/vo/gdf/highcommand/maps/valley/12003.wav } sound sounds/vo/gdf/highcommand/maps/valley/mcp/halftunnel { localization/english/sounds/vo/gdf/highcommand/maps/valley/12004.wav } sound sounds/vo/gdf/highcommand/maps/valley/mcp/exittunnel { localization/english/sounds/vo/gdf/highcommand/maps/valley/12005.wav } sound sounds/vo/gdf/highcommand/maps/valley/contaminator/destroy/long { localization/english/sounds/vo/gdf/highcommand/maps/valley/12006.wav } sound sounds/vo/gdf/highcommand/maps/valley/contaminator/destroy { localization/english/sounds/vo/gdf/highcommand/maps/valley/12008.wav } sound sounds/vo/gdf/highcommand/maps/valley/contaminator/planted { localization/english/sounds/vo/gdf/highcommand/maps/valley/12009.wav } sound sounds/vo/gdf/highcommand/maps/valley/contaminator/defendexpl { localization/english/sounds/vo/gdf/highcommand/maps/valley/12010.wav } sound sounds/vo/gdf/highcommand/maps/valley/contaminator/planted/long { localization/english/sounds/vo/gdf/highcommand/maps/valley/12011.wav } sound sounds/vo/gdf/highcommand/maps/valley/contaminator/disarmed { localization/english/sounds/vo/gdf/highcommand/maps/valley/12012.wav } sound sounds/vo/gdf/highcommand/maps/valley/gdfwin { localization/english/sounds/vo/gdf/highcommand/maps/valley/12013.wav } sound sounds/vo/gdf/highcommand/maps/valley/gdflose { localization/english/sounds/vo/gdf/highcommand/maps/valley/12014.wav }