#include mapInfoDef "canyon" { _default_mapinfo( "canyon" ) data { "script_entrypoint" "Canyon_MapScript" "mapBriefing" "maps/canyon/map_breifing" "mapLocation" "maps/canyon/map_location" "campaignDescription" "maps/canyon/campaign_description" "numObjectives" "4" "mtr_serverShot" "levelshots/canyon" "mtr_backdrop" "levelshots/campaigns/pacific" "mapPosition" "352 345" "snd_music" "sounds/music/load1" "strogg_endgame_pause" "5.0" "gdf_endgame_pause" "6.0" } }