effect effects/vehicles/vehicle_flames_small3_simple { size 161 cutOffDistance 4000 emitter "smoke" { duration 1,1 count 14,14 attenuateEmitter attenuation 250,250 sprite { duration 3,4 persist material "particles/penta/hornetsmoke2" parentvelocity windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere 20,-10,50,10,10,10 } velocity { box -10,-10,5,10,10,15 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.564706,0.282353,0 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope rr2_convexfade_start_at_1 count 2,2,2 offset 0.5,0.5,0.5 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 50,50,70,70 } tint { point 0.137255,0.137255,0.137255 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "flames" { duration 1,1 count 4,6 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { sphere 20,-20,15,10,20,50 cone } velocity { box -5,-5,-5,5,5,5 } size { line 8,15,16,30 } tint { line 1,1,0.501961,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "glow" { duration 1,1 count 2,2 locked sprite { duration 2,4 blend add persist material "particles/karateka/simple_smoke_alpha" gravity -0.001,-0.001 trailRepeat 1 start { position { cylinder 15,-5,50,5,5,10 cone } velocity { box -5,-10,-10,15,10,10 } size { line 20,30,40,60 } tint { point 0.0666667,0.0392157,0 } rotate { box -0.125,0.125 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope rr2_convexfade_start_at_1 count 1.1 } rotate { envelope exp_1minusx/x2 } } end { rotate { box -0.25,0.25 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_small_simple { size 143 cutOffDistance 4000 emitter "smoke_hi_speed" { duration 1,1 count 40,40 inverseAttenuateEmitter attenuation 250,250 sprite { duration 0.5,1 persist material "particles/penta/hornetsmoke2" windDeviationAngle 180.000000 gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -10,-10,-15,10,10,5 } velocity { box -10,-10,5,10,10,10 } size { line 20,20,30,30 } tint { point 0.329412,0.215686,0.113725 } fade { point 0.75 } windStrength { point -0.025 } rotate { box 0,1 } } motion { size { envelope jrad_concavefade } tint { envelope rr2_convexfade_start_at_1 count 2,2,2 offset 0.5,0.5,0.5 } fade { envelope rr2_concavefade_start_at_1_fast offset 0.025 } rotate { envelope linear } } end { size { line 60,60,80,80 } tint { point 0.137255,0.137255,0.137255 } rotate { point 0.138889 relative } } lineHit } } emitter "smoke" { duration 1,1 count 14,14 attenuateEmitter attenuation 250,250 sprite { duration 3,4 persist material "particles/penta/hornetsmoke2" windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box -10,-10,5,10,10,15 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.564706,0.282353,0 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope rr2_convexfade_start_at_1 count 2,2,2 offset 0.5,0.5,0.5 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 50,50,70,70 } tint { point 0.137255,0.137255,0.137255 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "flames" { duration 1,1 count 4,6 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { sphere -8,-20,-8,8,20,0 cone } velocity { box -5,-5,-5,5,5,5 } size { line 8,15,16,30 } tint { line 1,1,0.501961,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "glow" { duration 1,1 count 2,2 locked sprite { duration 2,4 blend add persist material "particles/karateka/simple_smoke_alpha" gravity -0.001,-0.001 trailRepeat 1 start { position { cylinder -5,-5,-20,5,5,5 cone } velocity { box -5,-10,-10,15,10,10 } size { line 20,30,40,60 } tint { point 0.0666667,0.0392157,0 } rotate { box -0.125,0.125 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope rr2_convexfade_start_at_1 count 1.1 } rotate { envelope exp_1minusx/x2 } } end { rotate { box -0.25,0.25 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_medium_simple { size 150 cutOffDistance 4000 emitter "smoke" { duration 1,1 count 16,16 attenuateEmitter attenuation 250,250 sprite { duration 3,4 persist material "particles/penta/hornetsmoke2" windDeviationAngle 180.000000 gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box -10,-10,5,10,10,15 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.564706,0.282353,0 } windStrength { point -0.025 } rotate { box 0,1 } } motion { size { envelope jrad_concavefade } tint { envelope rr2_convexfade_start_at_1 count 2,2,2 offset 0.5,0.5,0.5 } fade { envelope rr2_concavefade_start_at_1_fast } rotate { envelope linear } } end { size { line 55,55,75,75 } tint { point 0.137255,0.137255,0.137255 } rotate { point 0.138889 relative } } lineHit } } emitter "flames" { duration 1,1 count 8,10 locked attenuateEmitter attenuation 0,250 sprite { duration 1,1 material "particles/penta/flames2" gravity -0.03,-0.03 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { sphere -10,-20,-4,10,20,0 cone } velocity { box -5,-5,-5,5,5,-2 } size { line 7,14,14,28 } tint { line 1,1,0.501961,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { tint { line 0.0431373,0,0,0,0,0 } rotate { point 0 relative } } lineHit } } emitter "glow" { duration 1,1 count 13,13 locked sprite { duration 1.5,1.5 blend add material "particles/karateka/simple_smoke_alpha" gravity -0.001,-0.001 trailRepeat 1 start { position { sphere -5,-5,-30,5,5,0 } size { line 30,20,60,40 } tint { point 0.0431373,0.0156863,0 } fade { point 2 } } motion { tint { envelope rr2_concavefade_start_at_1 } fade { envelope rr2_concavefade_start_at_1 count 1.1 } rotate { envelope linear } } end { rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_large_simple { size 165 emitter "smoke" { duration 1,1 count 16,16 inverseAttenuateEmitter attenuation 400,500 sprite { duration 3,5 persist material "particles/penta/hornetsmoke2" windDeviationAngle 180.000000 gravity -0.05,-0.03 trailRepeat 1 start { position { sphere -10,-10,-10,10,10,10 } velocity { box -10,-10,0,10,10,15 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.564706,0.282353,0 } windStrength { point -0.025 } rotate { box 0,1 } } motion { size { envelope jrad_concavefade } tint { envelope rr2_convexfade_start_at_1 count 2,2,2 offset 0.5,0.5,0.5 } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 60,60,80,80 } tint { point 0.137255,0.137255,0.137255 } rotate { point 0.138889 relative } } lineHit } } emitter "flames" { duration 1,1 count 10,12 locked attenuateEmitter attenuation 0,250 sprite { duration 1.66,1.66 material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { sphere -15,-30,-5,10,30,5 cone } velocity { box -5,-5,-5,5,5,0 } size { line 8,16,16,32 } tint { line 1,0.839216,0.501961,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { tint { line 0.0431373,0,0,0,0,0 } rotate { point 0 relative } } lineHit } } emitter "glow" { duration 1,1 count 16,16 locked sprite { duration 2,2 blend add material "particles/karateka/simple_smoke_alpha" gravity 0,0.0005 trailRepeat 1 start { position { sphere -7,-7,-30,7,7,0 } size { line 30,20,60,40 } tint { point 0.0431373,0.0156863,0 } fade { point 2 } } motion { tint { envelope rr2_concavefade_start_at_1 } fade { envelope rr2_concavefade_start_at_1 count 1.1 } rotate { envelope linear } } end { rotate { point 0 relative } } lineHit } } }effect effects/vehicles/vehicle_flames_small_badger_simple { size 53 cutOffDistance 4000 emitter "smoke" { duration 1,1 count 10,10 attenuateEmitter attenuation 250,250 sprite { duration 1,1.5 persist material "particles/dustcloud_02_litsmoke" windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -10,-10,10,10,10,10 } velocity { box -10,-10,5,10,10,20 } friction { point 1,0,0 } size { line 10,10,15,15 } tint { point 0.682353,0.439216,0.258824 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 18,18,20,20 } tint { point 0.545098,0.458824,0.396078 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "small fire 1" { start 0.2,0.2 duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 1,1.5 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-8,5,2,-12,5 cone } size { line 2,4,3,6 } tint { line 0.941177,0.541176,0,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,8,5,2,12,5 cone } size { line 2,4,3,6 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,-2,8,7,-5 cone } velocity { box -5,-5,-1,5,5,2 } size { line 3,4,4,6 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,10 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_badger_simple { size 67 cutOffDistance 4000 emitter "smoke" { duration 1,1 count 10,10 attenuateEmitter attenuation 250,250 sprite { duration 1,1.5 persist material "particles/dustcloud_02_litsmoke" windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -10,-10,10,10,10,10 } velocity { box -10,-10,5,10,10,20 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.682353,0.439216,0.258824 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 20,20,30,30 } tint { point 0.607843,0.439216,0.333333 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "small fire 1" { start 0.2,0.2 duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 1,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -2,-12,5,1,-16,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 3,8,6,10 } tint { line 0.941177,0.541176,0,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -2,12,5,1,16,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 3,8,6,10 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 3,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 10,-12,-2,13,12,-5 cone } velocity { box -5,-5,-1,5,5,2 } size { line 2,8,5,10 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,14 } size { point 12,18 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames2" trailRepeat 1 start { position { point 8,-8,10 } size { point 10,15 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } }effect effects/vehicles/vehicle_flames_large_badger_simple { size 67 emitter "smoke" { duration 1,1 count 5,5 attenuateEmitter attenuation 250,250 sprite { duration 1,1.5 persist material "particles/dustcloud_02_litsmoke" windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -10,-10,10,10,10,10 } velocity { box -10,-10,5,10,10,20 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.682353,0.439216,0.258824 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 20,20,30,30 } tint { point 0.682353,0.439216,0.258824 } fade { point 0.1 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "small fire 1" { start 0.2,0.2 duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 1,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -8,-16,5,1,-20,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 5,10,8,15 } tint { line 0.941177,0.541176,0,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -8,16,5,1,20,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 5,10,8,15 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "front fire" { duration 1,1 count 10,10 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { box 15,-14,-4,17,14,-6 cone } size { line 5,10,8,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,20 } size { point 25,35 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,14 } size { point 16,22 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "main fire3" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames2" trailRepeat 1 start { position { point 8,-8,10 } size { point 15,25 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } } effect effects/vehicles/vehicle_flames_small_trojan_simple { size 137 cutOffDistance 4000 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,0,0,2,0,0 cone } size { point 4,8 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 105,37,14 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { line 6,8,8,12 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 110,37,14 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 110,34,20 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_trojan_simple { size 150 cutOffDistance 4000 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,0,0,2,0,0 cone } size { point 8,13 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 114,37,14 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.5,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { point 11,15 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 118,37,20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames" trailRepeat 1 start { position { point 110,34,20 } size { line 12,18,14,22 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_large_trojan_simple { size 161 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,0,0,2,0,0 cone } size { point 10,16 } tint { line 1,0.658824,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 114,37,14 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.5,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { point 17,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 118,37,20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames" trailRepeat 1 