/* ================= Localization for map ================= */ locString maps/valley/east_strogg_gate { text "#str_00100450" } locString maps/valley/west_strogg_gate { text "#str_00100451" } locString maps/valley/gdf_east_base_gates { text "#str_00100452" } locString maps/valley/gdf_west_base_gates { text "#str_00100453" } locString maps/valley/gdf_north_base_gates { text "#str_00100454" } locString maps/valley/capturable_spawn_tunnelroom { text "#str_00100460" } locString maps/valley/capturable_spawn_reservoir { text "#str_00100481" } locString maps/valley/strogg_device { text "#str_00100482" } locString maps/valley/strogg_shield { text "#str_00100483" } locString maps/valley/scud_target { text "#str_00100484" } /* ================= Secondary Objectives names ================= */ locString maps/valley/reservoir_door { text "#str_00100455" } locString maps/valley/sewer_grate { text "#str_00100480" } /* ================= Objective completion messages ================= */ locString maps/valley/obj_bridge { text "#str_00100456" arguments 1 } locString maps/valley/obj_outpost { text "#str_00100457" arguments 1 } locString maps/valley/obj_depot { text "#str_00100458" arguments 1 } locString maps/valley/obj_contaminator { text "#str_00100459" arguments 1 } /* ================= Objectives to do ================= */ locString maps/valley/obj01_gdf { text "#str_00100461" } locString maps/valley/obj01_strogg { text "#str_00100462" } locString maps/valley/obj01_gdf_short { text "#str_00100463" } locString maps/valley/obj01_strogg_short { text "#str_00100464" } locString maps/valley/obj02_gdf { text "#str_00100465" } locString maps/valley/obj02_strogg { text "#str_00100466" } locString maps/valley/obj02_gdf_short { text "#str_00100467" } locString maps/valley/obj02_strogg_short { text "#str_00100468" } locString maps/valley/obj03_gdf { text "#str_00100469" } locString maps/valley/obj03_strogg { text "#str_00100470" } locString maps/valley/obj03_gdf_short { text "#str_00100471" } locString maps/valley/obj03_strogg_short { text "#str_00100472" } locString maps/valley/obj04_gdf { text "#str_00100473" } locString maps/valley/obj04_strogg { text "#str_00100474" } locString maps/valley/obj04_gdf_short { text "#str_00100475" } locString maps/valley/obj04_strogg_short { text "#str_00100476" } /* ================= map info ================= */ locString maps/valley/briefing { text "#str_00100477" } locString maps/valley/campaign { text "#str_00100478" } locString maps/valley/location { text "#str_00100479" } /* ================= task names ================= */ locString maps/valley/task_bridge { text "#str_00100485" } locString maps/valley/task_outpost { text "#str_00100486" } locString maps/valley/task_strogg { text "#str_00100487" } locString maps/valley/task_tunnel { text "#str_00100488" } locString maps/valley/task_device { text "#str_00100489" } /* ================= Sewer grate progression ================= */ locString maps/valley/sewer_grate_progress { text "#str_00100490" arguments 1 } locString maps/valley/sewer_grate_disarm { text "#str_00100491" arguments 1 } locString maps/valley/sewer_grate_destroy { text "#str_00100492" arguments 1 } locString maps/valley/obj_construct_tower_base { text "#str_00100493" arguments 1 } locString maps/valley/obj_construct_tower_reservoir { text "#str_00100494" arguments 1 } locString maps/valley/obj_construct_tower_base_complete { text "#str_00100495" arguments 1 } locString maps/valley/obj_construct_tower_reservoir_complete { text "#str_00100496" arguments 1 }