// ==================================================== // New *(19.04.07) Simplified Command Map Icons // ==================================================== material guis/assets/commandmap/icon_player { sort gui { blend blend map nopicmip clamp guis/assets/commandmap/icon_player.tga vertexColor } } material guis/assets/commandmap/icon_player_flash { sort gui { blend blend alpha ( cosTable[ time * 3 ] ) + 1.2 map nopicmip clamp guis/assets/commandmap/icon_player.tga vertexColor } } material guis/assets/commandmap/icon_vehicle { sort gui { blend blend map nopicmip clamp guis/assets/commandmap/icon_vehicle.tga vertexColor } } material guis/assets/commandmap/icon_vehicle_flash { sort gui { blend blend alpha ( cosTable[ time * 3 ] ) + 1.2 map nopicmip clamp guis/assets/commandmap/icon_vehicle.tga vertexColor } } material guis/assets/commandmap/icon_atk_deploy { sort gui { blend blend map nopicmip clamp guis/assets/commandmap/icon_atk_deploy.tga vertexColor } } material guis/assets/commandmap/icon_atk_deploy_flash { sort gui { blend blend alpha ( cosTable[ time * 3 ] ) + 1.2 map nopicmip clamp guis/assets/commandmap/icon_atk_deploy.tga vertexColor } } material guis/assets/commandmap/icon_def_deploy { sort gui { blend blend map nopicmip clamp guis/assets/commandmap/icon_def_deploy.tga vertexColor } } material guis/assets/commandmap/icon_def_deploy_flash { sort gui { blend blend alpha ( cosTable[ time * 3 ] ) + 1.2 map nopicmip clamp guis/assets/commandmap/icon_def_deploy.tga vertexColor } } material guis/assets/commandmap/icon_radar { sort gui { blend blend map nopicmip clamp guis/assets/commandmap/icon_radar.tga vertexColor } } material guis/assets/commandmap/icon_radar_flash { sort gui { blend blend alpha ( cosTable[ time * 3 ] ) + 1.2 map nopicmip clamp guis/assets/commandmap/icon_radar.tga vertexColor } } material guis/assets/commandmap/icon_supplies { sort gui { blend blend map nopicmip clamp guis/assets/commandmap/icon_supplies.tga vertexAlpha } { blend blend map nopicmip clamp guis/assets/commandmap/icon_supplies_arrows.tga centerscale 0.72 + 0.05 * sinTable[ time ], 0.72 + 0.05 * sinTable[ time ] vertexColor } } // ==================================================== // Structure Icons for Command Map // ==================================================== material guis/assets/qet/cm_spawn { sort gui { blend blend map clamp guis/assets/qet/cm_spawn.tga vertexColor } } material guis/assets/qet/cm_capturezone { sort gui { blend blend map clamp guis/assets/qet/cm_capturezone.tga vertexColor } } material guis/assets/qet/cm_cc { sort gui { blend blend map clamp guis/assets/qet/cm_cc.tga vertexColor } } material guis/assets/qet/cm_cc_damaged { sort gui { blend blend map clamp guis/assets/qet/cm_cc_damaged.tga vertexColor } } material guis/assets/qet/cm_cc_disabled { sort gui { blend blend map clamp guis/assets/qet/cm_cc_disabled.tga vertexColor } } material guis/assets/qet/cm_domihub { sort gui { blend blend map clamp guis/assets/qet/cm_domihub.tga vertexColor } } material guis/assets/qet/cm_domihub_damaged { sort gui { blend blend map clamp guis/assets/qet/cm_domihub_damaged.tga vertexColor } } material guis/assets/qet/cm_domihub_disabled { sort gui { blend blend map clamp guis/assets/qet/cm_domihub_disabled.tga vertexColor } } material guis/assets/qet/cm_supply_cabinet { sort gui { blend blend map clamp guis/assets/qet/cm_paratech.tga vertexColor } } // ==================================================== // Player Icons for Command Map // ==================================================== material guis/assets/qet/cm_arrow { sort gui { blend blend map nopicmip clamp guis/assets/qet/cm_arrow.tga vertexColor } } material guis/assets/qet/cm_player_self { sort gui { blend blend map nopicmip clamp guis/assets/qet/cm_player_self.tga vertexColor } } material guis/assets/qet/cm_player { sort gui { blend blend map nopicmip clamp guis/assets/qet/cm_player.tga vertexColor } } // ==================================================== // Vehicle Icons for Command Map // ==================================================== material guis/assets/qet/cm_platypus { sort gui { blend blend map clamp guis/assets/qet/cm_platypus.tga vertexColor } } material guis/assets/qet/cm_anansi { sort gui { blend blend map clamp guis/assets/qet/cm_anansi.tga vertexColor } } material guis/assets/qet/cm_badger { sort gui { blend blend map clamp guis/assets/qet/cm_badger.tga vertexColor } } material guis/assets/qet/cm_desecrator { sort gui { blend blend map clamp guis/assets/qet/cm_desecrator.tga vertexColor } } material