effect effects/weapons/shotgun_muzzleflash { size 181 effect "casings" { effect "effects/weapons/generic/casings" } spawner "smoke front2" { count 8,8 sprite { duration 1,2 material "particles/penta/simple_smoke" trailRepeat 1 start { position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 } velocity { box -10,-5,-5,30,5,5 } size { point 20,20 } tint { point 0.74902,0.74902,0.74902 } fade { line 0.025,0.125 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 50,50,70,70 } tint { point 0.501961,0.501961,0.501961 } rotate { box -0.25,0.25 } } lineHit } } spawner "smoke right4" { count 5,5 sprite { duration 1.5,3 persist material "textures/particles/dustcloud_opaque" gravity -0.005,-0.003 trailRepeat 1 start { position { line -22,0,2,-25,0,2 cone } velocity { box 0,-1,1,0,1,5 } size { box 1,1,2,2 } fade { line 0.2,0.3 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope linear count 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.05 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { box 20,20,12,12 } tint { point 0.74902,0.74902,0.74902 } rotate { box -0.5,0.5 } } lineHit } } spawner "flame" { count 1,1 locked line { duration 0.05,0.1 generatedLine material "particles/flash/artfire" trailRepeat 1 start { position { point -2,0,1 } velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 4,7 } tint { point 0.611765,0.611765,0.611765 } fade { line 0.75,1 } length { box 60,0,0,80,0,0 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "spark flash" { count 1,1 locked orientateIdentity sprite { duration 0.08,0.08 material "textures/particles/sparks/sparkflash_strip03" numFrames 4 trailRepeat 1 start { position { point 10,0,0 } size { line 5,5,7,7 } tint { point 0.713726,0.713726,0.713726 } fade { line 0.1,0.3 } rotate { box -0.5,0.5 } } lineHit } } spawner "flash2" { count 1,1 locked oriented { duration 0.015,0.1 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point -1,2,-1 } size { point 15,15 } tint { line 0.321569,0.321569,0.321569,0.576471,0.576471,0.576471 } fade { line 0.05,0.1 } rotate { box 0,0,0,0,0,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { point 20,20 } } lineHit } } spawner "spark flash2" { count 3,3 locked orientateIdentity sprite { duration 0.11,0.11 material "textures/particles/sparks/sparkflash_strip02" numFrames 4 trailRepeat 1 start { position { point 10,0,0 } size { point 7,7 } tint { line 0.364706,0.364706,0.364706,0.611765,0.611765,0.611765 } fade { line 0.1,0.3 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { box 12,12,16,16 } } lineHit } } spawner "unnamed10" { count 1,1 locked sprite { duration 0.13,0.2 material "particles/explosion/explode07" trailRepeat 1 start { position { point 10,0,0 } size { line 5,5,7,7 } tint { point 0.537255,0.537255,0.529412 } rotate { box -0.5,0.5 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { line 10,10,15,15 } rotate { box 0.5,-0.5 } } lineHit } } light "light" { locked light { duration 0.4,0.4 blend add material "lights/round" trailRepeat 1 start { position { point 15,0,-5 } size { line 70,70,70,100,100,100 } tint { point 1,0.811765,0.47451 } } motion { tint { envelope linear } } lineHit } } spawner "sheel heat" { start 0.4,0.4 count 1,1 sprite { duration 0.5,0.5 persist material "textures/particles/muzzleflash_haze" trailRepeat 1 start { position { point -50,5,10 cone } size { line 1,1,2,2 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope linear count 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.05 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { point 3,3 } rotate { box -0.5,0.5 } } lineHit } } } effect effects/weapons/shotgun_muzzleflash_view { size 181 effect "casings" { effect "effects/weapons/generic/casings" } spawner "smoke front2" { count 8,8 sprite { duration 1,2 material "particles/penta/simple_smoke" trailRepeat 1 start { position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 } velocity { box -10,-5,-5,30,5,5 } size { point 20,20 } tint { point 0.74902,0.74902,0.74902 } fade { line 0.025,0.125 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 50,50,70,70 } tint { point 0.501961,0.501961,0.501961 } rotate { box -0.25,0.25 } } } } spawner "smoke right4" { count 5,5 sprite { duration 1.5,3 persist material "textures/particles/dustcloud_opaque" gravity -0.005,-0.003 trailRepeat 1 start { position { line -22,0,2,-25,0,2 cone } velocity { box 0,-1,1,0,1,5 } size { box 1,1,2,2 } fade { line 0.2,0.3 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope linear count 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.05 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { box 20,20,12,12 } tint { point 0.74902,0.74902,0.74902 } rotate { box -0.5,0.5 } } } } spawner "flame" { count 1,1 locked line { duration 0.05,0.1 generatedLine material "particles/flash/artfire" trailRepeat 1 start { position { point -2,0,1 } velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 4,7 } tint { point 0.611765,0.611765,0.611765 } fade { line 