// full clip is just like a solid brush, clipping missiles, monsters, and players material textures/common/full_clip { qer_editorimage textures/common/full_clip.tga playerclip flyerhiveclip vehicleclip moveableclip noshadows surfaceType "none" } // a monster clip brush is solid to monsters only material textures/common/monster_clip { qer_editorimage textures/common/monster_clip.tga nonsolid noshadows surfaceType "none" } // a moveable clip brush is solid only to moveables like rigid bodies and articulated figures material textures/common/moveable_clip { qer_editorimage textures/common/moveable_clip.tga nonsolid moveableclip noshadows surfaceType "none" } material textures/common/moveableclipmodel { qer_editorimage textures/common/clip.tga noshadows } material textures/common/clip_plusmovables { qer_editorimage textures/common/clipplus.tga noimpact nonsolid playerclip flyerhiveclip vehicleclip moveableclip noshadows collision surfaceType "none" }