material particles/water/squirt { qer_editorimage models/particles/water/squirt nonsolid twosided water surfaceType "water" sort refraction translucent forceAtmosphere backSide water/underwater { program water/simple_cube bumpMap models/particles/water/squirt_local.tga map clamp highquality textures/penta/specular.tga environmentCubeMap cubemap env/sewer water_tint 1, 1, 0.9 water_distortion 4, 3, 0, 0 water_fresnel 5 water_glare 0.6 water_offset 0, 0, 0, 0 water_desat 0 translate 0, Time * -5 } } material particles/water/impact_ripple_01_local { qer_editorimage textures/particles/water/impact_ripple_01 nonsolid twosided water surfaceType "water" sort refraction translucent forceAtmosphere backSide water/underwater { program water/simple_cube bumpMap textures/particles/water/impact_ripple_01_local.tga map clamp highquality textures/penta/specular.tga environmentCubeMap cubemap env/sewer water_tint 1, 1, 0.9 water_distortion 4, 4, 0, 0 water_fresnel 12 water_glare 0.6 water_offset 0, 0, 0, 0 water_desat 0 } }