start { position { point 110,34,35 } size { point 22,27 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.992157,0.588235,0.45098,0.937255,0.694118,0.337255 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } emitter "small fire 3" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 40,35,-10 cone } size { line 10,16,12,19 } tint { line 1,0.658824,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { sphere 0,-10,0,5,10,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_small_titan_simple { size 117 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -15,20,-165 cone } velocity { box -5,-5,-1,5,5,2 } size { point 10,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { sphere -10,0,0,10,2,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_titan_simple { size 135 cutOffDistance 4000 sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "front fire" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -15,25,-165 cone } velocity { box -5,-5,-1,5,5,2 } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { sphere -10,0,0,10,2,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 5,41,-145 cone } size { point 15,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { line -10,0,0,10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_large_titan_simple { size 135 sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "front fire" { duration 1,1 count 8,8 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -15,25,-165 cone } velocity { box -5,-5,-1,5,5,2 } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { sphere -10,0,0,10,2,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 5,55,-145 cone } size { point 28,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { line -10,0,0,10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire3" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 25,45,-145 cone } size { point 15,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire4" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -20,40,-145 cone } size { point 10,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_small_anansi_simple { size 264 cutOffDistance 4000 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 10,15 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,-15,245 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -9,9,260 cone } size { point 15,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 9,9,260 cone } size { point 15,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,8,280 } size { point 15,20 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_anansi_simple { size 332 cutOffDistance 4000 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 15,25 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,-5,245 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -9,15,260 cone } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 9,15,260 cone } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 3" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 20,35 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,30,290 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,16,280 } size { point 20,30 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "small fire 4" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 30,50 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,30,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } }effect effects/vehicles/vehicle_flames_large_anansi_simple { size 346 cutOffDistance 8000 emitter "front fire2" { duration 1,1 count 3,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 9,15,260 cone } size { point 30,45 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 3" { start 0.4,0.4 duration 1,1 count 3,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 30,45 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,30,290 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,16,280 } size { point 20,30 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "small fire 4" { start 0.4,0.4 duration 1,1 count 3,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 40,60 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,50,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_small_husky_simple { size 76 cutOffDistance 4000 emitter "smoke" { duration 1,1 count 10,10 attenuateEmitter attenuation 250,250 sprite { duration 1,1.5 persist material "particles/dustcloud_02_litsmoke" windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -10,-10,10,10,10,10 } velocity { box -10,-10,5,10,10,20 } friction { point 1,0,0 } size { line 10,10,15,15 } tint { point 0.682353,0.439216,0.258824 } offset { point -10,0,-20 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 18,18,20,20 } tint { point 0.682353,0.439216,0.258824 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "small fire 1" { start 0.2,0.2 duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 1,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-8,5,2,-12,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 2,4,3,6 } tint { line 0.941177,0.541176,0,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,8,5,2,12,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 2,4,3,6 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,-2,8,7,-5 cone } velocity { box -5,-5,-1,5,5,2 } size { line 3,4,4,6 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,10 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -10,0,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_husky_simple { size 67 cutOffDistance 4000 emitter "smoke" { duration 1,1 count 10,10 attenuateEmitter attenuation 250,250 sprite { duration 1,1.5 persist material "particles/dustcloud_02_litsmoke" windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -10,-10,10,10,10,10 } velocity { box -10,-10,5,10,10,20 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.682353,0.439216,0.258824 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 20,20,30,30 } tint { point 0.682353,0.439216,0.258824 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "small fire 1" { start 0.2,0.2 duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 1,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -2,-12,5,1,-16,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 3,8,6,10 } tint { line 0.941177,0.541176,0,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -2,12,5,1,16,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 3,8,6,10 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 3,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 10,-12,-2,13,12,-5 cone } velocity { box -5,-5,-1,5,5,2 } size { line 2,8,5,10 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,14 } size { point 12,18 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -10,0,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } }effect effects/vehicles/vehicle_flames_large_husky_simple { size 67 emitter "smoke" { duration 1,1 count 10,10 attenuateEmitter attenuation 250,250 sprite { duration 1,1.5 persist material "particles/dustcloud_02_litsmoke" windDeviationAngle 180.