/////////////////////////////////////// // // QUARRY BRICK // /////////////////////////////////////// material textures/nerve/quarry_brick { diffusemap picmip -1 textures/nerve/quarry_brick_d.tga specularmap picmip -2 textures/nerve/quarry_brick_s.tga bumpmap picmip -1 textures/nerve/quarry_brick_local.tga } /////////////////////////////////////// // // QUARRY TIN SET // /////////////////////////////////////// material textures/nerve/quarry_c_tin { diffusemap picmip -1 textures/nerve/quarry_c_tin_d.tga specularmap picmip -2 textures/nerve/quarry_c_tin_s.tga bumpmap picmip -1 textures/nerve/quarry_c_tin_local.tga } material textures/nerve/quarry_panel_tin { diffusemap picmip -1 textures/nerve/quarry_panel_tin_d.tga specularmap picmip -2 textures/nerve/quarry_panel_tin_s.tga bumpmap picmip -1 textures/nerve/quarry_panel_tin_local.tga } material textures/nerve/quarry_trim_tin { diffusemap picmip -1 textures/nerve/quarry_trim_tin_d.tga specularmap picmip -2 textures/nerve/quarry_trim_tin_s.tga bumpmap picmip -1 textures/nerve/quarry_trim_tin_local.tga } /////////////////////////////////////// // // QUARRY SILO // /////////////////////////////////////// material textures/nerve/quarry_silo { diffusemap picmip -1 textures/nerve/quarry_silo_d.tga specularmap picmip -2 textures/nerve/quarry_silo_s.tga bumpmap picmip -1 textures/nerve/quarry_silo_local.tga } /////////////////////////////////////// // // QUARRY MINE CRANE // /////////////////////////////////////// material models/nerve/quarry_mine_crane { twosided { diffusemap picmip -1 models/nerve/quarry_mine_crane_d.tga specularmap picmip -2 models/nerve/quarry_mine_crane_s.tga bumpmap picmip -1 models/nerve/quarry_mine_crane_local.tga diffuseDetailMap textures/detail/bump/metal_detail01_d.tga bumpDetailMap textures/detail/bump/metal_detail01_local.tga specDetailMap textures/detail/bump/metal_detail01_d.tga detailMult 6,6,0,0 } } /////////////////////////////////////// // // QUARRY PIPE CAP // /////////////////////////////////////// material textures/nerve/quarry_pipecap2a { noShadows nonsolid noimpact twoSided qer_editorimage textures/nerve/quarry_pipecap2a_d.tga { diffusemap textures/nerve/quarry_pipecap2a_d.tga specularmap textures/decals/pipecap2a_s.tga bumpmap addnormals (textures/decals/pipecap2a_local.tga, heightmap (textures/decals/pipecap2_bmp.tga, 1 )) alphaTest 0.5 } } /////////////////////////////////////// // // QUARRY DIAMOND PLATE // /////////////////////////////////////// material textures/nerve/quarry_diamond_plate { surfaceType "metal" diffusemap picmip -1 textures/nerve/quarry_diamond_plate_d.tga specularmap picmip -2 textures/nerve/quarry_diamond_plate_s.tga bumpmap picmip -1 textures/nerve/quarry_diamond_plate_local.tga } /////////////////////////////////////// // // QUARRY SCAFFOLDING // /////////////////////////////////////// material models/nerve/quarry_scaf_poles { diffusemap picmip -1 models/nerve/quarry_scaf_poles_d.tga specularmap picmip -2 models/nerve/quarry_scaf_poles_s.tga bumpmap picmip -1 models/nerve/quarry_scaf_poles_local.tga } material models/nerve/quarry_scaf_planks { diffusemap picmip -1 models/nerve/quarry_scaf_planks_d.tga specularmap picmip -2 models/nerve/quarry_scaf_planks_s.tga bumpmap picmip -1 models/nerve/quarry_scaf_planks_local.tga } /////////////////////////////////////// // // QUARRY TEXTURES // /////////////////////////////////////// material textures/nerve/q_warehouse_cem { { diffusemap picmip -1 textures/nerve/q_warehouse_cem_d.tga specularmap picmip -2 textures/nerve/q_warehouse_cem_s.tga bumpmap picmip -1 textures/nerve/q_warehouse_cem_local.tga vertexcolor } } material textures/nerve/q_warehouse_door { diffusemap picmip -1 textures/nerve/q_warehouse_door_d.tga specularmap picmip -2 textures/nerve/q_warehouse_door_s.tga bumpmap picmip -1 textures/nerve/q_warehouse_door_local.tga } material textures/nerve/q_warehouse_dplatestep { diffusemap picmip -1 textures/nerve/q_warehouse_dplatestep_d.tga specularmap picmip -2 textures/nerve/q_warehouse_dplatestep_s.tga bumpmap picmip -1 textures/nerve/q_warehouse_dplatestep_local.tga } material textures/nerve/q_warehouse_ibeam { diffusemap picmip -1 textures/nerve/q_warehouse_ibeam_d.tga specularmap picmip -2 textures/nerve/q_warehouse_ibeam_s.tga bumpmap picmip -1 textures/nerve/q_warehouse_ibeam_local.tga } material textures/nerve/q_warehouse_vent { diffusemap picmip -1 textures/nerve/q_warehouse_vent_d.tga specularmap picmip -2 textures/nerve/q_warehouse_vent_s.tga bumpmap picmip -1 textures/nerve/q_warehouse_vent_local.tga } material textures/nerve/q_warehouse_ventbig { diffusemap picmip -1 textures/nerve/q_warehouse_ventbig_d.tga specularmap picmip -2 textures/nerve/q_warehouse_ventbig_s.tga bumpmap picmip -1 textures/nerve/q_warehouse_ventbig_local.tga } material textures/nerve/q_trim_dark { diffusemap picmip -1 textures/nerve/q_trim_dark_d.tga specularmap picmip -2 textures/nerve/q_trim_dark_s.tga bumpmap picmip -1 textures/nerve/q_trim_dark_local.tga } material textures/nerve/q_trim_light { diffusemap picmip -1 textures/nerve/q_trim_light_d.tga specularmap picmip -2 textures/nerve/q_trim_light_s.tga bumpmap picmip -1 textures/nerve/q_trim_light_local.tga } material textures/nerve/q_plywood_old { diffusemap picmip -1 textures/nerve/q_plywood_old_d.tga specularmap picmip -2 textures/nerve/q_plywood_old_s.tga bumpmap picmip -1 textures/nerve/q_plywood_old_local.tga } /////////////////////////////////////// // // QUARRY UNDERGROWTH // /////////////////////////////////////// material stuff/foliage/quarry/undergrowth { twoSided nonsolid sort decal { noiseMap textures/noisey.tga program stuff/grass_alphatest writeDepth diffuseMap stuff/foliage/quarry/undergrowth_d.tga vertexcolor } translucent // this goes AFTER the stages or it will be disabled by the shader parsing! deform clusterTransform twoSided } /////////////////////////////////////// // // QUARRY GATE FOOTING // /////////////////////////////////////// material textures/decals/n_concrete_footing { noShadows nonsolid noimpact twoSided qer_editorimage textures/decals/n_concrete_footing_d.tga { diffusemap textures/decals/n_concrete_footing_d.tga specularmap textures/decals/n_concrete_footing_s.tga bumpmap textures/decals/n_concrete_footing_local.tga alphaTest 0.5 } } material stuff/foliage/island_stuffgate { noShadows nonsolid noimpact twoSided qer_editorimage stuff/foliage/temperate/island_stuff.tga { diffusemap stuff/foliage/temperate/island_stuff.tga alphaTest 0.5 } twoSided } /////////////////////////////////////// // // QUARRY TEXTURES // /////////////////////////////////////// material models/nerve/diesel_cannister { diffusemap picmip -1 models/nerve/diesel_cannister_d.tga specularmap picmip -2 models/nerve/diesel_cannister_s.tga bumpmap picmip -1 models/nerve/diesel_cannister_local.tga } /////////////////////////////////////// // // QUARRY model sheets // /////////////////////////////////////// material models/mapobjects/quarry/quarry_objects/quarry_objects01_s { surfaceType "metal" { diffusemap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects01_d.tga bumpmap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects01_local.tga specularmap picmip -2 models/mapobjects/quarry/quarry_objects/quarry_objects01_s.tga vertexcolor //diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 14,14,0,0 } } material models/mapobjects/quarry/quarry_objects/quarry_objects01 { noshadows surfaceType "metal" { diffusemap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects01_d.tga bumpmap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects01_local.tga specularmap picmip -2 models/mapobjects/quarry/quarry_objects/quarry_objects01_s.tga vertexcolor //diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 14,14,0,0 } } material models/mapobjects/quarry/quarry_objects/quarry_objects02_s { surfaceTypeMap "models/mapobjects/quarry/quarry_objects/quarry_objects02" { diffusemap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects02_d.tga bumpmap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects02_local.tga specularmap picmip -2 models/mapobjects/quarry/quarry_objects/quarry_objects02_s.tga vertexcolor //diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 6,24,0,0 } } material models/mapobjects/quarry/quarry_objects/quarry_objects02 { noshadows surfaceTypeMap "models/mapobjects/quarry/quarry_objects/quarry_objects02" { diffusemap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects02_d.tga bumpmap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects02_local.tga specularmap picmip -2 models/mapobjects/quarry/quarry_objects/quarry_objects02_s.tga vertexcolor //diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 6,24,0,0 } } material models/mapobjects/quarry/quarry_objects/quarry_objects03_s { surfaceType "metal" { diffusemap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects03_d.tga bumpmap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects03_local.tga specularmap picmip -2 models/mapobjects/quarry/quarry_objects/quarry_objects03_s.tga vertexcolor //diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 8,16,0,0 } } material models/mapobjects/quarry/quarry_objects/quarry_objects03 { noshadows surfaceType "metal" { diffusemap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects03_d.tga bumpmap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects03_local.tga specularmap picmip -2 models/mapobjects/quarry/quarry_objects/quarry_objects03_s.tga vertexcolor //diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 8,16,0,0 } } material models/mapobjects/quarry/quarry_objects/quarry_objects04_s { { diffusemap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects04_d.tga bumpmap picmip -1 models/mapobjects/quarry/quarry_objects/quarry_objects04_local.tga specularmap picmip -2 models/mapobjects/quarry/quarry_objects/quarry_objects04_s.tga vertexcolor diffuseDetailMap textures/detail/bump/strogg_detail01_d.tga bumpDetailMap textures/detail/bump/strogg_detail01_local.tga specDetailMap textures/detail/bump/strogg_detail01_d.tga detailMult 5,10,0,0 } } /////////////////////////////////////// // // QUARRY SLABS // /////////////////////////////////////// material models/nerve/q_slab_rocks { surfacetype "stone" { diffusemap models/nerve/q_slab_rocks_d.tga specularmap models/nerve/q_slab_rocks_s.tga bumpmap models/nerve/q_slab_rocks_local.tga vertexcolor } }