/*********************************************************************** weapon_lacerator.script ***********************************************************************/ object weapon_lacerator : weapon_assaultrifle { void preinit(); void Reload() { Overheat(); } void OnIronSightsEnabled() { hide(); } void OnIronSightsDisabled() { show(); } } void weapon_lacerator::preinit() { usesStroyent = true; hasHeat = true; }