#include mapInfoDef "quarry" { _default_mapinfo( "quarry" ) data { "script_entrypoint" "Quarry_MapScript" "mapBriefing" "maps/quarry/briefing" "mapLocation" "maps/quarry/location" "campaignDescription" "maps/quarry/campaign" "numObjectives" "2" "mtr_serverShot" "levelshots/quarry" "mtr_backdrop" "levelshots/campaigns/europe" "mapPosition" "278 197" "snd_music" "sounds/music/load1" "strogg_endgame_pause" "14.0" "gdf_endgame_pause" "5.0" } }