effect effects/mapobjects/automobiles/car02_simple { size 202 emitter "smoke3" { duration 1,1 count 6,6 locked attenuateEmitter attenuation 0,1024 sprite { duration 4,6 persist material "particles/penta/hornetsmoke2" parentvelocity windDeviationAngle 10.000000 gravity -0.04,-0.03 trailRepeat 1 start { position { sphere -8,-8,-15,8,8,5 } velocity { box -5,-5,5,5,5,15 } friction { point 1,0,0 } size { line 10,10,20,20 } tint { line 0.564706,0.282353,0,0.494118,0.356863,0.294118 } fade { line 0.5,0.35 } offset { line 0,-10,-40,35,-20,-20 } windStrength { line 0.5,0.25 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_scurve count 1.5,1.5 } tint { envelope rr2_convexfade_start_at_1 count 2,2,2 offset 0.5,0.5,0.5 } fade { envelope rr2_convexfade_start_at_1 offset 0.025 } offset { envelope fastinslowout count 2.5,2.5,2.5 } rotate { envelope convexfade } } end { size { line 60,60,80,80 } offset { sphere 0,-30,-30,20,-20,-10 } rotate { box -0.444444,0.444444 relative } } lineHit } } emitter "flames" { duration 1,1 count 2,2 locked attenuateEmitter attenuation 0,512 sprite { duration 0.5,1.5 persist material "particles/penta/flames2" windDeviationAngle 5.000000 gravity -0.03,-0.02 trailRepeat 1 trailType burn trailTime 1,1 trailCount 1,1 start { position { sphere 0,-30,5,30,20,-15 cone } velocity { box -5,-5,-5,5,5,5 } size { line 8,15,16,30 } tint { line 1,1,0.501961,1,0.501961,0.247059 } fade { point 0 } windStrength { point 0.01 } } motion { tint { envelope rr2_convexfade_start_at_1 } fade { envelope fastinslowout } rotate { envelope linear } } end { fade { point 1 } rotate { point 0 relative } } lineHit } } }