/*********************************************************************** grenade.script - ONLY used by the bots to track the death of grenades. ***********************************************************************/ object projectile_grenade : projectile_missile { void BotOnExplode(); } void projectile_grenade::BotOnExplode() { if ( !sys.isClient() ) { float isStroyBomb = getFloatKey( "is_stroybomb" ); if ( isStroyBomb ) { return; } player p = getOwner(); if ( p != $null_entity ) { p.setPlayerGrenadeState( self, true ); } } } void projectile_grenade::vOnLocalMapRestart() { killEffect( "fx_trail" ); }