guis/assets/qet/cm_goliath { sort gui { blend blend map clamp guis/assets/qet/cm_goliath.tga vertexColor } } material guis/assets/qet/cm_hog { sort gui { blend blend map clamp guis/assets/qet/cm_hog.tga vertexColor } } material guis/assets/qet/cm_hornet { sort gui { blend blend map clamp guis/assets/qet/cm_hornet.tga vertexColor } } material guis/assets/qet/cm_husky { sort gui { blend blend map clamp guis/assets/qet/cm_husky.tga vertexColor } } material guis/assets/qet/cm_icarus { sort gui { blend blend map clamp guis/assets/qet/cm_icarus.tga vertexColor } } material guis/assets/qet/cm_magog { sort gui { blend blend map clamp guis/assets/qet/cm_magog.tga vertexColor alpha 0.5 } } material guis/assets/qet/cm_vampire { sort gui { blend blend map clamp guis/assets/qet/cm_vampire.tga vertexColor alpha 0.5 } } material guis/assets/qet/cm_mcp { sort gui { blend blend map clamp guis/assets/qet/cm_mcp.tga vertexColor } } material guis/assets/qet/cm_mcp_undeployed { sort gui { blend blend map clamp guis/assets/qet/cm_mcp_undeployed.tga vertexColor } } material guis/assets/qet/cm_titan { sort gui { blend blend map clamp guis/assets/qet/cm_titan.tga vertexColor } } material guis/assets/qet/cm_trojan { sort gui { blend blend map clamp guis/assets/qet/cm_trojan.tga vertexColor } } material guis/assets/qet/cm_buffalo { sort gui { blend blend map clamp guis/assets/qet/cm_buffalo.tga vertexColor } } // ==================================================== // Deployable Icons for Command Map // ==================================================== template templates/materials/cm/deployable_state { parameters< ImageParm > text { sort gui { blend blend map clamp "ImageParm" vertexColor } { if parm5 < 0.66 blend blend red ( 0.3 * sinTable[ time ] ) + 0.7 green 0 blue 0 map clamp "guis/assets/qet/cm_damaged.tga" } } } template templates/materials/cm/deployable_state_active { text { { if parm6 == 1 && parm5 >= 0.33 && parm5 == 0 blend blend red 0 blue ( ( 0.3 * sinTable[ time ] ) + 0.7 ) green ( ( 0.3 * sinTable[ time ] ) + 0.7 ) map clamp "guis/assets/qet/cm_active.tga" } } } material guis/assets/qet/cm_artillery { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_artillery.tga" > } material guis/assets/qet/cm_rockets { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_rockets.tga" > } material guis/assets/qet/cm_ssm { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_ssm.tga" > } material guis/assets/qet/cm_antiarmour_edf { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_antiarmour_edf.tga" > useTemplate templates/materials/cm/deployable_state_active<> } material guis/assets/qet/cm_antiarmour_strogg { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_antiarmour_strogg.tga" > useTemplate templates/materials/cm/deployable_state_active<> } material guis/assets/qet/cm_antipersonnel_edf { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_antipersonnel_edf.tga" > useTemplate templates/materials/cm/deployable_state_active<> } material guis/assets/qet/cm_antipersonnel_strogg { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_antipersonnel_strogg.tga" > useTemplate templates/materials/cm/deployable_state_active<> } material guis/assets/qet/cm_antimissile_strogg { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_unknown.tga" > useTemplate templates/materials/cm/deployable_state_active<> } material guis/assets/qet/cm_antimissile_gdf { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_unknown.tga" > useTemplate templates/materials/cm/deployable_state_active<> } material guis/assets/qet/cm_radar { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_radar.tga" > } material guis/assets/qet/cm_awacs { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_antipersonnel_awacs.tga" > } material guis/assets/qet/cm_satellite { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_satellite.tga" > } material guis/assets/qet/cm_repairbay { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_repairbay.tga" > } material guis/assets/qet/cm_stroggket { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_stroggket.tga" > } material guis/assets/qet/cm_plasmamortar { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_plasmamortar.tga" > } material guis/assets/qet/cm_railhowitzer { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_railhowitzer.tga" > } material guis/assets/qet/cm_ssg { useTemplate templates/materials/cm/deployable_state< "guis/assets/qet/cm_ssg.tga" > } material guis/assets/qet/cm_unknown { sort gui { blend blend map nopicmip clamp guis/assets/qet/cm_unknown.tga vertexColor } }