/************** Carcass **************/ material models/mapobjects/debris/carcass01 { //surfaceType "flesh" surfaceColor ( 0.4 0.3333333 0.2666667 ) // unsmoothedtangents renderbump -size 1024 512 -aa 1 models/mapobjects/debris/carcass01_local.tga models/peppi/carcass_hi.lwo noselfshadow diffusemap models/mapobjects/debris/carcass01_d.tga specularmap models/mapobjects/debris/carcass01_s.tga bumpmap addnormals(models/mapobjects/debris/carcass01_local.tga, heightmap(models/mapobjects/debris/carcass01_h.tga, 4 ) ) } /************** Exhaust **************/ material models/mapobjects/debris/exhaust { noselfshadow renderbump -size 256 256 -aa 2 models/mapobjects/debris/exhaust_local.tga models/mapobjects/debris/dev_sd/exhaust_hi.lwo diffusemap models/mapobjects/debris/exhaust_d.tga specularmap models/mapobjects/debris/exhaust_d.tga bumpmap models/mapobjects/debris/exhaust_local.tga } /************** Propshaft **************/ material models/mapobjects/debris/propshaft { noselfshadow unsmoothedtangents renderbump -size 256 256 -aa 2 models/mapobjects/debris/propshaft_local.tga models/mapobjects/debris/dev_sd/prop_hi.lwo diffusemap models/mapobjects/debris/propshaft_d.tga specularmap models/mapobjects/debris/propshaft_d.tga bumpmap addnormals (models/mapobjects/debris/propshaft_local.tga, heightmap (models/mapobjects/debris/propshaft_h.tga, 5)) } /************** Lid **************/ material stuff/debris/lid { noselfshadow unsmoothedtangents renderbump -size 128 128 -aa 2 stuff/debris/debris/lid_local.tga models/mapobjects/debris/dev_sd/lid_hi.lwo diffusemap stuff/debris/lid_d.tga specularmap stuff/debris/lid_d.tga bumpmap addnormals (stuff/debris/lid_local.tga, heightmap (stuff/debris/lid_h.tga, 5)) } /************** Shoe **************/ material stuff/debris/shoe { noselfshadow renderbump -size 64 128 -aa 2 models/mapobjects/debris/shoe_local.tga models/mapobjects/debris/dev_sd/shoe_hi.lwo diffusemap stuff/debris/shoe_d.tga specularmap stuff/debris/shoe_s.tga bumpmap addnormals (stuff/debris/shoe_local.tga, heightmap (stuff/debris/shoe_h.tga, 5)) } /************** Beer bottle **************/ material stuff/debris/beer { noselfshadow renderbump -size 64 64 -aa 2 models/mapobjects/debris/beer_local.tga models/mapobjects/debris/dev_sd/beer_hi.lwo diffusemap stuff/debris/beer_d.tga specularmap stuff/debris/beer_d.tga bumpmap stuff/debris/beer_local.tga } /************** aerosol_can **************/ material stuff/debris/aerosol_can { surfaceType "metal" renderbump -clampOutput 0 0 1 1 -size 512 512 -trace 0.01 stuff/debris/aerosol_can.tga stuff/debris/aerosol_can_hp.obj diffusemap picmip -1 textures/common/dark_gray.tga specularmap stuff/debris/aerosol_can_s.tga bumpmap stuff/debris/aerosol_can_l.tga } material stuff/debris/aerosol_can_damaged { surfaceType "metal" renderbump -clampOutput 0 0 1 1 -size 512 512 -trace 0.01 stuff/debris/aerosol_can.tga stuff/debris/aerosol_can_hp.obj diffusemap picmip -1 textures/common/dark_gray.tga specularmap stuff/debris/aerosol_can_s.tga bumpmap addnormals(stuff/debris/aerosol_can_l.tga,heightmap(stuff/debris/aerosol_can_h.tga,.5)) } /************** skull **************/ material models/mapobjects/debris/skull { surfaceType "metal" noselfshadow renderbump -clampOutput 0 0 1 1 -size 512 512 models/mapobjects/debris/skull.tga models/mapobjects/debris/skull_hp.obj diffusemap models/mapobjects/debris/skull_d.tga specularmap models/mapobjects/debris/skull_s.tga bumpmap models/mapobjects/debris/skull_l.tga }