// GDF High Command // Generic Objectives // Jamming Tower sound sounds/vo/gdf/highcommand/objectives/jamtower/defend/long { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15001.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/defend { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15002.wav localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15508.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/planted { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15003.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/disarm { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15004.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/planted/long { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15005.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/disarmed { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15006.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/destroyed/long { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15007.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/offline/long { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15008.wav } sound sounds/vo/gdf/highcommand/objectives/jamtower/destroyed { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15503.wav } // ao: note duplicated wav reference, also inconcistent with strogg sound shader sound sounds/vo/gdf/highcommand/objectives/jamtower/destroyed/short { localization/english/sounds/vo/gdf/highcommand/objectives/jamtower/15503.wav } // Mining Laser sound sounds/vo/gdf/highcommand/objectives/mininglaser/stop/long { localization/english/sounds/vo/gdf/highcommand/objectives/mininglaser/15011.wav } sound sounds/vo/gdf/highcommand/objectives/mininglaser/stop { localization/english/sounds/vo/gdf/highcommand/objectives/mininglaser/15012.wav } sound sounds/vo/gdf/highcommand/objectives/mininglaser/constructing { localization/english/sounds/vo/gdf/highcommand/objectives/mininglaser/15013.wav } sound sounds/vo/gdf/highcommand/objectives/mininglaser/constructing/half { localization/english/sounds/vo/gdf/highcommand/objectives/mininglaser/15014.wav } sound sounds/vo/gdf/highcommand/objectives/mininglaser/constructed { localization/english/sounds/vo/gdf/highcommand/objectives/mininglaser/15015.wav } sound sounds/vo/gdf/highcommand/objectives/mininglaser/constructed/long { localization/english/sounds/vo/gdf/highcommand/objectives/mininglaser/15016.wav } // Bridge sound sounds/vo/gdf/highcommand/objectives/bridge/construct { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15021.wav } sound sounds/vo/gdf/highcommand/objectives/bridge/construct/long { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15022.wav } sound sounds/vo/gdf/highcommand/objectives/bridge/constructing { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15023.wav } sound sounds/vo/gdf/highcommand/objectives/bridge/constructing/half { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15024.wav } sound sounds/vo/gdf/highcommand/objectives/bridge/constructed/firststage { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15025.wav } sound sounds/vo/gdf/highcommand/objectives/bridge/constructed/half { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15026.wav } sound sounds/vo/gdf/highcommand/objectives/bridge/constructed { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15405.wav } sound sounds/vo/gdf/highcommand/objectives/bridge/constructed/long { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15029.wav } // Foot Bridge sound sounds/vo/gdf/highcommand/objectives/footbridge/construct/long { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15171.wav } sound sounds/vo/gdf/highcommand/objectives/footbridge/construct { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15172.wav } sound sounds/vo/gdf/highcommand/objectives/footbridge/constructing { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15173.wav } sound sounds/vo/gdf/highcommand/objectives/footbridge/constructing/half { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15174.wav } sound sounds/vo/gdf/highcommand/objectives/footbridge/constructed/half { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15175.wav } sound sounds/vo/gdf/highcommand/objectives/footbridge/constructed { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15176.wav } sound sounds/vo/gdf/highcommand/objectives/footbridge/complete { localization/english/sounds/vo/gdf/highcommand/objectives/bridge/15177.wav } // MCP sound sounds/vo/gdf/highcommand/objectives/mcp/drive/outpostdeploy/long { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15031.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/drive/outpostdeploy { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15032.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/drive/outpost { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15033.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/protect { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15034.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/escort { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15035.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/checkpoint/near { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15036.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/checkpoint { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15037.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/checkpoint/past { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15038.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/outpost/half { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15039.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/outpost/near { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15040.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/disabled { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15041.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/repair { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15042.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/repairing { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15043.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/repaired { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15044.wav localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15045.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/repair/firessm { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15046.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/awol/warning1 { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15047.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/awol/warning2 { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15048.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/awol/replace { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15049.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/outpost/deployed { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15050.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/outpost/captured { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15051.wav localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15052.wav } sound sounds/vo/gdf/highcommand/objectives/mcp/outpost/captured/long { localization/english/sounds/vo/gdf/highcommand/objectives/mcp/15053.wav } // Shield Gen sound sounds/vo/gdf/highcommand/objectives/shieldgen/stoppedssm { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15061.wav } sound sounds/vo/gdf/highcommand/objectives/shieldgen/hack/long { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15062.wav } sound sounds/vo/gdf/highcommand/objectives/shieldgen/hack { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15063.wav } sound sounds/vo/gdf/highcommand/objectives/shieldgen/hacking { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15064.wav } sound sounds/vo/gdf/highcommand/objectives/shieldgen/hacking/half { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15065.wav } sound sounds/vo/gdf/highcommand/objectives/shieldgen/hacked/long { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15066.wav } sound sounds/vo/gdf/highcommand/objectives/shieldgen/hacked { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15406.wav } sound sounds/vo/gdf/highcommand/objectives/shieldgen/firessm { localization/english/sounds/vo/gdf/highcommand/objectives/shieldgen/15407.wav } // EMP Disruptor sound sounds/vo/gdf/highcommand/objectives/empdisruptor/construct/long { localization/english/sounds/vo/gdf/highcommand/objectives/empdisruptor/15131.wav } sound sounds/vo/gdf/highcommand/objectives/empdisruptor/construct { localization/english/sounds/vo/gdf/highcommand/objectives/empdisruptor/15132.wav } sound sounds/vo/gdf/highcommand/objectives/empdisruptor/constructing { localization/english/sounds/vo/gdf/highcommand/objectives/empdisruptor/15133.wav } sound sounds/vo/gdf/highcommand/objectives/empdisruptor/constructing/half { localization/english/sounds/vo/gdf/highcommand/objectives/empdisruptor/15134.wav } sound sounds/vo/gdf/highcommand/objectives/empdisruptor/constructing/near { localization/english/sounds/vo/gdf/highcommand/objectives/empdisruptor/15135.wav } sound sounds/vo/gdf/highcommand/objectives/empdisruptor/constructed { localization/english/sounds/vo/gdf/highcommand/objectives/empdisruptor/15136.wav } sound sounds/vo/gdf/highcommand/objectives/empdisruptor/online { localization/english/sounds/vo/gdf/highcommand/objectives/empdisruptor/15137.wav } // Flyer Drone sound sounds/vo/gdf/highcommand/objectives/flyerdrone/stop { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15161.