effect effects/vehicles/crash { size 223 cutOffDistance 1000 sound "Crash Sound" { soundShader "sounds/vehicles/misc/crash" freqshift 1,0.7 } spawner "animated2" { count 1,1 useMaterialColor attenuateEmitter attenuation 700,700 sprite { duration 0.75,1.75 persist material "textures/particles/smoke_test1" gravity 0.0125,0.05 trailRepeat 1 start { position { sphere -2,-5,-5,15,5,5 } velocity { box 5,-5,-5,5,5,5 } acceleration { box 0,-60,-60,0,60,60 } friction { point 0.25,0,0 } size { point 20,20 } tint { line 0.866667,0.784314,0.67451,0.219608,0.203922,0.156863 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 offset -0.05,-0.05 } tint { envelope linear } fade { envelope fastinslowout offset -0.0125 } offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 } rotate { envelope linear } } end { size { line 90,90,120,120 } tint { line 0,0,0,0.756863,0.701961,0.501961 } fade { line 0.3,0.6 } offset { sphere -2.5,-2.5,-2.5,2.5,2.5,2.5 } rotate { box -0.166667,0.166667 } } lineHit } } spawner "Chips" { count 10,15 useMaterialColor attenuateEmitter attenuation 300,700 sprite { duration 0.75,1 persist material "particles/debris/debris_metal01" gravity 0.5,0.8 trailRepeat 1 start { velocity { box 150,-145,-145,400,145,145 } size { box 0.5,0.5,5,5 } tint { line 1,1,1,0.639216,0.639216,0.639216 } offset { sphere -5,-5,-5,5,5,5 } rotate { box -1,1 } } motion { size { envelope linear } fade { envelope shattertable2 offset 0.1 } rotate { envelope linear } } end { size { point 0.3,0.3 } rotate { box 1,-1 } } lineHit } } } effect effects/vehicles/crash_heavy { size 1698 sound "Crash Sound" { soundShader "sounds/vehicles/misc/crash/hard" } } effect effects/vehicles/crash_medium { size 1698 sound "Crash Sound" { soundShader "sounds/vehicles/misc/crash/medium" } } effect effects/vehicles/crash_light { size 1698 sound "Crash Sound" { soundShader "sounds/vehicles/misc/crash/soft" } }effect effects/vehicles/scrape { size 307 sound "Scrape Sound" { soundShader "sounds/vehicles/misc/scrape" freqshift 0,2 } spawner "core" { count 1,1 locked sprite { duration 0.125,0.25 persist material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 0,-5,-5,5,5,5 } size { line 20,20,50,50 } tint { line 0.290196,0.290196,0.290196,0.0784314,0.0431373,0 } fade { line 1,0.5 } } motion { tint { envelope rr2_concavefade_start_at_1 offset 0.1,0.1,0.1 } } lineHit } } emitter "spark flash" { duration 0.1,0.1 count 2,2 locked orientateIdentity sprite { duration 0.08,0.08 material "textures/particles/sparks/sparkflash_strip01" numFrames 4 trailRepeat 1 start { size { point 5,5 } fade { line 0.3,1 } rotate { box 0,0.5 } } motion { size { envelope linear } } end { size { line 25,25,40,40 } } lineHit } } spawner "unnamed11" { count 15,20 locked attenuateEmitter attenuation 250,350 line { duration 0.1,1.3 generatedLine material "textures/particles/sparks/spark03" gravity 0.5,1.5 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 50,0,-15,300,100,400 } size { box 1,3 } length { box 12,0,0,10,0,0 } } motion { tint { envelope linear } fade { envelope linear } length { envelope linear } } end { length { box 2,0,0,4,0,0 } } lineHit } } spawner "Chips" { count 0.1,2 useMaterialColor attenuateEmitter attenuation 250,350 sprite { duration 0.75,1 persist material "particles/debris/debris_metal01" gravity 0.5,0.8 trailRepeat 1 start { velocity { box 150,-145,-145,400,145,145 } size { box 0.5,0.5,3,3 } tint { line 1,1,1,0.639216,0.639216,0.639216 } offset { sphere -5,-5,-5,5,5,5 } rotate { box -1,1 } } motion { size { envelope linear } fade { envelope shattertable2 offset 0.1 } rotate { envelope linear } } end { size { point 0.3,0.3 } rotate { box 1,-1 } } lineHit } } }