material textures/base_wall/a_rib_panel_04_fin { surfaceType "metal" qer_editorimage textures/base_wall/a_rib_panel_04_fin.tga diffusemap textures/base_wall/a_rib_panel_d04_fin.tga specularmap textures/base_wall/a_rib_panel_s04_fin.tga bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b04_fin.tga, 2 ) ) description "gray with rust spots" } material textures/base_wall/a_snpanel15_d03 { qer_editorimage textures/base_wall/a_snpanel15_d03.tga bumpmap textures/base_wall/a_snpanel15_local02.tga diffusemap textures/base_wall/a_snpanel15_d03.tga specularmap textures/base_wall/a_snpanel15_s03.tga } material textures/base_wall/a_wire_fence2 { nonsolid playerclip flyerhiveclip noimpact noShadows twosided qer_editorimage textures/base_wall/a_wire_fence2.tga { bumpmap maxLod 4 textures/base_wall/wire_fence2_local.tga specularmap maxLod 4 textures/base_wall/a_wire_fence2_s.tga diffusemap maxLod 4 textures/base_wall/a_wire_fence2_d.tga alphaTest 0.4 textureMatrix bumpMatrix { scale 2, 2 } textureMatrix specularMatrix { scale 4, 4 } textureMatrix diffuseMatrix { scale 2, 2 } } }