material models/mapobjects/automobiles/car01 { surfaceType "metal" noshadows { diffusemap picmip -2 models/mapobjects/automobiles/car01_d.tga specularmap picmip -2 models/mapobjects/automobiles/car01_s.tga bumpmap picmip -2 models/mapobjects/automobiles/car01_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga detailMult 6,6,0.5,0 } } material models/mapobjects/automobiles/car01_windows { noshadows noselfshadow twosided nonsolid useTemplate templates/windowglass_mask < "picmip -1 models/mapobjects/automobiles/car01_windows_d.tga", "picmip -1 models/mapobjects/automobiles/car01_windows_local.tga", "picmip -1 models/mapobjects/automobiles/car01_windows_mask.tga" 2, 1.0, 0.3 > } material models/mapobjects/automobiles/n_trailer { surfacetype "metal" //noselfshadow renderbump -size 1024 1024 models/mapobjects/automobiles/n_trailer_local.tga models/mapobjects/automobiles/n_trailer_hi.lwo //twoSided { diffusemap picmip -1 models/mapobjects/automobiles/n_trailer_d.tga specularmap picmip -2 models/mapobjects/automobiles/n_trailer_s.tga bumpmap picmip -1 addnormals( models/mapobjects/automobiles/n_trailer_local.tga, heightmap( models/mapobjects/automobiles/n_trailer_h.tga, 2 ) ) diffuseDetailMap textures/detail/bump/metal_detail01_d.tga bumpDetailMap textures/detail/bump/metal_detail01_local.tga specDetailMap textures/detail/bump/metal_detail01_d.tga detailMult 12,12,0,0 alphaTest 0.5 } } material models/mapobjects/automobiles/semi_truck02 { //renderbump -size 2048 2048 -aa 1 -clampOutput 0 0 1 1 -trace 0.01 -overdrawMap models/mapobjects/automobiles/semi_truck02_local.tga models/mapobjects/automobiles/semi_truck02_high.lwo surfaceType "metal" noselfshadow noshadows { program interaction/basic_detailwm diffusemap picmip -1 models/mapobjects/automobiles/semi_truck02_d.tga specularmap picmip -2 models/mapobjects/automobiles/semi_truck02_s.tga bumpmap picmip -2 models/mapobjects/automobiles/semi_truck02_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 9,9,0,0 detailWeightMap models/mapobjects/automobiles/semi_truck02_detailmask.tga } } material models/mapobjects/automobiles/car03 { //renderbump -size 2048 2048 -aa 0 -clampOutput 0 0 1 1 -trace 0.01 models/mapobjects/automobiles/car03_local.tga models/mapobjects/automobiles/car03_high.lwo surfaceType "metal" noshadows { program interaction/basic_detailwm diffusemap picmip -1 models/mapobjects/automobiles/car03_d.tga specularmap picmip -2 models/mapobjects/automobiles/car03_s.tga bumpmap picmip -2 models/mapobjects/automobiles/car03_local.tga vertexcolor diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_s.tga detailMult 9,9,0,0 detailWeightMap models/mapobjects/automobiles/car03_detailmask.tga } { if cvar com_gpuSpec maskcolor map makealpha(models/mapobjects/automobiles/car03_s.tga) } { if cvar com_gpuSpec blend gl_dst_alpha, gl_one maskalpha program sfx/cubemap red Parm0 green Parm1 blue Parm2 } } material models/mapobjects/automobiles/flatbed01 { surfaceType "metal" noshadows { diffusemap picmip -1 models/mapobjects/automobiles/flatbed01_d.tga specularmap picmip -2 models/mapobjects/automobiles/flatbed01_s.tga bumpmap picmip -2 models/mapobjects/automobiles/flatbed01_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 3.5,8,0,0 vertexcolor } } material models/mapobjects/automobiles/flatbed_shadows { surfaceType "metal" { diffusemap picmip -1 models/mapobjects/automobiles/flatbed01_d.tga specularmap picmip -2 models/mapobjects/automobiles/flatbed01_s.tga bumpmap picmip -2 models/mapobjects/automobiles/flatbed01_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 4,8,0,0 vertexcolor } } material models/mapobjects/automobiles/jcb01 { surfaceType "metal" //renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/mapobjects/front_loader/front_loader_local.tga models/mapobjects/front_loader/front_loader_hi.ase noshadows { program interaction/basic_detailwm diffusemap picmip -1 models/mapobjects/automobiles/jcb01_d.tga specularmap picmip -2 models/mapobjects/automobiles/jcb01_s.tga bumpmap picmip -1 models/mapobjects/automobiles/jcb01_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga detailWeightMap models/mapobjects/automobiles/jcb01_detailmask.tga detailMult 10,10,0,0 } } material models/mapobjects/automobiles/jcb01_window { twosided surfaceType "glass" useTemplate templates/windowglass_mask < models/mapobjects/automobiles/jcb01_window_d.tga, models/mapobjects/automobiles/jcb01_window_local.tga, _white, 2, 1.0, 0.3 > { blend blend depthfunc less map models/mapobjects/automobiles/jcb01_window_dirt.tga } } material models/mapobjects/automobiles/suv02 { surfaceType "metal" noshadows { diffusemap picmip -1 models/mapobjects/automobiles/suv02_d.tga specularmap picmip -2 models/mapobjects/automobiles/suv02_s.tga bumpmap picmip -1 models/mapobjects/automobiles/suv02_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga detailMult 10,10,0,0 } } material models/mapobjects/automobiles/delivery_truck { surfaceType "metal" noshadows { program interaction/basic_detailwm diffusemap picmip -1 models/mapobjects/automobiles/delivery_truck_d.tga specularmap picmip -2 models/mapobjects/automobiles/delivery_truck_s.tga bumpmap picmip -1 models/mapobjects/automobiles/delivery_truck_local.tga diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga specDetailMap textures/detail/bump/vehicle_detail01_d.tga detailMult 10,10,0,0 detailWeightMap models/mapobjects/automobiles/delivery_truck_detailmask.tga } } material models/mapobjects/automobiles/delivery_truck_windows { noshadows noselfshadow nonsolid useTemplate templates/windowglass < "picmip -1 models/mapobjects/automobiles/truck_windows_d.tga", "picmip -1 models/mapobjects/automobiles/truck_windows_local.tga", 2, 1.0, 0.3 > }