effect effects/structures/stroyent_refinery { size 1833 sound "Burning Sound" { soundShader "ambience_smolder" } emitter "Smoke" { duration 5,5 count 3,3 inverseDrawOrder sprite { duration 10,15 material "particles/smoke/normal_smoke_puff01" windDeviationAngle 1.000000 trailRepeat 1 start { velocity { box 0,0,100,0,0,150 } size { point 50,50 } tint { point 0.713726,0.537255,0.00392157 } windStrength { line 0.2,0.4 } rotate { box 0,1 } } motion { size { envelope jrad_concavefade } tint { envelope jrad_concavefade } fade { envelope dave_flickertable } offset { envelope jrad_concavefade } rotate { envelope jrad_concavefade } } end { size { box 300,300,600,600 } tint { point 0.54902,0.423529,0 } rotate { point 1 } } } } } effect effects/structures/stroyent_refinery2 { size 1833 sound "Burning Sound" { soundShader "ambience_smolder" } emitter "Smoke" { duration 3,4 count 2,3 inverseDrawOrder sprite { duration 10,15 material "particles/smoke/normal_smoke_puff01" windDeviationAngle 1.000000 trailRepeat 1 start { velocity { box 0,0,80,0,0,130 } size { point 50,50 } tint { point 0.713726,0.537255,0.00392157 } windStrength { line 0.2,0.4 } rotate { box 0,1 } } motion { size { envelope jrad_concavefade } tint { envelope jrad_concavefade } fade { envelope dave_flickertable } offset { envelope jrad_concavefade } rotate { envelope jrad_concavefade } } end { size { box 200,350,400,500 } tint { point 0.54902,0.423529,0 } rotate { point 1 } } } } }