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/integrity80 { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15162.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/integrity60 { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15163.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/integrity40 { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15164.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/integrity20 { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15165.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/damaged { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15166.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/destroyed/half { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15167.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/destroyed/near { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15168.wav } sound sounds/vo/gdf/highcommand/objectives/flyerdrone/objective/destroyed { localization/english/sounds/vo/gdf/highcommand/objectives/flyerdrone/15411.wav } // Barricades sound sounds/vo/gdf/highcommand/objectives/barricade/destroy/long { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15181.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/destroy { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15182.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/planted { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15183.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/defendexpl { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15184.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/planted/long { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15185.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/30seconds { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15186.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/20seconds { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15187.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/10seconds { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15188.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/disarmed { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15189.wav } sound sounds/vo/gdf/highcommand/objectives/barricade/destroyed { localization/english/sounds/vo/gdf/highcommand/objectives/barricade/15412.wav } // Forward Spawn sound sounds/vo/gdf/highcommand/objectives/forwardspawn/capture { localization/english/sounds/vo/gdf/highcommand/objectives/forwardspawn/15201.wav } sound sounds/vo/gdf/highcommand/objectives/forwardspawn/capturing/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/forwardspawn/15202.wav } sound sounds/vo/gdf/highcommand/objectives/forwardspawn/captured { localization/english/sounds/vo/gdf/highcommand/objectives/forwardspawn/15203.wav localization/english/sounds/vo/gdf/highcommand/objectives/forwardspawn/15204.wav } sound sounds/vo/gdf/highcommand/objectives/forwardspawn/captured/long { localization/english/sounds/vo/gdf/highcommand/objectives/forwardspawn/15205.wav } sound sounds/vo/gdf/highcommand/objectives/forwardspawn/capturing/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/forwardspawn/15206.wav } sound sounds/vo/gdf/highcommand/objectives/forwardspawn/recapture { localization/english/sounds/vo/gdf/highcommand/objectives/forwardspawn/15207.wav } // Generic Destruction Objectives sound sounds/vo/gdf/highcommand/objectives/genericdestruction/destroy/long { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15071.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/destroy { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15072.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/planted/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15073.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/defendexpl { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15074.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/planted/gdf/long { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15075.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/30seconds/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15076.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/20seconds/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15077.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/10seconds/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15078.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/disarmed/strogg/long { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15079.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/disarmed/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15080.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/destroyed/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15408.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/defend/long { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15091.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/defend { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15092.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/planted/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15093.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/disarm { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15094.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/planted/strogg/long { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15095.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/30seconds/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15096.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/20seconds/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15097.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/10seconds/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15098.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/disarmed/gdf/long { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15099.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/disarmed/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15100.wav } sound sounds/vo/gdf/highcommand/objectives/genericdestruction/destroyed/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/destroy/15101.wav } // Generic Hacking Objectives sound sounds/vo/gdf/highcommand/objectives/generichacking/hack { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15111.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/hack/long { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15112.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/hacking/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15113.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/hacking/gdf/half { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15114.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/hacked/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15409.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/defend { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15121.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/defend/long { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15122.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/hacking/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15123.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/hacking/strogg/half { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15124.wav } sound sounds/vo/gdf/highcommand/objectives/generichacking/hacked/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/hack/15410.wav } // Generic Stealing Objectives sound sounds/vo/gdf/highcommand/objectives/genericstealing/steal { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15141.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/take { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15142.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/stolen/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15143.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/taken/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15144.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/taken/gdf/escort { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15145.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/dropped/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15146.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/returned/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15147.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/stop { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15151.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/defend { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15152.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/stolen/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15153.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/taken/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15154.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/taken/strogg/stop { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15155.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/dropped/strogg { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15156.wav } sound sounds/vo/gdf/highcommand/objectives/genericstealing/returned/gdf { localization/english/sounds/vo/gdf/highcommand/objectives/steal/15157.wav }