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -10,-10,10,10,10,10 } velocity { box -10,-10,5,10,10,20 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { point 0.682353,0.439216,0.258824 } windStrength { point -0.025 } rotate { box -0.125,0.125 } } motion { size { envelope jrad_concavefade } tint { envelope convexfade count 2,2,2 offset -0.2,-0.2,-0.2 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } rotate { envelope convexfade } } end { size { line 20,20,30,30 } tint { point 0.682353,0.439216,0.258824 } rotate { box -0.527778,0.527778 relative } } lineHit } } emitter "small fire 1" { start 0.2,0.2 duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 1,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -8,-16,5,1,-20,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 5,10,8,15 } tint { line 0.941177,0.541176,0,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -8,16,5,1,20,5 cone } velocity { box -5,-5,-5,5,5,5 } size { line 5,10,8,15 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 3,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" gravity -0.02,0 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 15,-12,-4,13,12,-6 cone } velocity { box -5,-5,-1,5,5,2 } size { line 5,10,8,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -10,0,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,20 } size { point 25,30 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -10,0,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "main fire3" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.45,1.45 persist material "particles/penta/flames2" trailRepeat 1 start { position { point 0,-4,15 } size { point 15,25 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } } effect effects/vehicles/vehicle_flames_small_bumblebee_simple { size 172 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -14,-25,270 cone } size { point 10,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 14,-20,285 cone } size { point 15,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,-15,280 } size { point 15,20 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_bumblebee_simple { size 188 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -14,-20,270 cone } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 14,-15,285 cone } size { point 20,40 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,-15,280 } size { point 25,35 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "small fire 4" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 30,50 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,10,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_large_bumblebee_simple { size 188 emitter "front fire" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -14,-20,270 cone } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 5,5 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 14,-15,285 cone } size { point 20,40 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,-15,280 } size { point 25,35 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "small fire 4" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 0,0,0 cone } size { point 40,60 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point 0,10,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_small_platypus_simple { size 82 cutOffDistance 4000 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,0,0,2,0,0 cone } size { point 4,8 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point -45,15,40 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { line 6,8,8,12 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -45,15,40 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point -40,15,40 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_platypus_simple { size 96 cutOffDistance 4000 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,0,0,2,0,0 cone } size { point 4,8 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point -45,15,40 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { line 6,8,8,12 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -45,15,40 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point -40,15,45 } size { point 10,15 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { point 12,18 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -45,-15,50 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point -40,-15,40 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } } effect effects/vehicles/vehicle_flames_large_platypus_simple { size 134 emitter "small fire 2" { start 0.4,0.4 duration 1,1 count 4,4 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,0,0,2,0,0 cone } size { point 8,16 } tint { line 1,0.662745,0.501961,1,0.501961,0.247059 } fade { point 0 } offset { point -48,5,30 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { point 12,16 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -45,15,45 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point -40,15,45 } size { point 10,15 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { box 12,18,15,22 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -45,-15,50 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point -40,-15,48 } size { point 15,20 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } spawner "flash - center" { count 1,1 locked sprite { duration 2,2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point -35,0,40 } size { point 80,80 } tint { line 0.360784,0.278431,0.105882,0.4,0.156863,0.101961 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 1.5,1.5,1.5 offset 0.05,0.05,0.05 } fade { envelope aa_testblasttable2 } } end { size { point 60,60 } } lineHit } } }effect effects/vehicles/vehicle_flames_small_mcp_simple { size 311 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 1,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { