// ----------------- // renderbumps // ----------------- material textures/jim/strogg/floor/stroggfloor_01 { renderbump -size 256 256 -colormap -aa 2 models/jim/texture_models/strogg/floors/strogg_floor_01.tga models/jim/texture_models/strogg/floors/strogg_floor_01_hp.lwo } // ----------------- // megatexture tests // ----------------- material textures/jim/volcano_topology { qer_editorimage textures/jim/volcano_topology.tga diffusemap textures/jim/volcano_topology.tga } // ------------------------------------------------------------------------------ // strogg textures // ------------------------------------------------------------------------------ material textures/jim/strogg/floors/strogg_floor_01 { qer_editorimage textures/jim/strogg/floors/strogg_floor_01_ed.tga diffusemap textures/jim/strogg/floors/strogg_floor_01_d.tga specularmap textures/jim/strogg/floors/strogg_floor_01_s.tga bumpmap textures/jim/strogg/floors/strogg_floor_01_local.tga } material textures/jim/strogg/floors/strogg_floor_02 { qer_editorimage textures/jim/strogg/floors/strogg_floor_02_ed.tga diffusemap textures/jim/strogg/floors/strogg_floor_02_d.tga specularmap textures/jim/strogg/floors/strogg_floor_02_s.tga bumpmap textures/jim/strogg/floors/strogg_floor_02_local.tga } material textures/jim/strogg/floors/strogg_floor_03 { qer_editorimage textures/jim/strogg/floors/strogg_floor_03_ed.tga diffusemap textures/jim/strogg/floors/strogg_floor_03_d.tga specularmap textures/jim/strogg/floors/strogg_floor_03_s.tga bumpmap textures/jim/strogg/floors/strogg_floor_03_local.tga } material textures/jim/strogg/trim/strogg_trim_01 { qer_editorimage textures/jim/strogg/trim/strogg_trim_01_ed.tga diffusemap textures/jim/strogg/trim/strogg_trim_01_d.tga specularmap textures/jim/strogg/trim/strogg_trim_01_s.tga bumpmap textures/jim/strogg/trim/strogg_trim_01_local.tga } material textures/jim/strogg/walls/strogg_wall_01 { qer_editorimage textures/jim/strogg/walls/strogg_wall_01_ed.tga diffusemap textures/jim/strogg/walls/strogg_wall_01_d.tga specularmap textures/jim/strogg/walls/strogg_wall_01_s.tga bumpmap textures/jim/strogg/walls/strogg_wall_01_local.tga { blend add map textures/jim/strogg/walls/strogg_wall_01_glow.tga maskAlpha } } // ----------------------------------------------------------------------------- // lava tests // ----------------------------------------------------------------------------- material textures/jim/basalt1 { qer_editorimage textures/jim/basalt_test_1_d.tga diffusemap textures/jim/basalt_test_1_d.tga bumpmap textures/jim/basalt_1_local.tga specularmap textures/jim/basalt_1_s.tga } // ----------------- // strogg texture tests // ----------------- material textures/jim/strogg_floor_01_test { qer_editorimage textures/jim/strogg/tests/strogg_floor_01_test_d.tga diffusemap textures/jim/strogg/tests/strogg_floor_01_test_d.tga } // ----------------- // Placeholder Materials // ----------------- material textures/jim/concrete_a { qer_editorimage textures/concrete/concrete07_d.tga bumpmap textures/concrete/concrete_wall_local.tga diffusemap textures/concrete/concrete07_d.tga } // ----------------- // Constant Colour Textures // ----------------- material textures/jim/midgrey { qer_editorimage textures/blockout/block_midgrey_d.tga diffusemap textures/blockout/block_midgrey_d.tga } //----------------------------- //STROGG WINDOWS //----------------------------- material textures/jim/strogg/window/stroggwindow_02 { useTemplate templates/windowglass_mask < "picmip -1 textures/jim/strogg/window/stroggwindow_02_d.tga", "picmip -1 textures/jim/strogg/window/stroggwindow_01_local.tga", "picmip -1 textures/jim/strogg/window/stroggwindow_01_mask.tga", 2, 1.0, 0.3 > { blend blend depthfunc less map picmip -1 textures/jim/strogg/window/stroggwindow_02_dirt.tga } }