material textures/draska/solar_panel01 { surfaceType "metal" qer_editorimage textures/draska/solar_panel01_d.tga diffusemap textures/draska/solar_panel01_d.tga specularmap textures/draska/solar_panel01_s.tga //specularmap textures/raven/terminal/t1_metal1dark_s.tga //bumpmap addnormals(textures/draska/solar_panel02_local.tga, heightmap(textures/draska/solar_panel01_h.tga, 5)) bumpmap textures/draska/solar_panel02_local.tga } material textures/base_wall_desert/snpanelplain2 { surfaceType "metal" qer_editorimage textures/base_wall_desert/snpanelplain2.tga diffusemap textures/base_wall_desert/snpanelplain2.tga } material textures/base_wall_desert/snpanelplain3 { surfaceType "metal" qer_editorimage textures/base_wall_desert/snpanelplain3.tga diffusemap textures/base_wall_desert/snpanelplain3.tga bumpmap addnormals( textures/base_wall/a_rib_panel_local_fin.tga , heightmap( textures/base_wall/a_rib_panel_b04_fin.tga, 2 ) ) } material textures/base_wall_desert/snpanelplain4 { surfaceType "metal" qer_editorimage textures/base_wall_desert/snpanelplain4.tga diffusemap textures/base_wall_desert/snpanelplain4.tga specularmap textures/raven/terminal/t1_metal1dark_s.tga } material textures/draska/vent01 { surfaceType "metal" qer_editorimage textures/draska/vent01_d.tga diffusemap textures/draska/vent01_d.tga //specularmap picmip -2 textures/concrete/concrete01_s.tga //bumpmap textures/rock/limestone_local.tga } //material textures/draska/sign_restricterd_area01 //{ // qer_editorimage textures/draska/sign_restricted_area01_d.tga // diffusemap textures/draska/sign_restricted_area01_d.tga //specularmap textures/raven/terminal/t1_metal1dark_s.tga //bumpmap textures/rock/limestone_local.tga //} material textures/draska/concrete_wall01 { qer_editorimage textures/draska/concrete_wall01_d.tga diffusemap textures/draska/concrete_wall01_d.tga specularmap textures/concrete/concrete02_s.tga bumpmap addnormals(textures/draska/flat_local.tga, heightmap(textures/draska/concrete_wall01_h.tga, 9 ) ) } material textures/draska/concrete_wall02 { qer_editorimage textures/draska/concrete_wall02_d.tga diffusemap textures/draska/concrete_wall02_d.tga specularmap textures/concrete/concrete02_s.tga bumpmap addnormals(textures/draska/flat_local.tga, heightmap(textures/draska/concrete_wall01_h.tga, 9 ) ) } material textures/draska/metalpanel01_rust1 { surfaceType "metal" qer_editorimage textures/draska/metalpanel01_rust_d.tga diffusemap textures/draska/metalpanel01_rust_d.tga specularmap textures/draska/metalpanel01_rust_s.tga bumpmap addnormals(textures/draska/flat_local.tga, heightmap(textures/draska/metalpanel01_rust_h.tga, 5 ) ) } //material textures/draska/metalpanel01_rust_dirt_rib //{ // qer_editorimage textures/draska/metalpanel01_rust_dirt_rib_d.tga // diffusemap textures/draska/metalpanel01_rust_dirt_rib_d.tga //specularmap textures/draska/metalpanel01_oxy_s.tga // bumpmap addnormals(textures/draska/flat_local.tga, heightmap(textures/draska/metalpanel01_rust_dirt_rib_h.tga, 6 ) ) //bumpmap addnormals(textures/draska/ribpanel_large_local.tga, heightmap(textures/draska/metalpanel01_rust_dirt_rib_h.tga, 6 ) ) //} material textures/draska/metalpanel01_rust2 { surfaceType "metal" qer_editorimage textures/draska/metalpanel01_rust2_d.tga diffusemap textures/draska/metalpanel01_rust2_d.tga specularmap textures/draska/rusty_panel_plain_s.tga //bumpmap addnormals(textures/draska/ribpanel_large_local.tga, heightmap(textures/draska/metalpanel01_rust_dirt_rib_h.tga, 6 ) ) } material textures/draska/metalpanel01_rust3 { surfaceType "metal" qer_editorimage textures/draska/metalpanel01_rust3_d.tga diffusemap textures/draska/metalpanel01_rust3_d.tga //bumpmap addnormals(textures/draska/flat_local.tga, heightmap(textures/draska/metalpanel01_rust3_h.tga, 9)) //specularmap textures/raven/terminal/t1_metal1dark_s.tga } material textures/draska/metaldoor01 { surfaceType "metal" qer_editorimage textures/draska/metaldoor01_d.tga diffusemap textures/draska/metaldoor01_d.tga //specularmap textures/raven/terminal/t1_metal1dark_s.tga } material textures/draska/electric_box { surfaceType "metal" qer_editorimage textures/draska/electric_box_d.tga diffusemap textures/draska/electric_box_d.tga //specularmap textures/raven/terminal/t1_metal1dark_s.tga } material textures/draska/vent02_rust { surfaceType "metal" qer_editorimage textures/draska/vent02_rust_d.tga diffusemap textures/draska/vent02_rust_d.tga //specularmap textures/raven/terminal/t1_metal1dark_s.tga } material textures/draska/corrigated_panel01 { qer_editorimage textures/draska/corrigated_matalpanel01_local.tga diffusemap textures/draska/metalpanel01_rust_d.tga specularmap textures/draska/corrugated_panel01_s.tga bumpmap addnormals(textures/draska/corrigated_matalpanel01_local.tga, heightmap(textures/draska/metalpanel01_rust_h.tga, 5 ) ) //bumpmap textures/draska/corrigated_matalpanel01_local.tga } material textures/draska/rusty_panel_plain { surfaceType "metal" diffusemap textures/draska/rusty_panel_plain_d.tga specularmap textures/draska/rusty_panel_plain_s.tga bumpmap addnormals(textures/draska/rusty_panel_plain_local.tga, heightmap(textures/draska/rusty_panel_plain_h.tga, 5 ) ) } material textures/draska/i_bar { surfaceType "metal" diffusemap textures/draska/i_bar_d.tga specularmap textures/draska/i_bar_s.tga bumpmap addnormals(textures/draska/i_bar_local.tga, heightmap(textures/draska/i_bar_h.tga, 7 ) ) } material textures/draska/tank { surfaceType "metal" diffusemap textures/draska/tank_d.tga //specularmap textures/draska/tank_s.tga bumpmap textures/draska/tank_local.tga } material textures/draska/door01 { surfaceType "metal" diffusemap textures/draska/door01_d.tga specularmap textures/draska/door01_s.tga bumpmap addnormals(textures/draska/door01_local.tga, heightmap(textures/draska/door01_h.tga, 9 ) ) //bumpmap textures/draska/door01_local.tga } material textures/draska/concrete_retaining_wall { surfacetype "concrete" { diffusemap textures/draska/concrete_retaining_wall_d.tga diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga bumpDetailMap textures/detail/bump/concrete_detail01_local.tga specDetailMap textures/detail/bump/concrete_detail01_d.tga detailMult 6,3,0,0 } } material textures/draska/ind_frame01 { qer_editorimage textures/draska/ind_frame01_d.tga noSelfShadow noshadows twoSided //nonsolid playerclip flyerhiveclip { //specularmap textures/draska/ind_frame01_s.tga bumpmap addnormals(textures/draska/ind_frame01_local.tga, heightmap(textures/draska/ind_frame01_h.tga, 3)) diffusemap textures/draska/ind_frame01_d.tga alphaTest 0.5 } } material textures/draska/ind_frame01a { qer_editorimage textures/draska/ind_frame01a_d.tga noSelfShadow noshadows twoSided //nonsolid playerclip flyerhiveclip { diffusemap textures/draska/ind_frame01a_d.tga //specularmap textures/draska/ind_frame01_s.tga bumpmap addnormals(textures/draska/ind_frame01a_local.tga, heightmap(textures/draska/ind_frame01a_h.tga, 3)) alphaTest 0.5 } } material textures/draska/ind_frame02 { qer_editorimage textures/draska/ind_frame02_d.tga noSelfShadow noshadows twoSided //nonsolid playerclip flyerhiveclip { diffusemap textures/draska/ind_frame02_d.tga specularmap textures/draska/ind_frame02_s.tga bumpmap addnormals(textures/draska/ind_frame02_local.tga, heightmap(textures/draska/ind_frame02_h.tga, 3)) alphaTest 0.5 } } material textures/draska/i_bar02 { surfaceType "metal" diffusemap textures/draska/i_bar02_d.tga specularmap textures/draska/i_bar02_s.tga bumpmap addnormals(textures/draska/i_bar02_local.tga, heightmap(textures/draska/i_bar02_h.tga, 0)) } material textures/draska/concrete_wall03 { diffusemap textures/draska/concrete_wall03_d.tga bumpmap textures/draska/concrete_wall03_local.tga specularmap textures/draska/concrete_wall03_s.tga } material textures/draska/concrete_floor01 { surfacetype "concrete" { diffusemap picmip -1 textures/draska/concrete_floor01_d.tga bumpmap picmip -1 textures/draska/concrete_floor01_local.tga specularmap picmip -2 textures/draska/concrete_floor01_s.tga diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga specDetailMap textures/detail/bump/concrete_detail01_d.tga bumpDetailMap textures/detail/bump/concrete_detail01_local.tga detailMult 5,5,0,0 vertexcolor } } material textures/draska/ghosttown { diffusemap textures/draska/ghosttown.tga } material textures/draska/dirtentrance01brown { nonsolid twoSided noshadows { diffusemap textures/draska/dirtentrance01brown_d.tga bumpmap picmip -1 models/andrew/dirtentrance/dirtentrance01_local.tga alphaTest 0.15 } }