point 6,12 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 0,0,5 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,10 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } emitter "front fire2" { duration 1,1 count 1,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-5,0,0,5,0 cone } size { point 6,12 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 75,-280,-55 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 75,-280,-60 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } } effect effects/vehicles/vehicle_flames_medium_mcp_simple { size 202 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 1,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-12,0,8,7,0 cone } size { point 15,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 0,7,17 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire4" { duration 1,1 count 1,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-7,0,8,7,0 cone } size { point 10,14 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -20,0,15 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "left fire2" { duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point 75,-295,-50 cone } size { box 8,14,14,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "right fire3" { duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -190,-295,-50 cone } size { box 8,14,14,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_large_mcp_simple { size 217 emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 0,0,10 } size { point 20,20 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "left fire2" { duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 start { position { point 75,-280,-40 } size { box 25,30,25,35 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "right fire3" { duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { point -190,-295,-38 cone } size { box 20,30,20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire5" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 6,-12,0,8,7,0 cone } size { point 25,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 0,35,0 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire4" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point -5,30,2 } size { point 25,30 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } } effect effects/vehicles/vehicle_flames_small_desecrator_simple { size 111 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 8,15 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -75,0,50 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -70,0,40 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -85,0,40 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } }effect effects/vehicles/vehicle_flames_medium_desecrator_simple { size 131 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 8,15 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -75,0,50 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 20,25 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -70,0,52 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -85,0,40 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 12,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -85,10,50 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire3" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 13,18 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -95,-12,37 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_large_desecrator_simple { size 144 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 15,30 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -75,0,60 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 25,35 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -70,0,56 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 12,20 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -95,0,40 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 12,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -90,13,50 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire3" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 18,24 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -100,-15,45 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_small_hornet_simple { size 279 cutOffDistance 8000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 14,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 235,-28,68 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 15,20 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 238,-20,62 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 15,16 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 242,28,59 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_hornet_simple { size 294 cutOffDistance 8000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 16,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 235,-28,70 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 28,35 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 238,-40,62 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 22,28 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 242,28,68 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 30,45 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 210,0,80 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "main fire3" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 22,28 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 158,-28,68 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } } effect effects/vehicles/vehicle_flames_large_hornet_simple { size 320 cutOffDistance 8000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 22,40 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 260,-28,70 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 36,45 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 238,-40,80 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 30,35 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 242,28,76 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 36,55 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 210,0,100 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "main fire3" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 28,35 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 158,-28,75 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } emitter "main fire4" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames2" trailRepeat 1 start { size { point 