// don't use this script as a template, it si fubar object mapObject_dm : mapObject_Default { void preinit(); void InitObjectives(); }; void mapObject_dm::preinit() { } void mapObject_dm::InitObjectives() { gdfTeam.SetRespawnWait( 2 ); stroggTeam.SetRespawnWait( 2 ); CreateRespawnTimeThread( gdfTeam ); } mapObject_Base DM_MapScript() { return new mapObject_dm; }