// GDF High Command // Map Ark sound sounds/vo/gdf/highcommand/maps/ark/bioscanner/defend/long { localization/english/sounds/vo/gdf/highcommand/maps/ark/10201.wav } sound sounds/vo/gdf/highcommand/maps/ark/bioscanner/defend { localization/english/sounds/vo/gdf/highcommand/maps/ark/10202.wav } sound sounds/vo/gdf/highcommand/maps/ark/bioscanner/planted { localization/english/sounds/vo/gdf/highcommand/maps/ark/10203.wav } sound sounds/vo/gdf/highcommand/maps/ark/bioscanner/disarm { localization/english/sounds/vo/gdf/highcommand/maps/ark/10204.wav } sound sounds/vo/gdf/highcommand/maps/ark/bioscanner/planted/long { localization/english/sounds/vo/gdf/highcommand/maps/ark/10205.wav } sound sounds/vo/gdf/highcommand/maps/ark/bioscanner/disarmed { localization/english/sounds/vo/gdf/highcommand/maps/ark/10206.wav } sound sounds/vo/gdf/highcommand/maps/ark/gdfwin { localization/english/sounds/vo/gdf/highcommand/maps/ark/10213.wav } sound sounds/vo/gdf/highcommand/maps/ark/gdflose { localization/english/sounds/vo/gdf/highcommand/maps/ark/10214.wav }