#include mapInfoDef "island" { _default_mapinfo( "island" ) data { "script_entrypoint" "Island_MapScript" "mapBriefing" "maps/island/briefing" "mapLocation" "maps/island/location" "campaignDescription" "maps/island/campaign" "numObjectives" "3" "mtr_serverShot" "levelshots/island" "mtr_serverShotThumb" "levelshots/thumbs/island" "mtr_backdrop" "levelshots/campaigns/africa" "mapPosition" "441 193" "snd_music" "sounds/music/load3" "strogg_endgame_pause" "5.0" "gdf_endgame_pause" "6.0" } }