0.75,1 } length { box 60,0,0,80,0,0 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } } } spawner "spark flash" { count 1,1 locked orientateIdentity sprite { duration 0.08,0.08 material "textures/particles/sparks/sparkflash_strip03" numFrames 4 trailRepeat 1 start { position { point 10,0,0 } size { line 5,5,7,7 } tint { point 0.713726,0.713726,0.713726 } fade { line 0.1,0.3 } rotate { box -0.5,0.5 } } } } spawner "flash2" { count 1,1 locked oriented { duration 0.015,0.1 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point -1,2,-1 } size { point 15,15 } tint { line 0.321569,0.321569,0.321569,0.576471,0.576471,0.576471 } fade { line 0.05,0.1 } rotate { box 0,0,0,0,0,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { point 20,20 } } } } spawner "spark flash2" { count 3,3 locked orientateIdentity sprite { duration 0.11,0.11 material "textures/particles/sparks/sparkflash_strip02" numFrames 4 trailRepeat 1 start { position { point 10,0,0 } size { point 7,7 } tint { line 0.364706,0.364706,0.364706,0.611765,0.611765,0.611765 } fade { line 0.1,0.3 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { box 12,12,16,16 } } } } spawner "unnamed10" { count 1,1 locked sprite { duration 0.13,0.2 material "particles/explosion/explode07" trailRepeat 1 start { position { point 10,0,0 } size { line 5,5,7,7 } tint { point 0.537255,0.537255,0.529412 } rotate { box -0.5,0.5 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { line 10,10,15,15 } rotate { box 0.5,-0.5 } } } } light "light" { locked light { duration 0.4,0.4 blend add material "lights/round" trailRepeat 1 start { position { point 15,0,-5 } size { line 70,70,70,100,100,100 } tint { point 1,0.811765,0.47451 } } motion { tint { envelope linear } } } } spawner "sheel heat" { start 0.4,0.4 count 1,1 sprite { duration 0.5,0.5 persist material "textures/particles/muzzleflash_haze" trailRepeat 1 start { position { point -50,5,10 cone } size { line 1,1,2,2 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope linear count 0.1,0.1,0.1 } fade { envelope rr2_convexfade_start_at_1 offset 0.05 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { point 3,3 } rotate { box -0.5,0.5 } } } } }effect effects/weapons/shotgun_muzzleflash_world { size 129 cutOffDistance 15000 effect "casings" { effect "effects/weapons/generic/casings" } emitter "shell" { duration 1,1 count 1,1 attenuateEmitter attenuation 300,300 model { duration 3,3 persist material "models/weapons/shells/sgun_shell" model "models/weapons/shells/sgun_shell.lwo" gravity 0.5,0.5 trailRepeat 1 start { position { point -21,1,-2 } velocity { box -20,-40,60,20,-70,80 } rotate { box -0.0138889,-0.0138889,-0.0138889,0.0138889,0.0138889,0.0138889 } } motion { rotate { envelope exp_1minusx/x2 } } end { rotate { box -0.5,-0.5,-0.5,0.5,0.5,0.5 } } impact { bounce 0.4 physicsDistance 300 } lineHit } } spawner "smoke front2" { count 1,1 attenuateEmitter attenuation 150,150 sprite { duration 1.5,2 material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { position { sphere 5,-0.5,-0.5,5,0.5,0.5 } velocity { box 15,-1,-5,30,1,5 } friction { point 0.001,0,0 } size { line 5,5,10,10 } tint { point 0.992157,0.992157,0.992157 } fade { point 0.2 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 50,50,70,70 } tint { point 0.698039,0.698039,0.698039 } rotate { box -0.25,0.25 } } lineHit } } spawner "smoke right3" { count 1,1 attenuateEmitter attenuation 150,150 sprite { duration 3,4 material "textures/particles/dustcloud_opaque" gravity -0.005,-0.003 trailRepeat 1 start { position { sphere -15,-5,0,-20,-3,2 cone } velocity { box 0,-1,0,0,2,0 } size { box 1,1,2,2 } fade { line 0.5,0.8 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 offset 0.05 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { box 15,15,30,30 } tint { point 0.74902,0.74902,0.74902 } rotate { box -0.5,0.5 } } lineHit } } spawner "flame" { count 1,1 locked line { duration 0.0075,0.051 generatedLine material "particles/flash/artfire" trailRepeat 1 start { position { point -1,0.25,0 } velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 4,6 } tint { line 1,0.894118,0.682353,1,1,1 } fade { line 0.75,1 } length { box 20,0,0,30,0,0 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "unnamed10" { count 1,1 locked attenuateEmitter attenuation 300,300 sprite { duration 0.1,0.15 material "particles/explosion/explode07" trailRepeat 1 start { position { line 4.5,-1,-1,5,-1,-1 } size { line 6,6,8,8 } tint { point 0.407843,0.4,0.0509804 } rotate { box -0.111111,0.111111 } } motion { size { envelope linear } fade { envelope linear } } end { size { line 12,12,15,15 } } lineHit } } spawner "edge2" { count 1,1 locked inverseAttenuateEmitter attenuation 400,400 sprite { duration 0.08,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 3,0,0 } size { line 10,10,12,12 } tint { line 0.392157,0.294118,0,0.258824,0.196078,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 50,50,60,60 } rotate { box -1,1 } } lineHit } } }