22,35 } tint { line 0.941176,0.729412,0.109804,0.972549,0.458824,0.121569 } offset { point 158,28,75 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.337255,0.0156863,0.603922,0.384314,0.054902 } } lineHit } } } effect effects/vehicles/vehicle_flames_small_hog_simple { size 132 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 8,15 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -110,0,14 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -105,0,20 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_hog_simple { size 145 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 14,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -110,0,24 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 15,20 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -105,0,35 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_large_hog_simple { size 157 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -110,0,24 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 1.7,1.7 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 14,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -90,10,45 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire3" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 1.7,1.7 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 14,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -100,-15,30 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 15,20 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -105,0,35 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } }effect effects/vehicles/vehicle_flames_small_icarus_simple { size 44 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,0,0,4,0 cone } size { point 5,10 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 0,0,30 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 15,0,30 } size { point 8,12 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -10,0,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_icarus_simple { size 55 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,0,0,4,0 cone } size { point 10,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 0,0,30 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 15,0,40 } size { point 11,16 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -10,0,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_large_icarus_simple { size 70 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,0,0,4,0 cone } size { point 12,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 0,0,40 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { position { point 15,0,50 } size { point 14,22 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -10,0,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,0,0,4,0 cone } size { point 8,15 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 5,10,30 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire3" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,0,0,4,0 cone } size { point 8,15 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 5,-10,35 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_small_goliath_simple { size 68 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 13,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 0,30,-20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 12,18 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point 0,40,-20 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -4,0,-2,4,0,-5 cone } size { point 8,14 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 15,25,-20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_small" freqshift 1.3,1.3 } } effect effects/vehicles/vehicle_flames_medium_goliath_simple { size 94 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -5,45,-20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 22,30 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -25,50,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -4,0,-2,4,0,-5 cone } size { point 14,25 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 15,38,-20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_medium" freqshift 1.3,1.3 } emitter "front fire3" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 20,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -10,20,-45 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } } effect effects/vehicles/vehicle_flames_large_goliath_simple { size 129 cutOffDistance 4000 emitter "front fire" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 24,40 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -5,55,-20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "main fire" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 32,45 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point 0,70,-20 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "main fire2" { duration 1,1 count 1,1 locked attenuateEmitter attenuation 0,250 sprite { duration 1.419,1.419 persist material "particles/penta/flames" trailRepeat 1 start { size { point 26,37 } tint { line 0.941177,0.733333,0.109804,0.972549,0.462745,0.121569 } offset { point -25,60,0 } } motion { tint { envelope linear } } end { tint { line 0.694118,0.341176,0.0196078,0.607843,0.388235,0.0588235 } } lineHit } } emitter "front fire2" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line -4,0,-2,4,0,-5 cone } size { point 19,35 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 20,38,-20 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } sound "sound" { start 0.1,0.1 soundShader "sounds/vehicles/burning_stage_large" freqshift 1.3,1.3 } emitter "front fire3" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames2" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 24,40 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 15,26,-48 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire4" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 24,30 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point -20,20,-45 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } emitter "front fire5" { duration 1,1 count 2,3 locked attenuateEmitter attenuation 0,250 sprite { duration 2,2 persist material "particles/penta/flames" trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { line 0,-4,-2,0,4,-5 cone } size { point 15,20 } tint { line 0.992157,0.819608,0.509804,1,0.501961,0.247059 } fade { point 0 } offset { point 25,40,15 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } }